Player Matchup

Thoth
Thoth
AzureBluMidnite7
Thoth
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 22L
1,443 Elo+
Solo
Neith
Neith
DamiCola7
Neith
Level 26
God Stats
75W - 56L
1,562 SR
Queue Stats
146W - 133L
1,598 Elo+
Solo
Tsukuyomi
Tsukuyomi
Iguroh
Tsukuyomi
Level 12
God Stats
5W - 13L
1,293 SR
Queue Stats
14W - 21L
1,418 Elo+
Solo
Fenrir
Fenrir
vitor_el_naci
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,691 Elo+
Solo
Nemesis
Nemesis
xSyllaa
Nemesis
Level 25
God Stats
9W - 6L
1,500 SR
Queue Stats
20W - 17L
1,289 Elo+
Solo
Team Averages
Level 16
1,471 SR
1,488 Elo+

VS

Team Averages
Level 13
1,531 SR
1,495 Elo+
Freya
Freya
Brenno_25
Freya
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,375 Elo+
Solo
Yemoja
Yemoja
DJwylde99
Yemoja
Level 18
God Stats
1W - 1L
1,702 SR
Queue Stats
36W - 33L
1,464 Elo+
Solo
Heimdallr
Heimdallr
HattoriTYY
Heimdallr
Level 16
God Stats
3W - 3L
1,458 SR
Queue Stats
102W - 99L
1,623 Elo+
Solo
The Morrigan
The Morrigan
S4r4hC4rm0
The Morrigan
Level 12
God Stats
1W - 5L
1,500 SR
Queue Stats
14W - 21L
1,531 Elo+
Solo
Ares
Ares
cacahute1020
Ares
Level 13
God Stats
10W - 10L
1,493 SR
Queue Stats
35W - 45L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 13
10,092
1,009
8,903
6,151
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
DamiCola7
Neith
18
6 / 0 / 11
11,567
1,157
14,355
9,176
3,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Iguroh
Tsukuyomi
16
4 / 1 / 9
9,890
989
8,709
8,597
3,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 0 / 16
10,594
1,059
6,566
10,376
5,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
xSyllaa
Nemesis
16
4 / 3 / 8
10,496
1,050
12,452
9,877
5,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

281

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Brenno_25
Freya
14
0 / 6 / 1
8,629
863
2,861
9,913
3,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
DJwylde99
Yemoja
16
1 / 5 / 4
10,603
1,060
8,998
16,519
16,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
HattoriTYY
Heimdallr
16
2 / 5 / 4
10,181
1,018
12,579
16,331
7,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
S4r4hC4rm0
The Morrigan
16
2 / 3 / 3
9,885
989
13,909
8,099
3,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 1 / 1
9,275
928
906
7,406
5,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
18
20
Kills
5
6
Deaths
20
57
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
2
13
4.75
L
Freya
Brenno_25
Freya
0
6
1
0.08
L
Yemoja
DJwylde99
Yemoja
1
5
4
0.6
W
Neith
DamiCola7
Neith
6
0
11
11.5
L
Heimdallr
HattoriTYY
Heimdallr
2
5
4
0.8
W
Tsukuyomi
Iguroh
Tsukuyomi
4
1
9
8.5
L
The Morrigan
S4r4hC4rm0
The Morrigan
2
3
3
1.17
L
0
1
1
0.5
W
3
0
16
11
W
Nemesis
xSyllaa
Nemesis
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,985
Damage
39,253
44,177
Taken
58,268
19,701
Mitigated
36,203
7,062
Healing
4,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,903
640
0
162
6,151
2,476
0
4,062
2,088
15,730
0
L
Freya
Brenno_25
Freya
2,861
947
0
708
9,913
3,409
0
1,541
8,372
4,484
0
L
Yemoja
DJwylde99
Yemoja
8,998
1,194
745
1,167
16,519
16,567
0
4,032
12,487
25,510
0
W
Neith
DamiCola7
Neith
14,355
6,480
0
4,393
9,176
3,868
0
6,204
2,972
0
60,756
L
Heimdallr
HattoriTYY
Heimdallr
12,579
5,296
0
1,175
16,331
7,283
0
1,916
14,415
0
35,067
W
Tsukuyomi
Iguroh
Tsukuyomi
8,709
2,062
0
124
8,597
3,293
0
5,894
2,703
0
21,181
L
The Morrigan
S4r4hC4rm0
The Morrigan
13,909
2,155
0
0
8,099
3,624
0
1,217
6,882
32,064
0
L
906
48
0
581
7,406
5,320
0
197
7,209
13,629
0
W
6,566
878
0
554
10,376
5,034
0
6,201
4,175
0
15,623
W
Nemesis
xSyllaa
Nemesis
12,452
7,454
0
1,829
9,877
5,030
0
4,313
5,564
0
29,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,639
Gold Earned
48,573
204
Minions Killed
151
5
Camps Cleared
3
1,087,974
Distance Traveled
822,115
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,092
1,009
13
1
0
200,385
2
L
Freya
8,629
863
10
1
1
147,282
2
L
Yemoja
10,603
1,060
30
3
0
166,031
1
W
Neith
11,567
1,157
113
11
0
188,611
0
L
Heimdallr
10,181
1,018
53
5
0
183,754
0
W
Tsukuyomi
9,890
989
15
2
0
185,456
0
L
The Morrigan
9,885
989
33
3
2
184,740
0
L
Ares
9,275
928
25
3
0
140,308
0
W
Fenrir
10,594
1,059
15
2
2
257,420
0
W
Nemesis
10,496
1,050
48
5
3
256,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role