Player Matchup

Skadi
Skadi
Voltorbe1903
Skadi
Level 6
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Zzyuss
Medusa
Level 13
God Stats
3W - 3L
1,449 SR
Queue Stats
29W - 40L
1,306 Elo+
Solo
Ares
Ares
jess0386
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kali
Kali
misticuy
Kali
Level 7
God Stats
2W - 4L
1,283 SR
Queue Stats
9W - 21L
1,121 Elo+
Party 1
Tiamat
Tiamat
nico_ale24
Tiamat
Level 10
God Stats
2W - 11L
1,190 SR
Queue Stats
5W - 18L
1,107 Elo+
Party 1
Team Averages
Level 8
1,341 SR
1,307 Elo+

VS

Team Averages
Level 24
1,467 SR
1,376 Elo+
Sol
Sol
 
Sol
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BayGlue61148623
Neith
Level 18
God Stats
322W - 371L
1,262 SR
Queue Stats
1,093W - 1,174L
1,234 Elo+
Solo
Ravana
Ravana
HAILED420SCROLL
Ravana
Level 28
God Stats
7W - 5L
1,500 SR
Queue Stats
61W - 58L
1,501 Elo+
Solo
Chang'e
Chang'e
JM_0411
Chang'e
Level 24
God Stats
4W - 2L
1,573 SR
Queue Stats
26W - 22L
1,324 Elo+
Solo
Vamana
Vamana
TRZ100
Vamana
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
99W - 134L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 1
8,433
843
2,650
12,871
4,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Medusa
Zzyuss
Medusa
16
2 / 3 / 0
10,137
1,014
10,357
15,043
5,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
14
0 / 12 / 1
8,792
879
7,262
24,147
18,003
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
13
0 / 8 / 0
8,315
832
2,849
10,015
3,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
nico_ale24
Tiamat
13
0 / 2 / 0
8,264
826
492
2,289
958
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

404

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
7 / 0 / 15
10,487
1,049
7,680
7,406
2,628
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
2 / 1 / 19
10,028
1,003
7,155
4,276
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
7 / 1 / 15
10,819
1,082
11,679
5,599
3,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
JM_0411
Chang'e
18
15 / 0 / 17
13,039
1,304
23,005
8,075
3,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
TRZ100
Vamana
17
2 / 0 / 22
10,276
1,028
4,869
5,049
3,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
121
2
Kills
33
33
Deaths
2
2
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
0
15
14.5
W
2
1
19
11.5
W
7
1
15
14.5
W
Chang'e
JM_0411
Chang'e
15
0
17
23.5
W
Vamana
TRZ100
Vamana
2
0
22
13
L
0
8
1
0.06
L
Medusa
Zzyuss
Medusa
2
3
0
0.67
L
Ares
0
12
1
0.04
L
Kali
0
8
0
0
L
Tiamat
nico_ale24
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,610
Damage
54,388
64,365
Taken
30,405
32,896
Mitigated
13,583
3,912
Healing
12,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,680
2,068
0
1,865
7,406
2,628
0
1,889
5,517
19,234
0
W
7,155
4,371
0
1,686
4,276
1,435
0
328
2,808
0
20,187
W
11,679
6,350
0
668
5,599
3,097
0
697
4,902
0
27,942
W
Chang'e
JM_0411
Chang'e
23,005
5,194
3,281
4,117
8,075
3,188
0
3,078
4,997
44,686
0
W
Vamana
TRZ100
Vamana
4,869
2,240
0
1,146
5,049
3,235
0
1,762
3,287
0
9,088
L
2,650
814
0
12
12,871
4,919
0
4,778
8,018
0
6,342
L
Medusa
Zzyuss
Medusa
10,357
7,467
0
3,158
15,043
5,815
0
6,240
8,753
0
36,251
L
Ares
7,262
809
0
72
24,147
18,003
0
13,926
9,971
17,228
0
L
Kali
2,849
1,934
0
456
10,015
3,201
0
4,833
5,032
0
4,956
L
Tiamat
nico_ale24
Tiamat
492
59
0
214
2,289
958
0
908
1,381
3,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,941
Gold Earned
54,649
68
Minions Killed
165
1
Camps Cleared
0
565,764
Distance Traveled
889,859
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,487
1,049
25
3
0
187,988
0
W
Neith
10,028
1,003
25
3
0
158,155
3
W
Ravana
10,819
1,082
45
5
0
174,622
0
W
Chang'e
13,039
1,304
57
6
0
191,895
0
W
Vamana
10,276
1,028
13
1
0
177,199
0
L
Skadi
8,433
843
2
0
0
83,127
1
L
Medusa
10,137
1,014
50
5
0
189,201
0
L
Ares
8,792
879
8
1
1
151,888
2
L
Kali
8,315
832
2
0
0
85,914
0
L
Tiamat
8,264
826
6
1
0
55,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role