Player Matchup

Hades
Hades
Asianboy067217
Hades
Level 21
God Stats
20W - 23L
1,191 SR
Queue Stats
77W - 94L
1,295 Elo+
Solo
Ares
Ares
KOTEYAMI
Ares
Level 11
God Stats
4W - 2L
1,504 SR
Queue Stats
52W - 51L
1,477 Elo+
Party 1
Da Ji
Da Ji
LollipopMM
Da Ji
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
98W - 104L
1,359 Elo+
Party 1
Nox
Nox
memecillo8
Nox
Level 12
God Stats
11W - 3L
1,905 SR
Queue Stats
34W - 16L
1,709 Elo+
Solo
Ullr
Ullr
sexymedic
Ullr
Level 26
God Stats
3W - 3L
1,528 SR
Queue Stats
75W - 86L
1,148 Elo+
Solo
Team Averages
Level 20
1,526 SR
1,398 Elo+

VS

Team Averages
Level 12
1,360 SR
1,252 Elo+
Ra
Ra
AleSaito
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,191 Elo+
Party 3
Izanami
Izanami
AlphaMKG
Izanami
Level 24
God Stats
41W - 39L
1,386 SR
Queue Stats
96W - 81L
1,495 Elo+
Solo
Guan Yu
Guan Yu
BiElzIInkan
Guan Yu
Level 4
God Stats
0W - 2L
1,300 SR
Queue Stats
1W - 3L
1,271 Elo+
Party 2
Cerberus
Cerberus
Linita2032
Cerberus
Level 11
God Stats
8W - 14L
1,117 SR
Queue Stats
26W - 20L
1,191 Elo+
Party 3
Arachne
Arachne
torumakyto
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,111 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 5
11,885
517
10,554
15,483
8,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
18
9 / 5 / 6
11,641
506
13,327
15,169
15,831
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Da Ji
19
4 / 0 / 4
11,761
511
5,017
16,730
7,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
13 / 2 / 5
13,754
598
23,844
12,093
5,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
16
5 / 4 / 10
10,670
464
14,273
14,465
5,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 5
10,048
437
10,742
13,607
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
AlphaMKG
Izanami
16
5 / 7 / 5
10,982
477
11,621
20,496
7,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
BiElzIInkan
Guan Yu
15
2 / 6 / 1
9,156
398
4,221
15,293
7,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
Linita2032
Cerberus
14
4 / 8 / 7
10,600
461
7,115
25,451
21,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
torumakyto
Arachne
11
1 / 7 / 0
8,022
349
3,218
15,358
4,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
31
36
Kills
13
13
Deaths
36
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
L
Izanami
AlphaMKG
Izanami
5
7
5
1.07
W
5
2
5
3.75
L
Guan Yu
BiElzIInkan
Guan Yu
2
6
1
0.42
W
Ares
9
5
6
2.4
L
Cerberus
Linita2032
Cerberus
4
8
7
0.94
W
Da Ji
4
0
4
6
W
13
2
5
7.75
W
Ullr
5
4
10
2.5
L
Arachne
torumakyto
Arachne
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,015
Damage
36,917
73,940
Taken
90,205
42,824
Mitigated
46,565
17,681
Healing
23,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,742
1,425
2,076
2,513
13,607
5,506
0
8,488
5,119
59,603
0
L
Izanami
AlphaMKG
Izanami
11,621
7,949
0
7,525
20,496
7,276
0
9,982
10,514
0
64,170
W
10,554
1,504
0
7,747
15,483
8,269
2,620
4,556
10,927
69,768
0
L
Guan Yu
BiElzIInkan
Guan Yu
4,221
1,123
408
1,328
15,293
7,607
255
8,980
6,313
0
25,985
W
Ares
13,327
1,728
0
0
15,169
15,831
1,400
5,980
9,189
49,307
0
L
Cerberus
Linita2032
Cerberus
7,115
598
0
4,695
25,451
21,395
0
13,776
11,675
25,110
0
W
Da Ji
5,017
1,977
0
6,245
16,730
7,365
2,715
148
16,582
0
90,910
W
23,844
911
0
619
12,093
5,965
3,586
3,981
8,112
108,111
0
W
Ullr
14,273
6,875
0
3,070
14,465
5,394
1,756
3,192
11,273
0
56,601
L
Arachne
torumakyto
Arachne
3,218
2,636
0
5,275
15,358
4,781
0
6,499
8,859
0
37,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,711
Gold Earned
48,808
595
Minions Killed
376
0
Camps Cleared
0
2,104,929
Distance Traveled
1,723,808
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,048
437
104
5
0
360,058
1
L
Izanami
10,982
477
110
5
0
325,409
2
W
Hades
11,885
517
136
6
0
354,945
1
L
Guan Yu
9,156
398
51
2
0
371,516
2
W
Ares
11,641
506
68
3
0
390,846
0
L
Cerberus
10,600
461
43
2
0
342,804
0
W
Da Ji
11,761
511
141
6
0
494,010
5
W
Nox
13,754
598
175
8
0
454,252
3
W
Ullr
10,670
464
75
3
0
410,876
2
L
Arachne
8,022
349
68
3
0
324,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role