Player Matchup

Neith
Neith
Ddrychiolaeth
Neith
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 59L
1,234 Elo+
Solo
Bellona
Bellona
MERGUZZ
Bellona
Level 26
God Stats
78W - 54L
1,496 SR
Queue Stats
803W - 758L
1,410 Elo+
Solo
He Bo
He Bo
Mark808385
He Bo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Vaintuss
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
WW94
Jormungandr
Level 16
God Stats
4W - 5L
1,441 SR
Queue Stats
35W - 31L
1,370 Elo+
Solo
Team Averages
Level 10
1,487 SR
1,403 Elo+

VS

Team Averages
Level 20
1,512 SR
1,263 Elo+
Achilles
Achilles
Frooz
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,060 Elo+
Solo
Hel
Hel
Solorieta
Hel
Level 5
God Stats
1W - 3L
1,313 SR
Queue Stats
3W - 5L
1,057 Elo+
Solo
Ares
Ares
Venom2112
Ares
Level 20
God Stats
9W - 5L
1,742 SR
Queue Stats
78W - 75L
1,443 Elo+
Party 1
Loki
Loki
iGermann
Loki
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,313 Elo+
Party 1
Rama
Rama
themitaka
Rama
Level 28
God Stats
12W - 17L
1,502 SR
Queue Stats
242W - 266L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 1
5,095
510
4,152
7,391
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
MERGUZZ
Bellona
10
0 / 2 / 1
5,808
581
2,234
6,620
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
7
1 / 2 / 0
4,948
495
1,183
5,315
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Vaintuss
Kukulkan
3
0 / 1 / 0
3,690
369
0
656
161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Jormungandr
WW94
Jormungandr
8
4 / 1 / 1
5,710
571
3,952
5,940
2,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Frooz
Achilles
10
1 / 1 / 1
5,615
562
2,676
4,692
3,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
6 / 0 / 1
6,461
646
4,346
5,068
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
8
1 / 3 / 2
5,186
519
3,072
6,741
3,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
8
1 / 1 / 0
5,193
519
2,056
5,368
1,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
9
3 / 2 / 4
5,739
574
2,957
3,833
1,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
6
Kills
12
12
Deaths
7
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Achilles
Frooz
Achilles
1
1
1
1.5
L
Bellona
MERGUZZ
Bellona
0
2
1
0.25
L
He Bo
1
2
0
0.5
W
6
0
1
6.5
L
Kukulkan
Vaintuss
Kukulkan
0
1
0
0
W
Ares
1
3
2
0.67
L
Jormungandr
WW94
Jormungandr
4
1
1
4.5
W
Loki
1
1
0
1
W
Rama
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,521
Damage
15,107
25,922
Taken
25,702
9,813
Mitigated
10,416
5,148
Healing
8,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,152
2,061
0
1,622
7,391
2,196
54
2,675
4,716
0
22,415
W
Achilles
Frooz
Achilles
2,676
1,015
0
752
4,692
3,058
140
0
4,692
0
17,044
L
Bellona
MERGUZZ
Bellona
2,234
791
0
2,340
6,620
3,304
0
854
5,491
0
27,563
L
He Bo
1,183
119
0
646
5,315
1,404
0
2,304
3,011
16,302
0
W
4,346
751
655
3,164
5,068
1,480
802
709
4,359
35,989
0
L
Kukulkan
Vaintuss
Kukulkan
0
0
0
0
656
161
0
189
467
2,084
0
W
Ares
3,072
172
0
1,736
6,741
3,446
0
2,243
4,498
8,776
0
L
Jormungandr
WW94
Jormungandr
3,952
835
0
540
5,940
2,748
0
1,396
4,544
18,309
0
W
Loki
2,056
1,017
0
2,350
5,368
1,314
0
960
4,408
0
17,969
W
Rama
2,957
2,282
0
0
3,833
1,118
0
1,223
2,610
0
21,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,251
Gold Earned
28,194
166
Minions Killed
197
0
Camps Cleared
0
843,748
Distance Traveled
1,025,889
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,095
510
33
3
0
198,217
0
W
Achilles
5,615
562
37
4
0
196,703
1
L
Bellona
5,808
581
74
7
0
212,060
3
L
He Bo
4,948
495
30
3
0
167,330
2
W
Hel
6,461
646
58
6
0
209,875
5
L
Kukulkan
3,690
369
3
0
0
60,861
0
W
Ares
5,186
519
11
1
0
206,159
1
L
Jormungandr
5,710
571
26
3
0
205,280
2
W
Loki
5,193
519
50
5
0
210,705
2
W
Rama
5,739
574
41
4
0
202,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role