Player Matchup

Ares
Ares
AlansitoGansito
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 29L
1,666 Elo+
Solo
Thanatos
Thanatos
Alley32
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,726 Elo+
Solo
Skadi
Skadi
Fusebomb09
Skadi
Level 23
God Stats
28W - 20L
1,577 SR
Queue Stats
154W - 188L
1,581 Elo+
Solo
Tsukuyomi
Tsukuyomi
qmanqmoney
Tsukuyomi
Level 29
God Stats
24W - 12L
1,668 SR
Queue Stats
312W - 261L
1,566 Elo+
Solo
Kukulkan
Kukulkan
sippycups
Kukulkan
Level 29
God Stats
5W - 5L
1,745 SR
Queue Stats
91W - 107L
1,537 Elo+
Solo
Team Averages
Level 17
1,598 SR
1,615 Elo+

VS

Team Averages
Level 25
1,546 SR
1,556 Elo+
Guan Yu
Guan Yu
JigglyAnimeLimbs
Guan Yu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 106L
1,569 Elo+
Solo
Baron Samedi
Baron Samedi
LSY666
Baron Samedi
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 38L
1,476 Elo+
Solo
Neith
Neith
MelkorVzl
Neith
Level 21
God Stats
22W - 21L
1,702 SR
Queue Stats
380W - 416L
1,672 Elo+
Solo
Hun Batz
Hun Batz
MuninnTheWise
Hun Batz
Level 18
God Stats
5W - 4L
1,448 SR
Queue Stats
41W - 33L
1,649 Elo+
Solo
Cthulhu
Cthulhu
WrongSolid
Cthulhu
Level 29
God Stats
5W - 5L
1,580 SR
Queue Stats
24W - 27L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 2
4,834
604
2,105
5,112
1,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

Thanatos
Alley32
Thanatos
6
0 / 2 / 0
3,631
454
713
3,824
1,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Skadi
6
2 / 2 / 1
4,413
552
3,422
3,903
838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Tsukuyomi
qmanqmoney
Tsukuyomi
8
0 / 1 / 0
4,314
539
1,591
5,050
1,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
sippycups
Kukulkan
5
0 / 1 / 0
3,776
472
1,100
1,190
291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,027
628
2,698
3,717
2,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
LSY666
Baron Samedi
9
0 / 0 / 1
4,741
593
1,354
2,189
752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Neith
MelkorVzl
Neith
6
0 / 0 / 2
3,925
491
1,119
2,738
617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
MuninnTheWise
Hun Batz
8
4 / 1 / 1
5,139
642
2,685
4,382
1,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Cthulhu
WrongSolid
Cthulhu
7
1 / 2 / 2
4,413
552
2,026
4,047
1,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
7
7
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
L
Thanatos
Alley32
Thanatos
0
2
0
0
L
Skadi
2
2
1
1.25
W
2
0
0
2
W
Baron Samedi
LSY666
Baron Samedi
0
0
1
0.5
W
Neith
MelkorVzl
Neith
0
0
2
1
W
Hun Batz
MuninnTheWise
Hun Batz
4
1
1
4.5
W
Cthulhu
WrongSolid
Cthulhu
1
2
2
1
L
Tsukuyomi
qmanqmoney
Tsukuyomi
0
1
0
0
L
Kukulkan
sippycups
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,931
Damage
9,882
19,079
Taken
17,073
5,216
Mitigated
6,029
7,775
Healing
7,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,105
167
0
1,428
5,112
1,735
0
1,165
3,947
7,987
0
L
Thanatos
Alley32
Thanatos
713
139
0
2,447
3,824
1,120
0
1,891
1,933
0
6,416
L
Skadi
3,422
1,579
0
1,186
3,903
838
58
324
3,579
0
16,437
W
2,698
368
0
1,592
3,717
2,042
586
922
2,741
0
20,708
W
Baron Samedi
LSY666
Baron Samedi
1,354
119
0
978
2,189
752
342
90
2,065
20,720
0
W
Neith
MelkorVzl
Neith
1,119
530
0
1,651
2,738
617
0
886
1,852
0
10,502
W
Hun Batz
MuninnTheWise
Hun Batz
2,685
714
0
2,074
4,382
1,174
0
480
3,902
0
19,670
W
Cthulhu
WrongSolid
Cthulhu
2,026
247
0
1,322
4,047
1,444
0
739
3,308
10,298
0
L
Tsukuyomi
qmanqmoney
Tsukuyomi
1,591
409
0
2,544
5,050
1,232
0
0
4,950
0
20,165
L
Kukulkan
sippycups
Kukulkan
1,100
265
0
170
1,190
291
0
0
1,140
11,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,968
Gold Earned
23,245
131
Minions Killed
172
0
Camps Cleared
0
655,496
Distance Traveled
739,359
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,834
604
7
1
0
143,089
2
L
Thanatos
3,631
454
21
3
0
145,561
0
L
Skadi
4,413
552
23
3
0
124,092
0
W
Guan Yu
5,027
628
46
6
0
156,488
1
W
Baron Samedi
4,741
593
43
5
0
129,568
0
W
Neith
3,925
491
25
3
0
135,504
1
W
Hun Batz
5,139
642
40
5
0
148,741
5
W
Cthulhu
4,413
552
18
2
0
169,058
2
L
Tsukuyomi
4,314
539
47
6
0
166,437
2
L
Kukulkan
3,776
472
33
4
0
76,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role