Player Matchup

Ymir
Ymir
Blinti
Ymir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Gorumbis
Sol
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 16L
1,572 Elo+
Solo
Aphrodite
Aphrodite
Pencillll
Aphrodite
Level 109
God Stats
43W - 23L
1,712 SR
Queue Stats
359W - 370L
1,639 Elo+
Solo
Anhur
Anhur
Stilsear
Anhur
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Wexial
Fenrir
Level 128
God Stats
2W - 2L
1,715 SR
Queue Stats
229W - 250L
1,523 Elo+
Solo
Team Averages
Level 123
1,585 SR
1,547 Elo+

VS

Team Averages
Level 108
1,543 SR
1,572 Elo+
Izanami
Izanami
Acuka
Izanami
Level 118
God Stats
2W - 1L
1,566 SR
Queue Stats
121W - 117L
1,535 Elo+
Solo
Mulan
Mulan
Lvary
Mulan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,439 Elo+
Solo
Osiris
Osiris
ScarySceptile
Osiris
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 94L
1,729 Elo+
Party 1
Ymir
Ymir
Trashtunnan
Ymir
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 1
Tiamat
Tiamat
mario_vianor
Tiamat
Level 95
God Stats
9W - 3L
1,651 SR
Queue Stats
56W - 49L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Blinti
Ymir
1
0 / 0 / 0
2,001
200
0
0
0
12
6 / 1 / 3
7,325
733
8,402
8,281
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Pencillll
Aphrodite
12
3 / 1 / 2
6,911
691
6,767
9,026
7,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Stilsear
Anhur
11
1 / 1 / 3
6,230
623
3,317
6,666
1,769
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Wexial
Fenrir
11
7 / 3 / 4
6,722
672
6,762
8,474
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Acuka
Izanami
10
1 / 2 / 0
5,527
553
3,067
5,974
1,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
Lvary
Mulan
11
1 / 3 / 2
6,451
645
8,153
9,664
7,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 5 / 1
5,570
557
3,586
9,598
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
0 / 3 / 1
4,993
499
2,285
6,939
3,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
10
3 / 4 / 1
6,083
608
3,799
6,041
3,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
17
Kills
6
6
Deaths
17
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
Acuka
Izanami
1
2
0
0.5
W
Ymir
Blinti
Ymir
0
0
0
0
W
6
1
3
7.5
L
Mulan
Lvary
Mulan
1
3
2
0.67
W
Aphrodite
Pencillll
Aphrodite
3
1
2
4
L
1
5
1
0.3
W
Anhur
Stilsear
Anhur
1
1
3
2.5
L
0
3
1
0.17
W
Fenrir
Wexial
Fenrir
7
3
4
3
L
Tiamat
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,248
Damage
20,890
32,447
Taken
38,216
14,284
Mitigated
21,401
17,819
Healing
10,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Acuka
Izanami
3,067
1,577
0
2,660
5,974
1,502
742
1,368
4,606
0
38,856
W
Ymir
Blinti
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
8,402
4,317
0
5,384
8,281
2,249
31
1,632
6,490
39,672
0
L
Mulan
Lvary
Mulan
8,153
2,360
0
3,141
9,664
7,826
0
6,390
3,274
0
39,143
W
Aphrodite
Pencillll
Aphrodite
6,767
963
229
6,587
9,026
7,446
0
1,146
7,335
41,633
0
L
3,586
1,073
0
3,638
9,598
4,805
0
4,266
5,332
0
27,002
W
Anhur
Stilsear
Anhur
3,317
2,034
0
2,533
6,666
1,769
928
932
5,734
0
38,178
L
2,285
731
0
459
6,939
3,660
192
1,924
5,015
9,251
0
W
Fenrir
Wexial
Fenrir
6,762
1,321
0
3,086
8,474
2,820
0
2,046
6,279
0
27,729
L
Tiamat
3,799
537
0
660
6,041
3,608
0
1,221
4,820
24,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,189
Gold Earned
28,624
317
Minions Killed
283
0
Camps Cleared
0
739,341
Distance Traveled
931,201
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,527
553
72
7
0
168,528
3
W
Ymir
2,001
200
0
0
0
0
0
W
Sol
7,325
733
95
10
0
194,340
0
L
Mulan
6,451
645
87
9
0
179,257
0
W
Aphrodite
6,911
691
94
9
0
167,148
2
L
Osiris
5,570
557
54
5
0
201,959
1
W
Anhur
6,230
623
78
8
0
174,542
1
L
Ymir
4,993
499
10
1
0
185,426
2
W
Fenrir
6,722
672
50
5
0
203,311
0
L
Tiamat
6,083
608
60
6
0
196,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role