Player Matchup

Sylvanus
Sylvanus
DarkRagePanda
Sylvanus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 121L
1,369 Elo+
Party 3
Apollo
Apollo
ORPHANPIGEGG
Apollo
Level 34
God Stats
2W - 6L
1,107 SR
Queue Stats
41W - 53L
1,419 Elo+
Solo
Olorun
Olorun
RageUncle100
Olorun
Level 42
God Stats
23W - 10L
1,448 SR
Queue Stats
671W - 667L
1,320 Elo+
Party 3
Pele
Pele
WallopingDrip
Pele
Level 32
God Stats
9W - 10L
1,502 SR
Queue Stats
385W - 464L
1,380 Elo+
Party 3
Tyr
Tyr
al-rodri
Tyr
Level 45
God Stats
1W - 4L
1,500 SR
Queue Stats
40W - 65L
1,425 Elo+
Solo
Team Averages
Level 44
1,411 SR
1,383 Elo+

VS

Team Averages
Level 52
1,538 SR
1,457 Elo+
Tiamat
Tiamat
 
Tiamat
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
SooN_EZ
Artio
Level 29
God Stats
25W - 20L
1,546 SR
Queue Stats
139W - 166L
1,405 Elo+
Party 1
Ganesha
Ganesha
The_Infinite_oof
Ganesha
Level 68
God Stats
9W - 3L
1,500 SR
Queue Stats
95W - 91L
1,491 Elo+
Party 2
Tsukuyomi
Tsukuyomi
o IWhiTeMamBa o
Tsukuyomi
Level 65
God Stats
50W - 38L
1,666 SR
Queue Stats
190W - 215L
1,484 Elo+
Party 1
Medusa
Medusa
vZytrO
Medusa
Level 49
God Stats
21W - 27L
1,481 SR
Queue Stats
61W - 65L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DarkRagePanda
Sylvanus
12
1 / 7 / 4
8,622
431
8,569
21,656
19,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
16
6 / 8 / 1
10,294
515
12,128
16,887
5,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
15
1 / 8 / 3
9,787
489
8,688
16,954
6,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
6 / 7 / 1
10,481
524
9,926
17,522
6,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 5 / 2
7,603
380
6,299
17,677
14,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
6 / 3 / 8
11,287
564
11,657
10,544
6,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
SooN_EZ
Artio
17
7 / 2 / 7
11,499
575
10,951
16,571
14,829
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 3 / 23
11,565
578
9,776
18,263
13,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
o IWhiTeMamBa o
Tsukuyomi
20
11 / 3 / 10
12,663
633
20,820
19,316
8,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
vZytrO
Medusa
17
9 / 4 / 6
11,184
559
15,552
15,487
5,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
88
14
Kills
34
35
Deaths
15
11
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
3
8
3.33
L
Sylvanus
DarkRagePanda
Sylvanus
1
7
4
0.43
L
Apollo
6
8
1
0.81
L
Olorun
1
8
3
0.31
W
Artio
SooN_EZ
Artio
7
2
7
5.25
W
1
3
23
4.17
L
6
7
1
0.93
L
0
5
2
0.2
W
Tsukuyomi
o IWhiTeMamBa o
Tsukuyomi
11
3
10
5.33
W
Medusa
vZytrO
Medusa
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,610
Damage
68,756
90,696
Taken
80,181
51,867
Mitigated
49,306
22,645
Healing
33,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,657
1,071
0
4,044
10,544
6,930
3,093
4,273
6,221
51,792
0
L
Sylvanus
DarkRagePanda
Sylvanus
8,569
2,656
1,810
5,228
21,656
19,157
256
8,503
12,958
25,139
0
L
Apollo
12,128
8,297
0
3,244
16,887
5,535
966
4,309
12,578
0
70,235
L
Olorun
8,688
4,414
638
4,220
16,954
6,125
0
7,546
8,931
57,973
0
W
Artio
SooN_EZ
Artio
10,951
527
2,437
8,755
16,571
14,829
1,314
5,152
11,069
50,796
0
W
9,776
840
0
4,356
18,263
13,386
226
6,442
11,796
42,125
0
L
9,926
2,060
0
4,827
17,522
6,211
0
4,155
13,209
0
59,083
L
6,299
1,103
0
2,678
17,677
14,839
58
7,027
10,636
0
23,915
W
Tsukuyomi
o IWhiTeMamBa o
Tsukuyomi
20,820
6,762
0
7,456
19,316
8,280
0
4,262
14,979
0
110,308
W
Medusa
vZytrO
Medusa
15,552
7,590
381
5,858
15,487
5,881
1,218
4,758
10,704
0
70,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,787
Gold Earned
58,198
354
Minions Killed
497
0
Camps Cleared
0
1,663,978
Distance Traveled
1,918,917
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,287
564
94
5
0
349,252
0
L
Sylvanus
8,622
431
35
2
0
303,786
3
L
Apollo
10,294
515
96
5
0
345,765
0
L
Olorun
9,787
489
109
5
0
279,850
7
W
Artio
11,499
575
87
4
0
385,534
2
W
Ganesha
11,565
578
34
2
0
413,776
0
L
Pele
10,481
524
86
4
0
368,894
1
L
Tyr
7,603
380
28
1
0
365,683
3
W
Tsukuyomi
12,663
633
155
8
0
426,472
2
W
Medusa
11,184
559
127
6
0
343,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role