Player Matchup

Anubis
Anubis
Kaneki ken1782
Anubis
Level 20
God Stats
3W - 4L
1,404 SR
Queue Stats
99W - 91L
1,475 Elo+
Solo
Cthulhu
Cthulhu
Millanomics
Cthulhu
Level 9
God Stats
23W - 21L
1,681 SR
Queue Stats
288W - 316L
1,376 Elo+
Solo
Nemesis
Nemesis
Padre_Nelson
Nemesis
Level 8
God Stats
0W - 1L
1,229 SR
Queue Stats
8W - 15L
1,158 Elo+
Solo
King Arthur
King Arthur
hatkatinthe
King Arthur
Level 17
God Stats
16W - 11L
1,403 SR
Queue Stats
45W - 51L
1,364 Elo+
Solo
Hachiman
Hachiman
joseea_21
Hachiman
Level 21
God Stats
11W - 4L
1,237 SR
Queue Stats
87W - 69L
1,405 Elo+
Solo
Team Averages
Level 15
1,391 SR
1,356 Elo+

VS

Team Averages
Level 18
1,460 SR
1,476 Elo+
Bakasura
Bakasura
AirPodTod
Bakasura
Level 29
God Stats
22W - 17L
1,516 SR
Queue Stats
90W - 83L
1,443 Elo+
Solo
Ares
Ares
Jimmy15498
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chronos
Chronos
Pxzaa
Chronos
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,675 Elo+
Solo
Tyr
Tyr
RebelToken263
Tyr
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 26L
1,447 Elo+
Solo
Anhur
Anhur
SaucyMcNaughty
Anhur
Level 18
God Stats
3W - 5L
1,284 SR
Queue Stats
31W - 45L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 0
9,351
492
10,305
11,381
4,803
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Millanomics
Cthulhu
13
3 / 8 / 2
8,639
455
7,775
19,222
8,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Padre_Nelson
Nemesis
10
0 / 5 / 2
6,820
359
6,111
10,911
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

King Arthur
hatkatinthe
King Arthur
10
1 / 1 / 0
6,572
346
3,206
7,232
5,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
joseea_21
Hachiman
10
0 / 8 / 4
7,083
373
4,951
13,610
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AirPodTod
Bakasura
16
13 / 1 / 3
10,187
536
11,733
16,740
5,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 0 / 0
3,675
193
0
0
0
Chronos
Pxzaa
Chronos
18
10 / 1 / 5
11,627
612
12,832
10,391
3,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 1 / 2
9,231
486
6,955
11,373
10,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 4 / 10
9,587
505
9,695
15,181
4,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
7
Kills
29
30
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AirPodTod
Bakasura
13
1
3
14.5
W
0
0
0
0
L
3
8
0
0.38
L
Cthulhu
Millanomics
Cthulhu
3
8
2
0.5
L
Nemesis
Padre_Nelson
Nemesis
0
5
2
0.2
W
Chronos
Pxzaa
Chronos
10
1
5
12.5
W
2
1
2
3
W
4
4
10
2.25
L
King Arthur
hatkatinthe
King Arthur
1
1
0
1
L
Hachiman
joseea_21
Hachiman
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,348
Damage
41,215
62,356
Taken
53,685
24,920
Mitigated
24,387
13,332
Healing
19,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AirPodTod
Bakasura
11,733
8,563
0
8,297
16,740
5,548
0
5,293
11,447
0
43,567
W
0
0
0
0
0
0
0
0
0
0
0
L
10,305
949
0
2,710
11,381
4,803
711
5,420
5,236
45,668
0
L
Cthulhu
Millanomics
Cthulhu
7,775
1,555
0
3,186
19,222
8,042
217
3,031
15,516
44,023
0
L
Nemesis
Padre_Nelson
Nemesis
6,111
2,825
0
1,448
10,911
3,696
352
2,663
7,856
0
24,247
W
Chronos
Pxzaa
Chronos
12,832
5,631
0
1,475
10,391
3,582
1,597
4,771
5,620
76,431
0
W
6,955
2,518
0
4,091
11,373
10,547
1,052
298
10,800
0
40,299
W
9,695
4,088
0
5,677
15,181
4,710
0
7,718
7,463
0
51,549
L
King Arthur
hatkatinthe
King Arthur
3,206
224
0
2,125
7,232
5,274
0
0
6,865
0
14,954
L
Hachiman
joseea_21
Hachiman
4,951
2,307
0
3,863
13,610
3,105
419
1,718
11,232
0
27,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,465
Gold Earned
44,307
262
Minions Killed
378
0
Camps Cleared
0
1,383,747
Distance Traveled
1,385,517
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,187
536
87
5
0
413,290
0
W
Ares
3,675
193
0
0
0
0
0
L
Anubis
9,351
492
74
4
0
283,266
0
L
Cthulhu
8,639
455
66
3
0
272,295
1
L
Nemesis
6,820
359
42
2
0
342,982
3
W
Chronos
11,627
612
139
7
0
348,426
0
W
Tyr
9,231
486
74
4
0
338,618
1
W
Anhur
9,587
505
78
4
0
285,183
0
L
King Arthur
6,572
346
28
1
0
205,756
1
L
Hachiman
7,083
373
52
3
0
279,448
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role