Player Matchup

Eset
Eset
AssassinX800X
Eset
Level 113
God Stats
8W - 11L
1,277 SR
Queue Stats
305W - 292L
1,462 Elo+
Party 1
Sylvanus
Sylvanus
Wacko75
Sylvanus
Level 85
God Stats
43W - 29L
1,656 SR
Queue Stats
335W - 323L
1,469 Elo+
Party 1
Tiamat
Tiamat
Zanziproteinbar
Tiamat
Level 109
God Stats
1W - 3L
1,527 SR
Queue Stats
41W - 46L
1,571 Elo+
Solo
Pele
Pele
crow1776
Pele
Level 56
God Stats
11W - 13L
1,588 SR
Queue Stats
25W - 38L
1,480 Elo+
Solo
Hercules
Hercules
haTeD PurPle
Hercules
Level 128
God Stats
7W - 4L
1,500 SR
Queue Stats
432W - 404L
1,513 Elo+
Solo
Team Averages
Level 98
1,510 SR
1,499 Elo+

VS

Team Averages
Level 79
1,523 SR
1,449 Elo+
Nemesis
Nemesis
G0ATW0P
Nemesis
Level 60
God Stats
28W - 20L
1,697 SR
Queue Stats
279W - 240L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
JAYGO CAKE
Zhong Kui
Level 123
God Stats
2W - 5L
1,534 SR
Queue Stats
344W - 371L
1,429 Elo+
Solo
Skadi
Skadi
Sur Affliction
Skadi
Level 65
God Stats
13W - 8L
1,519 SR
Queue Stats
293W - 276L
1,456 Elo+
Solo
Ymir
Ymir
Turnerr2Nasty
Ymir
Level 62
God Stats
8W - 6L
1,395 SR
Queue Stats
112W - 98L
1,457 Elo+
Solo
Tiamat
Tiamat
vinceda_prince
Tiamat
Level 87
God Stats
22W - 26L
1,470 SR
Queue Stats
172W - 186L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 2
6,094
469
9,174
8,464
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sylvanus
Wacko75
Sylvanus
10
2 / 3 / 1
6,164
474
5,301
9,830
7,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
0 / 5 / 1
6,559
505
6,319
9,505
6,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
10
1 / 4 / 2
6,251
481
5,340
8,875
2,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
haTeD PurPle
Hercules
12
0 / 3 / 0
6,733
518
3,983
9,358
5,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
G0ATW0P
Nemesis
13
8 / 0 / 1
8,011
616
6,475
8,098
2,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
JAYGO CAKE
Zhong Kui
13
4 / 1 / 2
8,196
630
6,096
9,995
6,449
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
4 / 3 / 4
6,679
514
9,626
10,751
2,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 1 / 6
7,170
552
4,428
10,087
6,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 0 / 4
7,516
578
5,985
7,728
7,076
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
20
21
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Nemesis
G0ATW0P
Nemesis
8
0
1
8.5
W
Zhong Kui
JAYGO CAKE
Zhong Kui
4
1
2
5
W
4
3
4
2
W
4
1
6
7
L
Sylvanus
Wacko75
Sylvanus
2
3
1
0.83
L
0
5
1
0.1
L
Pele
1
4
2
0.5
L
Hercules
haTeD PurPle
Hercules
0
3
0
0
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,117
Damage
32,610
46,032
Taken
46,659
24,825
Mitigated
25,160
14,066
Healing
18,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,174
1,103
940
1,260
8,464
2,637
470
3,356
5,108
28,328
0
W
Nemesis
G0ATW0P
Nemesis
6,475
3,212
0
3,622
8,098
2,574
0
1,084
6,890
0
48,397
W
Zhong Kui
JAYGO CAKE
Zhong Kui
6,096
827
0
3,598
9,995
6,449
1,042
5,590
3,807
40,953
0
W
9,626
5,135
527
3,130
10,751
2,859
294
6,086
4,238
0
35,078
W
4,428
436
893
1,202
10,087
6,202
66
6,470
3,152
23,579
0
L
Sylvanus
Wacko75
Sylvanus
5,301
1,808
1,416
3,051
9,830
7,941
320
2,337
7,493
22,074
0
L
6,319
281
0
2,718
9,505
6,004
633
4,125
5,380
33,965
0
L
Pele
5,340
1,384
0
1,848
8,875
2,342
0
1,420
7,455
0
32,405
L
Hercules
haTeD PurPle
Hercules
3,983
1,441
0
2,833
9,358
5,901
810
5,271
4,087
0
34,686
W
5,985
1,071
0
5,318
7,728
7,076
114
0
7,431
41,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,801
Gold Earned
37,572
287
Minions Killed
350
0
Camps Cleared
0
1,156,087
Distance Traveled
1,207,355
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,094
469
52
4
0
220,953
0
W
Nemesis
8,011
616
75
6
0
282,610
0
W
Zhong Kui
8,196
630
80
6
0
241,042
0
W
Skadi
6,679
514
61
5
0
223,414
1
W
Ymir
7,170
552
34
3
0
256,794
4
L
Sylvanus
6,164
474
41
3
0
195,025
2
L
Tiamat
6,559
505
61
5
0
237,353
5
L
Pele
6,251
481
57
4
0
258,025
10
L
Hercules
6,733
518
76
6
0
244,731
5
W
Tiamat
7,516
578
100
8
0
203,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role