Player Matchup

Cerberus
Cerberus
RS1975JJ
Cerberus
Level 12
God Stats
0W - 1L
1,260 SR
Queue Stats
1W - 7L
1,166 Elo+
Party 2
Cupid
Cupid
UMC_GhostKiller7
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,243 Elo+
Party 2
Anubis
Anubis
dpeces1
Anubis
Level 7
God Stats
3W - 4L
1,771 SR
Queue Stats
4W - 6L
1,487 Elo+
Party 2
Fenrir
Fenrir
frits-bien
Fenrir
Level 24
God Stats
50W - 48L
1,576 SR
Queue Stats
338W - 401L
1,461 Elo+
Party 1
Hera
Hera
lego_jeroen2004
Hera
Level 23
God Stats
10W - 13L
1,653 SR
Queue Stats
258W - 306L
1,382 Elo+
Party 1
Team Averages
Level 15
1,552 SR
1,348 Elo+

VS

Team Averages
Level 20
1,497 SR
1,438 Elo+
Artemis
Artemis
Chris_K_792
Artemis
Level 29
God Stats
17W - 15L
1,593 SR
Queue Stats
64W - 96L
1,418 Elo+
Party 4
Set
Set
Estaio
Set
Level 12
God Stats
2W - 4L
1,500 SR
Queue Stats
82W - 99L
1,396 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Nadiar6070
Cu Chulainn
Level 26
God Stats
16W - 19L
1,285 SR
Queue Stats
527W - 558L
1,407 Elo+
Solo
Cthulhu
Cthulhu
Robix44
Cthulhu
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 35L
1,500 Elo+
Party 3
Arachne
Arachne
YoGotti687
Arachne
Level 28
God Stats
44W - 47L
1,608 SR
Queue Stats
78W - 109L
1,469 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
RS1975JJ
Cerberus
18
3 / 14 / 4
12,794
400
8,365
33,535
21,802
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
1 / 20 / 6
11,760
368
8,754
25,255
9,065
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
dpeces1
Anubis
17
3 / 17 / 5
12,684
396
15,133
28,345
12,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
frits-bien
Fenrir
20
14 / 4 / 18
17,018
532
36,215
31,531
25,152
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
16 / 10 / 5
18,717
585
28,872
20,246
8,729
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chris_K_792
Artemis
20
15 / 5 / 9
18,606
581
26,442
22,551
7,801
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Set
Estaio
Set
17
1 / 12 / 3
12,017
376
6,545
20,294
7,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Nadiar6070
Cu Chulainn
20
27 / 4 / 12
19,670
615
38,592
41,685
34,577
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
Robix44
Cthulhu
17
3 / 10 / 4
13,265
415
5,625
22,243
17,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
YoGotti687
Arachne
20
16 / 8 / 16
18,521
579
29,061
33,777
12,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
106
37
Kills
62
65
Deaths
39
38
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Artemis
Chris_K_792
Artemis
15
5
9
3.9
W
Set
Estaio
Set
1
12
3
0.21
W
Cu Chulainn
Nadiar6070
Cu Chulainn
27
4
12
8.25
L
Cerberus
RS1975JJ
Cerberus
3
14
4
0.36
W
Cthulhu
Robix44
Cthulhu
3
10
4
0.5
L
1
20
6
0.2
W
Arachne
YoGotti687
Arachne
16
8
16
3
L
Anubis
dpeces1
Anubis
3
17
5
0.32
L
Fenrir
frits-bien
Fenrir
14
4
18
5.75
L
16
10
5
1.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,339
Damage
106,265
138,912
Taken
140,550
77,714
Mitigated
80,176
27,353
Healing
36,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Chris_K_792
Artemis
26,442
19,151
0
10,825
22,551
7,801
4,620
9,454
12,803
0
138,961
W
Set
Estaio
Set
6,545
1,876
0
858
20,294
7,136
1,098
6,677
13,501
0
49,055
W
Cu Chulainn
Nadiar6070
Cu Chulainn
38,592
11,859
630
12,176
41,685
34,577
3,278
18,322
23,160
0
130,100
L
Cerberus
RS1975JJ
Cerberus
8,365
991
0
5,848
33,535
21,802
992
1,036
32,214
55,422
0
W
Cthulhu
Robix44
Cthulhu
5,625
334
467
513
22,243
17,991
773
4,906
17,197
28,690
0
L
8,754
3,882
102
1,114
25,255
9,065
2,934
635
24,620
0
45,706
W
Arachne
YoGotti687
Arachne
29,061
22,041
0
11,027
33,777
12,671
4,126
12,138
21,519
0
146,257
L
Anubis
dpeces1
Anubis
15,133
2,907
0
6,300
28,345
12,966
3,118
223
28,122
72,698
0
L
Fenrir
frits-bien
Fenrir
36,215
10,259
0
10,996
31,531
25,152
93
3,006
28,103
0
118,067
L
28,872
9,070
0
2,993
20,246
8,729
2,332
725
19,521
111,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,973
Gold Earned
82,079
646
Minions Killed
688
0
Camps Cleared
0
2,364,682
Distance Traveled
2,666,582
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
18,606
581
189
6
0
458,659
0
W
Set
12,017
376
97
3
0
492,889
4
W
Cu Chulainn
19,670
615
172
5
0
594,793
4
L
Cerberus
12,794
400
120
4
0
437,629
1
W
Cthulhu
13,265
415
57
2
0
539,321
0
L
Cupid
11,760
368
83
3
0
423,048
1
W
Arachne
18,521
579
173
5
0
580,920
0
L
Anubis
12,684
396
124
4
0
395,756
0
L
Fenrir
17,018
532
152
5
0
603,518
4
L
Hera
18,717
585
167
5
0
504,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role