Player Matchup

Tyr
Tyr
ItZzDrewmeh
Tyr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,452 Elo+
Solo
Scylla
Scylla
Overhead-Minato
Scylla
Level 59
God Stats
4W - 0L
1,819 SR
Queue Stats
38W - 24L
1,522 Elo+
Party 1
Ymir
Ymir
iHardlyCarry
Ymir
Level 117
God Stats
5W - 7L
1,535 SR
Queue Stats
122W - 109L
1,496 Elo+
Party 1
Team Averages
Level 60
1,618 SR
1,490 Elo+

VS

Team Averages
Level 46
1,351 SR
1,378 Elo+
Tiamat
Tiamat
A Hotspur
Tiamat
Level 129
God Stats
8W - 10L
1,533 SR
Queue Stats
72W - 77L
1,518 Elo+
Solo
Tyr
Tyr
DivinexHomicide
Tyr
Level 5
God Stats
0W - 1L
1,286 SR
Queue Stats
9W - 8L
1,431 Elo+
Solo
Ra
Ra
Toyfoxy1204
Ra
Level 5
God Stats
0W - 1L
1,235 SR
Queue Stats
1W - 7L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 5
6,845
685
3,051
7,363
3,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 0 / 4
7,784
778
6,731
5,244
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 6
7,351
735
5,948
10,637
6,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
A Hotspur
Tiamat
10
2 / 0 / 3
6,934
693
6,886
6,572
4,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 3 / 1
7,031
703
4,997
8,929
4,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 6 / 3
6,065
607
2,007
5,075
1,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
9
Kills
5
6
Deaths
9
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
A Hotspur
Tiamat
2
0
3
3.5
L
3
3
1
1.17
W
2
3
5
1.5
W
5
0
4
7
L
0
6
3
0.25
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,730
Damage
13,890
23,244
Taken
20,576
11,375
Mitigated
11,048
5,166
Healing
3,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
A Hotspur
Tiamat
6,886
704
0
1,204
6,572
4,500
0
3,602
2,800
24,902
0
L
4,997
879
0
1,431
8,929
4,642
0
5,939
2,710
0
19,711
W
3,051
558
341
1,401
7,363
3,691
645
1,754
5,559
0
8,387
W
6,731
764
0
1,044
5,244
1,655
103
2,813
2,364
29,557
0
L
2,007
121
413
119
5,075
1,906
88
2,612
2,299
10,848
0
W
5,948
533
0
2,380
10,637
6,029
272
4,350
6,149
20,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,980
Gold Earned
20,030
105
Minions Killed
93
0
Camps Cleared
0
505,325
Distance Traveled
461,861
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,934
693
42
4
0
176,084
3
L
Tyr
7,031
703
34
3
0
177,086
0
W
Tyr
6,845
685
14
1
0
156,446
0
W
Scylla
7,784
778
57
6
0
173,509
0
L
Ra
6,065
607
17
2
0
108,691
0
W
Ymir
7,351
735
34
3
0
175,370
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role