Player Matchup

Janus
Janus
Mental_Patient0
Janus
Level 28
God Stats
5W - 6L
1,764 SR
Queue Stats
87W - 78L
1,684 Elo+
Solo
Scylla
Scylla
Nickinnacity
Scylla
Level 21
God Stats
7W - 9L
1,280 SR
Queue Stats
99W - 125L
1,457 Elo+
Solo
Neith
Neith
ToejamLunacy
Neith
Level 17
God Stats
7W - 10L
1,564 SR
Queue Stats
49W - 47L
1,673 Elo+
Solo
Ne Zha
Ne Zha
Ult-Legend420
Ne Zha
Level 18
God Stats
3W - 3L
1,760 SR
Queue Stats
10W - 12L
1,617 Elo+
Solo
Bellona
Bellona
WoolCorgi
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,686 Elo+
Solo
Team Averages
Level 18
1,574 SR
1,623 Elo+

VS

Team Averages
Level 19
1,597 SR
1,652 Elo+
Skadi
Skadi
El J Herbo
Skadi
Level 18
God Stats
28W - 14L
1,717 SR
Queue Stats
33W - 19L
1,677 Elo+
Solo
Ymir
Ymir
MrToeCrust
Ymir
Level 18
God Stats
9W - 3L
1,729 SR
Queue Stats
185W - 160L
1,686 Elo+
Party 1
Scylla
Scylla
Overlord9258
Scylla
Level 28
God Stats
11W - 6L
1,539 SR
Queue Stats
89W - 83L
1,572 Elo+
Solo
Osiris
Osiris
XXZiriusBlackXX
Osiris
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,736 Elo+
Solo
Thanatos
Thanatos
gankthefiregiant
Thanatos
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 120L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 1
6,981
582
6,978
4,095
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
9
1 / 4 / 1
5,614
468
2,863
6,370
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
2 / 2 / 2
6,742
562
2,112
3,899
898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

10
0 / 4 / 3
5,766
481
2,046
8,523
2,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
WoolCorgi
Bellona
6
0 / 10 / 2
4,660
388
1,909
9,508
5,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
1 / 2 / 3
6,248
521
5,936
6,415
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 1 / 6
6,561
547
2,002
6,934
3,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
11
3 / 2 / 2
6,144
512
1,841
4,760
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
7 / 2 / 2
7,477
623
7,039
7,497
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
8 / 1 / 2
7,950
663
4,405
6,761
2,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
8
Kills
22
22
Deaths
8
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Skadi
1
2
3
1.25
L
5
2
1
2.75
W
3
1
6
6
L
Scylla
1
4
1
0.38
W
Scylla
3
2
2
2
L
2
2
2
1.5
L
0
4
3
0.38
L
Bellona
WoolCorgi
Bellona
0
10
2
0.1
W
7
2
2
4
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,908
Damage
21,223
32,395
Taken
32,367
11,664
Mitigated
13,835
4,431
Healing
15,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
5,936
2,853
135
2,473
6,415
2,013
1,067
938
5,413
0
42,535
L
6,978
297
0
531
4,095
1,273
51
952
3,133
33,524
0
W
2,002
371
0
1,220
6,934
3,951
186
1,584
5,187
23,072
0
L
Scylla
2,863
811
0
810
6,370
1,525
308
0
6,370
20,683
0
W
Scylla
1,841
300
0
1,081
4,760
1,610
132
3,146
1,246
21,907
0
L
2,112
769
0
1,147
3,899
898
0
196
3,703
0
25,786
L
2,046
837
0
1,743
8,523
2,558
288
135
8,388
0
31,439
L
Bellona
WoolCorgi
Bellona
1,909
739
0
200
9,508
5,410
15
2,470
6,958
0
5,003
W
7,039
2,704
0
3,759
7,497
4,024
777
2,320
4,830
0
40,274
W
4,405
1,514
0
7,010
6,761
2,237
0
986
5,529
0
35,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,763
Gold Earned
34,380
229
Minions Killed
308
0
Camps Cleared
0
1,044,693
Distance Traveled
1,109,934
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,248
521
85
7
0
202,784
4
L
Janus
6,981
582
63
5
0
229,050
1
W
Ymir
6,561
547
25
2
0
211,366
4
L
Scylla
5,614
468
41
3
0
198,838
0
W
Scylla
6,144
512
47
4
0
223,694
2
L
Neith
6,742
562
53
4
0
194,163
3
L
Ne Zha
5,766
481
66
6
0
225,443
2
L
Bellona
4,660
388
6
1
0
197,199
0
W
Osiris
7,477
623
78
7
0
226,556
0
W
Thanatos
7,950
663
73
6
0
245,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role