Player Matchup

Scylla
Scylla
BOLIDEURRR
Scylla
Level 14
God Stats
24W - 19L
1,397 SR
Queue Stats
55W - 55L
1,263 Elo+
Party 2
Tiamat
Tiamat
Dexx0109
Tiamat
Level 26
God Stats
1W - 5L
1,170 SR
Queue Stats
40W - 43L
1,367 Elo+
Solo
Izanami
Izanami
Mc_Divy
Izanami
Level 15
God Stats
23W - 10L
1,370 SR
Queue Stats
32W - 24L
1,374 Elo+
Party 2
Cthulhu
Cthulhu
barbekniv45
Cthulhu
Level 15
God Stats
10W - 16L
1,207 SR
Queue Stats
39W - 53L
1,215 Elo+
Party 2
Set
Set
ld-149
Set
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 14
1,329 SR
1,344 Elo+

VS

Team Averages
Level 19
1,479 SR
1,352 Elo+
Amaterasu
Amaterasu
DesmondoSith
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,183 Elo+
Solo
Persephone
Persephone
Frnda1587
Persephone
Level 16
God Stats
12W - 12L
1,539 SR
Queue Stats
32W - 29L
1,424 Elo+
Party 1
Tiamat
Tiamat
Niantehsa
Tiamat
Level 25
God Stats
7W - 12L
1,394 SR
Queue Stats
36W - 51L
1,324 Elo+
Solo
Khepri
Khepri
Rajfenzi
Khepri
Level 25
God Stats
55W - 49L
1,495 SR
Queue Stats
61W - 56L
1,422 Elo+
Party 1
Artemis
Artemis
TFA STORM CZ
Artemis
Level 15
God Stats
2W - 2L
1,466 SR
Queue Stats
9W - 11L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BOLIDEURRR
Scylla
19
3 / 6 / 4
12,172
435
15,399
20,056
7,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Dexx0109
Tiamat
20
5 / 4 / 2
13,779
492
10,687
17,169
11,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
Mc_Divy
Izanami
20
6 / 3 / 6
13,737
491
15,358
19,809
8,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
barbekniv45
Cthulhu
19
6 / 4 / 6
12,908
461
14,075
22,285
19,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Set
ld-149
Set
5
0 / 1 / 1
7,997
286
909
1,739
390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DesmondoSith
Amaterasu
20
8 / 2 / 3
13,151
470
15,531
21,455
21,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Persephone
Frnda1587
Persephone
20
4 / 3 / 2
14,764
527
16,117
15,795
6,393
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Niantehsa
Tiamat
18
0 / 3 / 5
12,014
429
5,837
11,763
9,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
Rajfenzi
Khepri
17
2 / 6 / 8
12,053
430
7,816
25,128
34,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
TFA STORM CZ
Artemis
18
2 / 6 / 3
11,376
406
10,144
13,951
5,871
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
37
20
Kills
16
18
Deaths
20
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
BOLIDEURRR
Scylla
3
6
4
0.83
L
Amaterasu
DesmondoSith
Amaterasu
8
2
3
4.75
W
Tiamat
Dexx0109
Tiamat
5
4
2
1.5
L
Persephone
Frnda1587
Persephone
4
3
2
1.67
W
Izanami
Mc_Divy
Izanami
6
3
6
3
L
Tiamat
Niantehsa
Tiamat
0
3
5
0.83
L
Khepri
Rajfenzi
Khepri
2
6
8
1
L
Artemis
TFA STORM CZ
Artemis
2
6
3
0.58
W
Cthulhu
barbekniv45
Cthulhu
6
4
6
2.25
W
Set
ld-149
Set
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,428
Damage
55,445
81,058
Taken
88,092
46,473
Mitigated
77,770
20,964
Healing
23,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BOLIDEURRR
Scylla
15,399
769
0
1,506
20,056
7,261
0
11,082
8,374
80,602
0
L
Amaterasu
DesmondoSith
Amaterasu
15,531
7,287
0
7,434
21,455
21,363
919
8,764
12,567
203
68,789
W
Tiamat
Dexx0109
Tiamat
10,687
2,701
717
5,155
17,169
11,130
3,508
5,129
11,589
79,557
0
L
Persephone
Frnda1587
Persephone
16,117
1,169
1,549
5,231
15,795
6,393
2,368
6,960
8,782
135,508
0
W
Izanami
Mc_Divy
Izanami
15,358
11,454
0
9,370
19,809
8,411
5,819
4,801
14,836
0
87,908
L
Tiamat
Niantehsa
Tiamat
5,837
650
0
4,186
11,763
9,854
1,195
3,640
8,123
68,807
0
L
Khepri
Rajfenzi
Khepri
7,816
667
0
3,104
25,128
34,289
1,295
13,199
11,578
31,851
0
L
Artemis
TFA STORM CZ
Artemis
10,144
5,629
0
1,899
13,951
5,871
1,700
6,879
6,880
0
55,003
W
Cthulhu
barbekniv45
Cthulhu
14,075
1,082
219
3,932
22,285
19,281
812
7,920
13,988
55,331
0
W
Set
ld-149
Set
909
550
0
65
1,739
390
0
249
1,440
0
4,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,593
Gold Earned
63,358
499
Minions Killed
580
0
Camps Cleared
0
2,119,050
Distance Traveled
2,416,128
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,172
435
109
4
0
469,741
0
L
Amaterasu
13,151
470
97
3
0
552,048
2
W
Tiamat
13,779
492
145
5
0
507,508
7
L
Persephone
14,764
527
219
8
0
466,906
1
W
Izanami
13,737
491
148
5
0
505,233
0
L
Tiamat
12,014
429
131
5
0
511,429
0
L
Khepri
12,053
430
32
1
0
439,656
0
L
Artemis
11,376
406
101
4
0
446,089
0
W
Cthulhu
12,908
461
85
3
0
528,526
0
W
Set
7,997
286
12
0
0
108,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role