Player Matchup

Tyr
Tyr
Cat god lee
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,033 Elo+
Solo
Chernobog
Chernobog
Egok 2011
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Susano
Susano
Hunty0113
Susano
Level 20
God Stats
7W - 8L
1,355 SR
Queue Stats
106W - 113L
1,313 Elo+
Solo
Athena
Athena
helgierbetrienka
Athena
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
145W - 199L
1,179 Elo+
Party 1
Ao Kuang
Ao Kuang
snorridavidsson
Ao Kuang
Level 6
God Stats
53W - 61L
1,195 SR
Queue Stats
300W - 364L
1,250 Elo+
Party 1
Team Averages
Level 12
1,410 SR
1,255 Elo+

VS

Team Averages
Level 18
1,524 SR
1,454 Elo+
Amaterasu
Amaterasu
DragonGhoul2066
Amaterasu
Level 18
God Stats
4W - 0L
1,655 SR
Queue Stats
104W - 116L
1,444 Elo+
Party 3
Hel
Hel
RubyRED2066
Hel
Level 16
God Stats
2W - 1L
1,710 SR
Queue Stats
66W - 97L
1,348 Elo+
Party 3
Cthulhu
Cthulhu
Sleepyleomio
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 105L
1,455 Elo+
Party 2
Ymir
Ymir
poldiluis
Ymir
Level 17
God Stats
1W - 1L
1,255 SR
Queue Stats
101W - 109L
1,502 Elo+
Party 2
Athena
Athena
the-1-wolff
Athena
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 49L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 2
8,844
804
1,612
12,023
5,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chernobog
Egok 2011
Chernobog
15
1 / 9 / 7
9,691
881
7,353
14,401
5,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Hunty0113
Susano
16
4 / 6 / 5
10,607
964
16,502
17,255
6,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 1
9,401
855
4,388
18,522
9,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
15
4 / 9 / 3
10,127
921
12,097
19,515
7,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

21

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DragonGhoul2066
Amaterasu
19
20 / 0 / 12
14,097
1,282
29,232
11,640
11,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
3 / 2 / 14
11,005
1,000
10,205
5,904
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Sleepyleomio
Cthulhu
16
3 / 6 / 12
10,538
958
9,489
12,084
17,204
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
17
0 / 3 / 17
10,102
918
6,423
9,885
7,777
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Athena
18
9 / 0 / 19
13,647
1,241
17,129
11,107
14,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
109
11
Kills
35
35
Deaths
11
18
Assists
74
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Amaterasu
DragonGhoul2066
Amaterasu
20
0
12
26
L
Chernobog
Egok 2011
Chernobog
1
9
7
0.5
L
Susano
Hunty0113
Susano
4
6
5
1.08
W
3
2
14
5
W
Cthulhu
Sleepyleomio
Cthulhu
3
6
12
1.5
L
2
4
1
0.63
W
Ymir
0
3
17
2.83
L
Ao Kuang
4
9
3
0.61
W
Athena
9
0
19
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,952
Damage
72,478
81,716
Taken
50,620
34,708
Mitigated
53,963
7,636
Healing
6,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,612
652
0
124
12,023
5,749
0
6,647
5,276
0
8,553
W
Amaterasu
DragonGhoul2066
Amaterasu
29,232
18,901
0
1,884
11,640
11,503
0
5,539
6,101
0
33,290
L
Chernobog
Egok 2011
Chernobog
7,353
4,552
0
1,505
14,401
5,679
0
9,169
5,043
0
13,704
L
Susano
Hunty0113
Susano
16,502
6,496
0
0
17,255
6,797
0
10,830
6,295
0
39,096
W
10,205
2,581
2,181
1,023
5,904
2,761
0
2,737
3,167
30,423
0
W
Cthulhu
Sleepyleomio
Cthulhu
9,489
1,584
959
0
12,084
17,204
0
4,157
7,927
22,954
0
L
4,388
1,915
0
2,317
18,522
9,059
0
8,424
9,792
7,526
0
W
Ymir
6,423
2,309
0
0
9,885
7,777
0
1,887
7,998
18,402
0
L
Ao Kuang
12,097
4,147
0
3,690
19,515
7,424
0
8,176
11,055
16,269
0
W
Athena
17,129
6,299
0
781
11,107
14,718
0
2,165
8,942
31,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,670
Gold Earned
59,389
91
Minions Killed
156
1
Camps Cleared
2
764,115
Distance Traveled
1,026,426
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,844
804
12
1
1
98,769
1
W
Amaterasu
14,097
1,282
9
1
0
246,767
0
L
Chernobog
9,691
881
13
1
0
130,801
0
L
Susano
10,607
964
52
5
0
216,168
0
W
Hel
11,005
1,000
52
5
0
204,452
0
W
Cthulhu
10,538
958
39
4
0
173,352
0
L
Athena
9,401
855
4
0
0
136,298
1
W
Ymir
10,102
918
19
2
0
170,578
0
L
Ao Kuang
10,127
921
10
1
0
182,079
0
W
Athena
13,647
1,241
37
3
2
231,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role