Player Matchup

Bellona
Bellona
Lynx2223
Bellona
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 10L
1,718 Elo+
Party 1
Geb
Geb
cfuf
Geb
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 24L
1,500 Elo+
Party 1
Tiamat
Tiamat
iconiccros
Tiamat
Level 35
God Stats
4W - 7L
1,500 SR
Queue Stats
68W - 72L
1,609 Elo+
Solo
Danzaburou
Danzaburou
phantomkoon
Danzaburou
Level 105
God Stats
6W - 2L
1,635 SR
Queue Stats
8W - 8L
1,698 Elo+
Party 1
Mercury
Mercury
typicalgam3rs
Mercury
Level 105
God Stats
5W - 1L
1,603 SR
Queue Stats
36W - 47L
1,884 Elo+
Party 1
Team Averages
Level 76
1,548 SR
1,682 Elo+

VS

Team Averages
Level 45
1,414 SR
1,405 Elo+
Odin
Odin
Rustbucket_218
Odin
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,282 Elo+
Party 2
Bakasura
Bakasura
Scoobythedoobie
Bakasura
Level 37
God Stats
1W - 9L
1,271 SR
Queue Stats
143W - 169L
1,482 Elo+
Solo
Cthulhu
Cthulhu
Slayer JAY 71
Cthulhu
Level 29
God Stats
92W - 125L
1,508 SR
Queue Stats
161W - 248L
1,414 Elo+
Party 2
Vulcan
Vulcan
dawild0ne
Vulcan
Level 26
God Stats
2W - 2L
1,304 SR
Queue Stats
87W - 91L
1,518 Elo+
Party 2
Medusa
Medusa
iguanaman12
Medusa
Level 48
God Stats
2W - 3L
1,486 SR
Queue Stats
124W - 176L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lynx2223
Bellona
20
11 / 2 / 19
13,335
1,111
19,043
17,036
12,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
cfuf
Geb
19
3 / 0 / 27
12,295
1,025
7,594
12,812
5,975
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tiamat
iconiccros
Tiamat
19
2 / 4 / 21
11,971
998
16,642
12,830
8,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
phantomkoon
Danzaburou
20
13 / 0 / 17
14,611
1,218
23,341
10,348
4,513
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
19
15 / 5 / 16
13,490
1,124
18,999
11,701
5,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

227

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 4
11,237
936
11,641
19,528
17,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
17
1 / 13 / 5
10,796
900
8,325
25,858
20,663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
17
4 / 4 / 6
11,952
996
13,864
15,768
14,997
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
dawild0ne
Vulcan
17
1 / 10 / 9
10,950
913
13,940
14,417
5,780
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
17
2 / 10 / 5
11,033
919
8,211
17,895
7,540
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
40
44
Kills
11
11
Deaths
44
100
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
Lynx2223
Bellona
11
2
19
10.25
L
3
7
4
0.71
L
Bakasura
1
13
5
0.27
L
Cthulhu
4
4
6
1.75
W
Geb
cfuf
Geb
3
0
27
16.5
L
Vulcan
dawild0ne
Vulcan
1
10
9
0.55
W
Tiamat
iconiccros
Tiamat
2
4
21
3.13
L
Medusa
2
10
5
0.45
W
Danzaburou
phantomkoon
Danzaburou
13
0
17
21.5
W
Mercury
15
5
16
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,619
Damage
55,981
64,727
Taken
93,466
36,966
Mitigated
66,869
14,340
Healing
5,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Lynx2223
Bellona
19,043
12,476
0
5,657
17,036
12,492
0
7,095
9,380
0
41,546
L
11,641
1,331
1,047
1,011
19,528
17,889
0
6,001
13,211
0
35,158
L
Bakasura
8,325
4,946
938
965
25,858
20,663
0
4,324
21,214
0
19,870
L
Cthulhu
13,864
706
91
0
15,768
14,997
0
4,187
11,144
32,492
0
W
Geb
cfuf
Geb
7,594
837
208
1,268
12,812
5,975
0
6,014
6,743
20,291
0
L
Vulcan
dawild0ne
Vulcan
13,940
3,326
0
316
14,417
5,780
0
4,239
9,889
26,016
0
W
Tiamat
iconiccros
Tiamat
16,642
2,261
0
2,020
12,830
8,707
0
5,818
6,582
32,672
0
L
Medusa
8,211
5,466
813
732
17,895
7,540
0
4,580
13,107
0
30,896
W
Danzaburou
phantomkoon
Danzaburou
23,341
12,326
0
3,217
10,348
4,513
0
4,200
5,868
0
63,646
W
Mercury
18,999
11,812
342
1,628
11,701
5,279
0
4,677
6,699
0
31,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,702
Gold Earned
55,968
266
Minions Killed
220
11
Camps Cleared
6
1,159,414
Distance Traveled
1,041,790
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,335
1,111
52
4
1
205,432
0
L
Odin
11,237
936
65
5
0
222,418
0
L
Bakasura
10,796
900
38
3
3
207,273
0
L
Cthulhu
11,952
996
37
3
2
238,740
0
W
Geb
12,295
1,025
30
3
3
254,264
0
L
Vulcan
10,950
913
26
2
0
208,982
0
W
Tiamat
11,971
998
41
3
2
220,143
0
L
Medusa
11,033
919
54
5
1
164,377
0
W
Danzaburou
14,611
1,218
102
9
3
248,196
0
W
Mercury
13,490
1,124
41
3
2
231,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role