Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
SUPER17SS
Yemoja
Level 156
God Stats
45W - 27L
1,685 SR
Queue Stats
1,134W - 740L
1,633 Elo+
Party 1
Hun Batz
Hun Batz
XKitsune73X
Hun Batz
Level 22
God Stats
15W - 3L
1,823 SR
Queue Stats
342W - 210L
1,664 Elo+
Party 1
Team Averages
Level 111
1,669 SR
1,599 Elo+

VS

Team Averages
Level 32
1,484 SR
1,325 Elo+
Tyr
Tyr
BrisaDT7
Tyr
Level 13
God Stats
0W - 1L
1,687 SR
Queue Stats
7W - 12L
1,264 Elo+
Solo
Tiamat
Tiamat
MARS3LO C90
Tiamat
Level 29
God Stats
14W - 11L
1,455 SR
Queue Stats
20W - 22L
1,330 Elo+
Solo
Chiron
Chiron
Shadowclicks
Chiron
Level 55
God Stats
0W - 2L
1,309 SR
Queue Stats
45W - 58L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
3 / 0 / 13
7,510
834
6,520
3,270
3,143
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
SUPER17SS
Yemoja
9
2 / 0 / 10
6,644
738
5,782
2,496
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
XKitsune73X
Hun Batz
11
12 / 0 / 2
8,374
930
7,758
4,605
2,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 0
5,221
580
1,391
8,529
3,526
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+75
Health

Breastplate

Breastplate

+20
Physical Protection

Tiamat
8
0 / 4 / 0
5,444
605
2,164
7,100
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
8
0 / 5 / 0
5,544
616
1,990
8,711
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
17
Kills
0
0
Deaths
17
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
0
13
9.5
L
0
8
0
0
L
Tiamat
0
4
0
0
W
Yemoja
SUPER17SS
Yemoja
2
0
10
7
L
Chiron
0
5
0
0
W
Hun Batz
XKitsune73X
Hun Batz
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,060
Damage
5,545
10,371
Taken
24,340
6,625
Mitigated
9,940
3,361
Healing
3,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,520
716
0
1,648
3,270
3,143
518
792
2,478
26,387
0
L
1,391
466
0
158
8,529
3,526
423
3,247
4,886
0
3,301
L
Tiamat
2,164
359
0
1,077
7,100
3,964
200
3,878
2,920
10,230
0
W
Yemoja
SUPER17SS
Yemoja
5,782
449
932
33
2,496
1,389
646
814
1,682
10,954
0
L
Chiron
1,990
573
291
1,881
8,711
2,450
372
4,438
3,819
0
16,317
W
Hun Batz
XKitsune73X
Hun Batz
7,758
2,033
0
748
4,605
2,093
1,312
561
4,044
0
22,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,528
Gold Earned
16,209
91
Minions Killed
57
0
Camps Cleared
0
485,148
Distance Traveled
425,444
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,510
834
45
5
0
156,517
0
L
Tyr
5,221
580
6
1
0
135,529
1
L
Tiamat
5,444
605
21
2
0
151,882
1
W
Yemoja
6,644
738
17
2
0
149,602
1
L
Chiron
5,544
616
30
3
0
138,033
2
W
Hun Batz
8,374
930
29
3
0
179,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role