Player Matchup

Sun Wukong
Sun Wukong
DarkSOle053
Sun Wukong
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 25L
1,232 Elo+
Solo
Poseidon
Poseidon
Dodsisbro
Poseidon
Level 26
God Stats
1W - 2L
1,345 SR
Queue Stats
49W - 38L
1,501 Elo+
Solo
Neith
Neith
DravenDN
Neith
Level 28
God Stats
5W - 5L
1,595 SR
Queue Stats
77W - 80L
1,406 Elo+
Solo
Bacchus
Bacchus
MyNameAYam
Bacchus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,107 Elo+
Solo
Nemesis
Nemesis
TheKiller18
Nemesis
Level 29
God Stats
4W - 1L
1,559 SR
Queue Stats
42W - 30L
1,526 Elo+
Solo
Team Averages
Level 23
1,500 SR
1,355 Elo+

VS

Team Averages
Level 5
1,489 SR
1,421 Elo+
Fenrir
Fenrir
Brimo17
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
DilloGamer
Ymir
Level 3
God Stats
0W - 2L
1,280 SR
Queue Stats
1W - 2L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
HobGob18
Cthulhu
Level 5
God Stats
1W - 1L
1,691 SR
Queue Stats
1W - 2L
1,459 Elo+
Party 2
Nu Wa
Nu Wa
Kytinari
Nu Wa
Level 7
God Stats
22W - 28L
1,475 SR
Queue Stats
83W - 79L
1,364 Elo+
Party 1
Terra
Terra
ThatOneREDScout
Terra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarkSOle053
Sun Wukong
20
8 / 1 / 30
13,077
1,090
20,688
18,556
15,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
Dodsisbro
Poseidon
18
4 / 3 / 26
11,917
993
12,443
9,814
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
DravenDN
Neith
20
8 / 2 / 30
13,191
1,099
34,496
13,187
5,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
MyNameAYam
Bacchus
19
6 / 3 / 31
12,838
1,070
12,001
12,114
18,570
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Nemesis
TheKiller18
Nemesis
20
18 / 2 / 11
15,158
1,263
19,267
13,598
5,601
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

276

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Brimo17
Fenrir
16
3 / 17 / 3
11,189
932
8,545
28,324
15,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 5 / 2
10,158
847
5,282
8,330
4,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
HobGob18
Cthulhu
16
1 / 6 / 3
10,590
883
13,528
21,757
21,489
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Kytinari
Nu Wa
17
6 / 8 / 2
12,428
1,036
22,311
17,257
6,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
0 / 8 / 6
11,281
940
9,347
28,786
35,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
27
44
Kills
11
11
Deaths
44
128
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Brimo17
Fenrir
3
17
3
0.26
W
Sun Wukong
DarkSOle053
Sun Wukong
8
1
30
23
L
1
5
2
0.4
W
Poseidon
Dodsisbro
Poseidon
4
3
26
5.67
W
Neith
DravenDN
Neith
8
2
30
11.5
L
Cthulhu
HobGob18
Cthulhu
1
6
3
0.42
L
Nu Wa
Kytinari
Nu Wa
6
8
2
0.88
W
Bacchus
MyNameAYam
Bacchus
6
3
31
7.17
L
0
8
6
0.38
W
Nemesis
TheKiller18
Nemesis
18
2
11
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,895
Damage
59,013
67,269
Taken
104,454
47,393
Mitigated
83,590
19,284
Healing
9,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Brimo17
Fenrir
8,545
4,835
0
1,549
28,324
15,531
0
6,779
21,395
0
16,989
W
Sun Wukong
DarkSOle053
Sun Wukong
20,688
5,943
0
5,700
18,556
15,317
0
15,442
2,888
36
36,916
L
5,282
1,727
0
530
8,330
4,491
0
1,692
6,497
10,088
0
W
Poseidon
Dodsisbro
Poseidon
12,443
2,056
0
300
9,814
2,790
0
7,750
1,988
30,088
0
W
Neith
DravenDN
Neith
34,496
19,716
0
6,393
13,187
5,115
0
11,295
1,792
0
71,272
L
Cthulhu
HobGob18
Cthulhu
13,528
1,084
537
508
21,757
21,489
0
3,215
18,257
28,463
0
L
Nu Wa
Kytinari
Nu Wa
22,311
5,662
0
96
17,257
6,430
0
3,765
13,392
45,262
0
W
Bacchus
MyNameAYam
Bacchus
12,001
3,012
0
764
12,114
18,570
0
8,431
3,635
20,691
0
L
9,347
4,256
2,634
3,327
28,786
35,649
0
9,029
19,457
16,265
0
W
Nemesis
TheKiller18
Nemesis
19,267
14,074
0
6,127
13,598
5,601
0
6,950
6,498
0
35,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,181
Gold Earned
55,646
202
Minions Killed
139
12
Camps Cleared
3
1,096,157
Distance Traveled
896,385
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,189
932
25
2
1
186,026
2
W
Sun Wukong
13,077
1,090
39
3
0
244,557
0
L
Ymir
10,158
847
11
1
2
84,824
1
W
Poseidon
11,917
993
44
4
1
197,641
0
W
Neith
13,191
1,099
72
6
1
164,751
0
L
Cthulhu
10,590
883
50
4
0
185,424
1
L
Nu Wa
12,428
1,036
42
4
0
205,754
0
W
Bacchus
12,838
1,070
21
2
0
212,693
0
L
Terra
11,281
940
11
1
0
234,357
0
W
Nemesis
15,158
1,263
26
2
10
276,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role