Player Matchup

Medusa
Medusa
Dondon3582
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,279 Elo+
Solo
Neith
Neith
Leachy658
Neith
Level 2
God Stats
0W - 3L
1,228 SR
Queue Stats
0W - 5L
1,122 Elo+
Solo
Agni
Agni
NB-Uzumaki-BN
Agni
Level 27
God Stats
3W - 5L
1,195 SR
Queue Stats
83W - 88L
1,533 Elo+
Solo
Arachne
Arachne
gamerdreamella
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,434 Elo+
Solo
Ra
Ra
julian345
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,155 Elo+
Solo
Team Averages
Level 10
1,385 SR
1,305 Elo+

VS

Team Averages
Level 26
1,591 SR
1,547 Elo+
Bellona
Bellona
 
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
EternalTransient
Tiamat
Level 23
God Stats
8W - 8L
1,434 SR
Queue Stats
24W - 41L
1,380 Elo+
Solo
Izanami
Izanami
K_Lala23
Izanami
Level 29
God Stats
11W - 6L
1,854 SR
Queue Stats
46W - 74L
1,798 Elo+
Solo
Neith
Neith
Sergi922M
Neith
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 102L
1,559 Elo+
Solo
Nemesis
Nemesis
YTtrouble6307
Nemesis
Level 23
God Stats
12W - 14L
1,666 SR
Queue Stats
83W - 142L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dondon3582
Medusa
13
1 / 6 / 2
8,469
423
8,252
16,804
5,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Neith
Leachy658
Neith
11
0 / 9 / 0
7,270
364
3,687
13,900
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
4 / 10 / 0
8,924
446
17,619
16,832
5,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 17 / 1
7,651
383
2,527
18,825
4,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 8 / 3
6,704
335
1,753
6,911
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
13 / 0 / 4
10,441
522
13,474
10,607
7,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 4 / 7
10,438
522
10,345
16,124
8,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
K_Lala23
Izanami
17
18 / 0 / 6
12,132
607
16,337
11,991
4,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Sergi922M
Neith
17
7 / 2 / 4
12,252
613
10,440
17,330
7,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
16
8 / 1 / 4
10,507
525
9,784
13,019
4,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
75
6
Kills
50
50
Deaths
7
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
13
0
4
15
L
Medusa
Dondon3582
Medusa
1
6
2
0.33
W
4
4
7
1.88
W
Izanami
K_Lala23
Izanami
18
0
6
21
L
Neith
Leachy658
Neith
0
9
0
0
L
4
10
0
0.4
W
Neith
Sergi922M
Neith
7
2
4
4.5
W
Nemesis
8
1
4
10
L
1
17
1
0.09
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,838
Damage
60,380
73,272
Taken
69,071
21,688
Mitigated
32,915
9,407
Healing
27,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
13,474
5,483
0
3,452
10,607
7,741
138
1,558
8,901
0
38,189
L
Medusa
Dondon3582
Medusa
8,252
2,726
0
2,979
16,804
5,512
643
1,141
15,538
0
44,248
W
10,345
610
0
7,258
16,124
8,201
2,569
8,964
6,588
53,455
0
W
Izanami
K_Lala23
Izanami
16,337
12,265
87
7,069
11,991
4,573
6,127
3,832
7,991
0
75,454
L
Neith
Leachy658
Neith
3,687
2,489
0
2,857
13,900
4,083
225
186
13,489
0
32,823
L
17,619
388
50
719
16,832
5,469
22
5,499
11,208
45,561
0
W
Neith
Sergi922M
Neith
10,440
4,735
0
5,026
17,330
7,518
3,960
1,795
15,379
841
66,887
W
Nemesis
9,784
4,324
0
4,165
13,019
4,882
384
2,053
10,840
0
59,860
L
2,527
2,174
0
1,752
18,825
4,957
216
1,692
16,958
0
12,636
L
1,753
291
66
984
6,911
1,667
0
2,070
4,791
12,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,018
Gold Earned
55,770
271
Minions Killed
454
0
Camps Cleared
0
1,395,656
Distance Traveled
1,713,720
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,441
522
53
3
0
282,165
3
L
Medusa
8,469
423
75
4
0
325,768
1
W
Tiamat
10,438
522
84
4
0
330,983
0
W
Izanami
12,132
607
118
6
0
352,321
0
L
Neith
7,270
364
77
4
0
267,126
1
L
Agni
8,924
446
71
4
0
309,904
4
W
Neith
12,252
613
96
5
0
332,854
0
W
Nemesis
10,507
525
103
5
0
415,397
0
L
Arachne
7,651
383
26
1
0
310,085
1
L
Ra
6,704
335
22
1
0
182,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role