Player Matchup

Chronos
Chronos
Black_Sky_030
Chronos
Level 26
God Stats
1W - 1L
1,707 SR
Queue Stats
59W - 25L
1,696 Elo+
Solo
Arachne
Arachne
CLS-LUKE
Arachne
Level 8
God Stats
0W - 1L
1,314 SR
Queue Stats
1W - 1L
1,705 Elo+
Party 1
Anhur
Anhur
Dragonthebeast43
Anhur
Level 25
God Stats
6W - 7L
1,841 SR
Queue Stats
164W - 191L
1,494 Elo+
Solo
Bellona
Bellona
Giulio_Bel_gg___
Bellona
Level 3
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
donbomberv
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 13
1,616 SR
1,579 Elo+

VS

Team Averages
Level 18
1,616 SR
1,555 Elo+
Kukulkan
Kukulkan
HenTalSLaYer_69
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ICameron0
Tiamat
Level 27
God Stats
25W - 19L
1,568 SR
Queue Stats
34W - 24L
1,581 Elo+
Solo
Nike
Nike
MrDeMoN_97
Nike
Level 28
God Stats
7W - 0L
1,875 SR
Queue Stats
64W - 76L
1,451 Elo+
Solo
Artemis
Artemis
tandim7341
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,616 Elo+
Solo
Ullr
Ullr
xDeadly_Escanor
Ullr
Level 11
God Stats
30W - 10L
1,636 SR
Queue Stats
180W - 98L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
16
7 / 4 / 0
9,592
639
8,507
11,626
4,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
CLS-LUKE
Arachne
8
2 / 11 / 0
5,975
398
4,200
13,972
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 11 / 0
5,676
378
3,464
12,751
3,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 13 / 0
5,839
389
4,039
14,678
9,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
6
0 / 10 / 2
5,274
352
3,586
10,457
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
2 / 3 / 2
8,547
570
2,237
4,913
1,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
ICameron0
Tiamat
15
10 / 1 / 13
9,431
629
10,947
7,489
5,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
11 / 1 / 7
8,658
577
9,062
8,288
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
tandim7341
Artemis
10
2 / 7 / 13
7,289
486
4,431
10,861
2,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
21 / 0 / 6
11,066
738
15,706
8,860
3,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
87
11
Kills
46
49
Deaths
12
2
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Chronos
7
4
0
1.75
L
Arachne
CLS-LUKE
Arachne
2
11
0
0.18
L
0
11
0
0
L
2
13
0
0.15
W
Kukulkan
2
3
2
1
W
Tiamat
ICameron0
Tiamat
10
1
13
16.5
W
11
1
7
14.5
L
Neith
0
10
2
0.1
W
Artemis
tandim7341
Artemis
2
7
13
1.21
W
21
0
6
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,796
Damage
42,383
63,484
Taken
40,411
23,374
Mitigated
17,348
8,242
Healing
10,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
8,507
3,894
0
3,382
11,626
4,181
718
4,519
6,925
68,650
0
L
Arachne
CLS-LUKE
Arachne
4,200
3,163
0
1,346
13,972
3,888
784
2,184
11,708
0
22,163
L
3,464
1,390
0
2,100
12,751
3,140
31
3,553
8,958
0
19,150
L
4,039
2,556
0
400
14,678
9,395
14
1,298
13,318
0
17,881
W
Kukulkan
2,237
407
0
0
4,913
1,419
514
2,239
2,529
36,349
0
W
Tiamat
ICameron0
Tiamat
10,947
2,806
296
3,126
7,489
5,629
2,384
1,267
6,114
47,987
0
W
9,062
1,278
0
817
8,288
4,107
1,236
785
7,396
0
31,360
L
Neith
3,586
2,528
0
1,014
10,457
2,770
51
974
9,391
0
11,019
W
Artemis
tandim7341
Artemis
4,431
3,071
0
2,782
10,861
2,806
821
2,367
8,234
0
15,563
W
15,706
9,690
0
3,383
8,860
3,387
365
1,515
7,246
0
70,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,356
Gold Earned
44,991
257
Minions Killed
351
0
Camps Cleared
0
1,257,718
Distance Traveled
1,274,544
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,592
639
137
9
0
259,929
0
L
Arachne
5,975
398
42
3
0
274,603
0
L
Anhur
5,676
378
33
2
0
251,076
0
L
Bellona
5,839
389
27
2
0
290,101
0
W
Kukulkan
8,547
570
70
5
0
254,312
3
W
Tiamat
9,431
629
88
6
0
308,094
0
W
Nike
8,658
577
58
4
0
226,567
3
L
Neith
5,274
352
18
1
0
182,009
0
W
Artemis
7,289
486
16
1
0
219,563
1
W
Ullr
11,066
738
119
8
0
266,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role