Player Matchup

Aphrodite
Aphrodite
CuddleButts
Aphrodite
Level 24
God Stats
5W - 3L
1,470 SR
Queue Stats
26W - 24L
1,553 Elo+
Solo
Skadi
Skadi
El J Herbo
Skadi
Level 18
God Stats
28W - 14L
1,731 SR
Queue Stats
33W - 19L
1,690 Elo+
Solo
Hercules
Hercules
MrToeCrust
Hercules
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
185W - 160L
1,700 Elo+
Party 1
Osiris
Osiris
XXZiriusBlackXX
Osiris
Level 21
God Stats
2W - 0L
1,767 SR
Queue Stats
7W - 3L
1,843 Elo+
Solo
Hades
Hades
gankthefiregiant
Hades
Level 8
God Stats
9W - 1L
1,500 SR
Queue Stats
117W - 120L
1,612 Elo+
Party 1
Team Averages
Level 18
1,594 SR
1,680 Elo+

VS

Team Averages
Level 22
1,381 SR
1,625 Elo+
Cthulhu
Cthulhu
BYNDED
Cthulhu
Level 30
God Stats
21W - 20L
1,207 SR
Queue Stats
129W - 144L
1,423 Elo+
Solo
Hachiman
Hachiman
DontThrowPlease
Hachiman
Level 25
God Stats
1W - 2L
1,351 SR
Queue Stats
154W - 84L
1,711 Elo+
Solo
Nox
Nox
Mental_Patient0
Nox
Level 28
God Stats
1W - 5L
1,282 SR
Queue Stats
87W - 78L
1,672 Elo+
Solo
Nemesis
Nemesis
ToejamLunacy
Nemesis
Level 17
God Stats
37W - 31L
1,565 SR
Queue Stats
49W - 47L
1,640 Elo+
Solo
Thor
Thor
tomace22
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 5L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CuddleButts
Aphrodite
10
3 / 0 / 4
6,410
583
2,303
5,729
2,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
11
3 / 1 / 5
6,379
580
6,884
7,960
1,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
MrToeCrust
Hercules
11
3 / 0 / 5
6,272
570
5,812
8,177
2,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
2 / 1 / 0
7,356
669
7,592
9,362
6,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 2 / 1
6,143
558
2,658
6,949
2,929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BYNDED
Cthulhu
8
0 / 3 / 0
4,796
436
4,766
6,347
3,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
9
1 / 3 / 0
5,525
502
7,465
7,968
1,750
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 2 / 0
6,343
577
5,017
4,292
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
ToejamLunacy
Nemesis
7
0 / 4 / 0
4,687
426
1,396
6,664
1,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
12
1 / 1 / 0
6,613
601
4,228
9,389
4,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
13
Kills
4
4
Deaths
13
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BYNDED
Cthulhu
0
3
0
0
W
Aphrodite
CuddleButts
Aphrodite
3
0
4
5
L
Hachiman
1
3
0
0.33
W
Skadi
3
1
5
5.5
L
2
2
0
1
W
Hercules
MrToeCrust
Hercules
3
0
5
5.5
L
Nemesis
ToejamLunacy
Nemesis
0
4
0
0
W
2
1
0
2
W
2
2
1
1.25
L
Thor
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,249
Damage
22,872
38,177
Taken
34,660
16,984
Mitigated
12,483
24,646
Healing
10,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BYNDED
Cthulhu
4,766
68
228
1,093
6,347
3,519
0
2,042
4,305
15,552
0
W
Aphrodite
CuddleButts
Aphrodite
2,303
106
4,809
4,466
5,729
2,388
124
1,673
3,881
14,293
0
L
Hachiman
7,465
3,631
0
3,246
7,968
1,750
0
217
7,751
0
39,936
W
Skadi
6,884
3,453
503
1,088
7,960
1,979
624
2,121
5,599
0
41,887
L
5,017
399
0
500
4,292
1,415
306
2,302
1,990
31,279
0
W
Hercules
MrToeCrust
Hercules
5,812
1,671
0
4,383
8,177
2,958
334
1,677
6,388
0
30,122
L
Nemesis
ToejamLunacy
Nemesis
1,396
448
0
1,968
6,664
1,554
0
400
6,264
0
13,067
W
7,592
3,260
0
5,575
9,362
6,730
1,690
0
9,362
0
51,076
W
2,658
129
137
3,685
6,949
2,929
0
3,466
3,164
25,840
0
L
Thor
4,228
1,433
0
3,035
9,389
4,245
0
0
9,389
0
41,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,560
Gold Earned
27,964
335
Minions Killed
276
0
Camps Cleared
0
1,111,522
Distance Traveled
1,072,418
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,796
436
22
2
0
217,102
0
W
Aphrodite
6,410
583
40
4
0
232,638
2
L
Hachiman
5,525
502
78
7
0
194,381
0
W
Skadi
6,379
580
67
6
0
214,542
3
L
Nox
6,343
577
70
6
0
205,957
3
W
Hercules
6,272
570
58
5
0
250,701
3
L
Nemesis
4,687
426
26
2
0
251,497
3
W
Osiris
7,356
669
115
10
0
219,439
3
W
Hades
6,143
558
55
5
0
194,202
0
L
Thor
6,613
601
80
7
0
203,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role