Player Matchup

Danzaburou
Danzaburou
PappiMoe
Danzaburou
Level 18
God Stats
9W - 7L
1,518 SR
Queue Stats
36W - 32L
1,477 Elo+
Solo
Aphrodite
Aphrodite
Str8ThuggnPanda
Aphrodite
Level 26
God Stats
76W - 55L
1,666 SR
Queue Stats
200W - 237L
1,555 Elo+
Solo
Yemoja
Yemoja
Zekken_0116
Yemoja
Level 24
God Stats
9W - 2L
1,721 SR
Queue Stats
17W - 17L
1,541 Elo+
Solo
Team Averages
Level 23
1,635 SR
1,524 Elo+

VS

Team Averages
Level 59
1,418 SR
1,458 Elo+
Yemoja
Yemoja
 
Yemoja
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
KorziKun
Da Ji
Level 15
God Stats
0W - 4L
1,245 SR
Queue Stats
15W - 23L
1,428 Elo+
Solo
Scylla
Scylla
Princess_mg93
Scylla
Level 27
God Stats
6W - 7L
1,509 SR
Queue Stats
263W - 240L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PappiMoe
Danzaburou
13
7 / 1 / 9
10,765
828
10,854
8,528
2,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Str8ThuggnPanda
Aphrodite
14
6 / 0 / 9
9,876
760
11,172
14,055
5,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
13
3 / 2 / 11
9,775
752
3,608
8,171
5,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
2 / 5 / 0
8,127
625
5,955
13,263
10,993
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
KorziKun
Da Ji
9
1 / 6 / 2
7,865
605
4,396
10,513
5,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
0 / 5 / 1
7,093
546
5,308
9,298
2,842
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
16
Kills
3
3
Deaths
16
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
5
0
0.4
L
Da Ji
KorziKun
Da Ji
1
6
2
0.33
W
Danzaburou
PappiMoe
Danzaburou
7
1
9
11.5
L
0
5
1
0.1
W
Aphrodite
Str8ThuggnPanda
Aphrodite
6
0
9
10.5
W
Yemoja
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,634
Damage
15,659
30,754
Taken
33,074
14,092
Mitigated
19,598
17,741
Healing
4,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,955
1,914
1,271
2,618
13,263
10,993
0
6,544
6,719
26,712
0
L
Da Ji
KorziKun
Da Ji
4,396
1,065
0
0
10,513
5,763
0
4,544
5,969
0
21,379
W
Danzaburou
PappiMoe
Danzaburou
10,854
4,218
0
1,373
8,528
2,826
1,289
2,225
6,303
0
37,542
L
5,308
66
0
394
9,298
2,842
0
3,784
5,514
18,317
0
W
Aphrodite
Str8ThuggnPanda
Aphrodite
11,172
592
3,229
9,980
14,055
5,898
665
5,113
8,942
45,569
0
W
Yemoja
3,608
578
1,885
1,274
8,171
5,368
523
4,269
3,902
19,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,416
Gold Earned
23,085
141
Minions Killed
99
0
Camps Cleared
0
636,216
Distance Traveled
618,530
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,127
625
43
3
0
190,148
4
L
Da Ji
7,865
605
27
2
0
206,415
1
W
Danzaburou
10,765
828
51
4
0
181,606
0
L
Scylla
7,093
546
29
2
0
221,967
2
W
Aphrodite
9,876
760
64
5
0
245,518
4
W
Yemoja
9,775
752
26
2
0
209,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role