Player Matchup

Cupid
Cupid
OILAH1
Cupid
Level 8
God Stats
3W - 5L
1,346 SR
Queue Stats
9W - 22L
1,168 Elo+
Solo
Artio
Artio
PukeLIKEaCAT
Artio
Level 17
God Stats
30W - 40L
1,282 SR
Queue Stats
138W - 185L
1,322 Elo+
Solo
Arachne
Arachne
StonedWaifu_
Arachne
Level 24
God Stats
3W - 1L
1,745 SR
Queue Stats
229W - 237L
1,379 Elo+
Solo
Izanami
Izanami
Zking_Zking
Izanami
Level 22
God Stats
9W - 7L
1,691 SR
Queue Stats
12W - 11L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
the_Culturenaut
Sun Wukong
Level 21
God Stats
72W - 53L
1,414 SR
Queue Stats
347W - 348L
1,378 Elo+
Solo
Team Averages
Level 18
1,495 SR
1,338 Elo+

VS

Team Averages
Level 12
1,462 SR
1,357 Elo+
Ares
Ares
APossacos
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,061 Elo+
Solo
Scylla
Scylla
Arcad3-mayhem
Scylla
Level 23
God Stats
1W - 2L
1,518 SR
Queue Stats
6W - 9L
1,454 Elo+
Solo
Neith
Neith
Culo_Alert0_0
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,648 Elo+
Solo
Bastet
Bastet
SwimmingKoala3
Bastet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,265 Elo+
Solo
Loki
Loki
foxychicken26
Loki
Level 16
God Stats
2W - 2L
1,290 SR
Queue Stats
14W - 19L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
OILAH1
Cupid
19
1 / 8 / 11
12,749
911
9,507
24,194
8,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
7 / 8 / 5
13,275
948
11,529
27,384
16,575
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
StonedWaifu_
Arachne
19
7 / 11 / 7
13,249
946
16,219
26,396
10,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Zking_Zking
Izanami
20
13 / 3 / 11
15,759
1,126
22,815
26,041
9,413
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
the_Culturenaut
Sun Wukong
19
1 / 11 / 17
12,929
924
7,857
25,041
12,717
Team 1 Tickets

48

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
0 / 8 / 5
11,254
804
382
13,444
6,748
20
19 / 2 / 13
17,865
1,276
44,023
14,425
6,228
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 2 / 24
14,879
1,063
23,931
17,805
8,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

18
0 / 9 / 12
11,698
836
7,504
16,208
6,549
20
16 / 9 / 13
16,324
1,166
42,643
19,642
8,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
108
29
Kills
41
41
Deaths
30
51
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ares
0
8
5
0.31
L
19
2
13
12.75
L
6
2
24
9
W
Cupid
OILAH1
Cupid
1
8
11
0.81
W
7
8
5
1.19
W
Arachne
StonedWaifu_
Arachne
7
11
7
0.95
L
0
9
12
0.67
W
Izanami
Zking_Zking
Izanami
13
3
11
6.17
L
16
9
13
2.5
W
Sun Wukong
the_Culturenaut
Sun Wukong
1
11
17
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,927
Damage
118,483
129,056
Taken
81,524
58,342
Mitigated
36,779
20,456
Healing
10,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
382
244
0
0
13,444
6,748
0
1,153
12,291
5,062
0
L
44,023
3,748
0
4,679
14,425
6,228
0
1,424
13,001
75,473
0
L
23,931
12,340
0
5,301
17,805
8,265
0
2,588
15,217
0
51,570
W
Cupid
OILAH1
Cupid
9,507
4,761
33
3,894
24,194
8,903
0
9,524
14,670
0
43,673
W
11,529
1,780
1,780
3,509
27,384
16,575
0
8,226
19,158
29,696
0
W
Arachne
StonedWaifu_
Arachne
16,219
10,635
720
5,352
26,396
10,734
0
7,820
18,576
149
29,781
L
7,504
3,068
0
401
16,208
6,549
0
2,725
13,483
0
19,341
W
Izanami
Zking_Zking
Izanami
22,815
18,708
0
4,864
26,041
9,413
0
8,121
17,920
0
49,195
L
42,643
22,119
0
0
19,642
8,989
0
3,788
15,854
0
53,181
W
Sun Wukong
the_Culturenaut
Sun Wukong
7,857
1,812
0
304
25,041
12,717
0
10,714
14,327
0
27,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,961
Gold Earned
72,020
262
Minions Killed
205
8
Camps Cleared
3
1,033,525
Distance Traveled
1,029,736
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,254
804
6
0
3
137,055
0
L
Scylla
17,865
1,276
93
7
0
234,933
0
L
Neith
14,879
1,063
67
5
0
212,630
1
W
Cupid
12,749
911
101
7
1
194,180
0
W
Artio
13,275
948
44
3
0
231,265
2
W
Arachne
13,249
946
25
2
6
190,720
1
L
Bastet
11,698
836
21
2
0
169,909
0
W
Izanami
15,759
1,126
53
4
1
204,546
0
L
Loki
16,324
1,166
18
1
0
275,209
0
W
Sun Wukong
12,929
924
39
3
0
212,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role