Player Matchup

Cupid
Cupid
Crestfair
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,442 Elo+
Party 3
Artemis
Artemis
FairCrest
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Nemesis
Nemesis
LunaSparkles
Nemesis
Level 6
God Stats
0W - 4L
1,111 SR
Queue Stats
1W - 17L
991 Elo+
Solo
Odin
Odin
OdinsStepson
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Skadi
Skadi
Zacrot
Skadi
Level 17
God Stats
2W - 4L
1,074 SR
Queue Stats
4W - 8L
1,001 Elo+
Solo
Team Averages
Level 7
1,337 SR
1,287 Elo+

VS

Team Averages
Level 25
1,500 SR
1,269 Elo+
Pele
Pele
BailAF
Pele
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,212 Elo+
Party 2
Thor
Thor
Farentilfaker
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,212 Elo+
Party 1
Ares
Ares
Fuzlon
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,212 Elo+
Party 2
Artemis
Artemis
LucianaAphrodite
Artemis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
dzjab3
Janus
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Crestfair
Cupid
15
5 / 6 / 4
9,125
1,141
11,578
11,890
3,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
FairCrest
Artemis
14
0 / 9 / 8
7,875
984
9,338
14,239
4,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
LunaSparkles
Nemesis
11
0 / 0 / 0
6,400
800
0
0
0
14
4 / 7 / 4
8,634
1,079
5,685
12,879
9,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
Zacrot
Skadi
13
1 / 5 / 4
7,530
941
4,242
11,752
3,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

151

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
BailAF
Pele
17
14 / 0 / 9
11,514
1,439
18,314
9,828
4,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 4 / 14
8,627
1,078
3,060
7,422
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
Fuzlon
Ares
14
1 / 4 / 11
7,878
985
3,590
8,258
8,291
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 2 / 6
8,395
1,049
5,356
6,934
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
dzjab3
Janus
17
5 / 0 / 18
10,058
1,257
16,909
4,155
1,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
85
10
Kills
27
27
Deaths
10
20
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Pele
BailAF
Pele
14
0
9
18.5
L
Cupid
Crestfair
Cupid
5
6
4
1.17
L
Artemis
FairCrest
Artemis
0
9
8
0.44
W
3
4
14
2.5
W
Ares
Fuzlon
Ares
1
4
11
1.63
W
4
2
6
3.5
L
Nemesis
LunaSparkles
Nemesis
0
0
0
0
L
4
7
4
0.86
L
Skadi
Zacrot
Skadi
1
5
4
0.6
W
Janus
dzjab3
Janus
5
0
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,843
Damage
47,229
50,760
Taken
36,597
21,513
Mitigated
19,976
5,929
Healing
4,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
BailAF
Pele
18,314
2,442
0
2,540
9,828
4,283
0
0
9,426
0
44,932
L
Cupid
Crestfair
Cupid
11,578
5,157
172
2,364
11,890
3,985
0
5,135
6,755
0
28,589
L
Artemis
FairCrest
Artemis
9,338
4,102
0
2,331
14,239
4,530
0
4,961
9,278
0
20,777
W
3,060
867
0
164
7,422
3,300
0
0
7,322
0
9,300
W
Ares
Fuzlon
Ares
3,590
347
0
0
8,258
8,291
0
0
8,041
8,213
0
W
5,356
2,359
0
1,173
6,934
2,614
0
0
6,884
0
14,515
L
Nemesis
LunaSparkles
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
5,685
1,986
0
325
12,879
9,751
0
5,447
7,432
0
17,026
L
Skadi
Zacrot
Skadi
4,242
1,615
0
737
11,752
3,247
0
4,956
6,796
0
19,177
W
Janus
dzjab3
Janus
16,909
841
0
129
4,155
1,488
0
0
4,130
37,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,564
Gold Earned
46,472
122
Minions Killed
160
3
Camps Cleared
9
503,100
Distance Traveled
679,295
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,514
1,439
54
7
5
167,828
0
L
Cupid
9,125
1,141
30
4
0
121,626
1
L
Artemis
7,875
984
19
2
0
116,751
1
W
Thor
8,627
1,078
19
2
0
131,046
1
W
Ares
7,878
985
7
1
1
109,589
1
W
Artemis
8,395
1,049
19
2
3
106,646
0
L
Nemesis
6,400
800
0
0
0
9,553
0
L
Odin
8,634
1,079
30
4
1
120,068
2
L
Skadi
7,530
941
43
5
2
135,102
0
W
Janus
10,058
1,257
61
8
0
164,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role