Player Matchup

Anhur
Anhur
 
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Cratairx
Artemis
Level 16
God Stats
12W - 6L
1,412 SR
Queue Stats
119W - 112L
1,342 Elo+
Solo
Set
Set
Han1ki
Set
Level 18
God Stats
2W - 1L
1,300 SR
Queue Stats
68W - 63L
1,160 Elo+
Solo
Olorun
Olorun
Jamven918
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,141 Elo+
Solo
Fenrir
Fenrir
vegettoide457
Fenrir
Level 12
God Stats
1W - 1L
1,342 SR
Queue Stats
13W - 16L
1,384 Elo+
Solo
Team Averages
Level 16
1,411 SR
1,305 Elo+

VS

Team Averages
Level 24
1,519 SR
1,262 Elo+
Nemesis
Nemesis
Kluzulu
Nemesis
Level 27
God Stats
4W - 11L
1,233 SR
Queue Stats
203W - 235L
1,276 Elo+
Solo
Sun Wukong
Sun Wukong
Pig_viking
Sun Wukong
Level 29
God Stats
3W - 6L
1,363 SR
Queue Stats
9W - 14L
1,332 Elo+
Solo
Anhur
Anhur
White Wulf 01
Anhur
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
103W - 93L
1,285 Elo+
Solo
Ares
Ares
privy_dolly3
Ares
Level 7
God Stats
0W - 1L
1,750 SR
Queue Stats
15W - 35L
1,051 Elo+
Solo
Camazotz
Camazotz
rybas79PL
Camazotz
Level 29
God Stats
1W - 1L
1,747 SR
Queue Stats
29W - 26L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
10 / 3 / 8
10,828
541
13,956
13,764
4,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Cratairx
Artemis
16
12 / 1 / 12
11,054
553
19,970
11,127
4,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Set
Han1ki
Set
16
4 / 4 / 11
10,428
521
12,000
13,754
10,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
Jamven918
Olorun
14
2 / 8 / 9
9,343
467
6,058
14,862
4,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 7 / 10
9,743
487
7,794
15,759
5,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kluzulu
Nemesis
14
11 / 11 / 2
9,691
485
11,327
19,832
7,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Pig_viking
Sun Wukong
15
2 / 4 / 4
8,931
447
5,671
16,694
11,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 5 / 3
9,542
477
7,831
14,156
4,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 8 / 7
9,467
473
5,401
20,899
13,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Camazotz
rybas79PL
Camazotz
12
1 / 6 / 12
8,489
424
5,387
13,560
4,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
48
32
Kills
20
23
Deaths
34
50
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
3
8
4.67
W
Artemis
Cratairx
Artemis
12
1
12
18
W
Set
Han1ki
Set
4
4
11
2.38
W
Olorun
Jamven918
Olorun
2
8
9
0.81
L
Nemesis
Kluzulu
Nemesis
11
11
2
1.09
L
Sun Wukong
Pig_viking
Sun Wukong
2
4
4
1
L
3
5
3
0.9
L
3
8
7
0.81
L
Camazotz
rybas79PL
Camazotz
1
6
12
1.17
W
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,778
Damage
35,617
69,266
Taken
85,141
28,787
Mitigated
40,792
15,172
Healing
8,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,956
7,189
0
3,005
13,764
4,536
1,671
1,554
12,185
0
64,715
W
Artemis
Cratairx
Artemis
19,970
12,832
0
2,181
11,127
4,107
2,425
1,473
9,604
0
51,051
W
Set
Han1ki
Set
12,000
7,479
0
1,543
13,754
10,229
1,780
977
12,527
0
65,122
W
Olorun
Jamven918
Olorun
6,058
3,642
478
4,459
14,862
4,598
1,650
705
14,107
39,264
0
L
Nemesis
Kluzulu
Nemesis
11,327
4,734
0
2,866
19,832
7,226
919
2,234
17,598
0
43,990
L
Sun Wukong
Pig_viking
Sun Wukong
5,671
2,190
0
1,988
16,694
11,927
116
657
15,637
0
45,769
L
7,831
2,523
0
1,325
14,156
4,230
856
595
13,561
0
56,750
L
5,401
288
0
676
20,899
13,302
106
952
19,847
15,038
0
L
Camazotz
rybas79PL
Camazotz
5,387
1,075
0
1,927
13,560
4,107
286
1,620
11,865
0
13,575
W
7,794
1,795
0
3,506
15,759
5,317
0
692
15,042
0
42,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,396
Gold Earned
46,120
368
Minions Killed
257
0
Camps Cleared
0
1,633,594
Distance Traveled
1,712,613
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,828
541
92
5
0
313,963
3
W
Artemis
11,054
553
48
2
0
361,730
1
W
Set
10,428
521
111
6
0
372,859
0
W
Olorun
9,343
467
57
3
0
256,443
0
L
Nemesis
9,691
485
62
3
0
334,400
0
L
Sun Wukong
8,931
447
73
4
0
319,289
0
L
Anhur
9,542
477
86
4
0
333,481
6
L
Ares
9,467
473
21
1
0
376,214
0
L
Camazotz
8,489
424
15
1
0
349,229
5
W
Fenrir
9,743
487
60
3
0
328,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role