Player Matchup

Loki
Loki
Alecias66000
Loki
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Samko_xD
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
abelgarcia51
Anubis
Level 27
God Stats
12W - 15L
1,361 SR
Queue Stats
70W - 90L
1,253 Elo+
Solo
Baron Samedi
Baron Samedi
flavius_1992
Baron Samedi
Level 28
God Stats
47W - 50L
1,444 SR
Queue Stats
307W - 333L
1,359 Elo+
Solo
Ao Kuang
Ao Kuang
temp-305605
Ao Kuang
Level 26
God Stats
4W - 2L
1,700 SR
Queue Stats
176W - 138L
1,654 Elo+
Solo
Team Averages
Level 17
1,501 SR
1,453 Elo+

VS

Team Averages
Level 24
1,383 SR
1,379 Elo+
Cthulhu
Cthulhu
DesmondoSith
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,218 Elo+
Solo
Anubis
Anubis
GLF-ntallas21
Anubis
Level 4
God Stats
1W - 2L
1,397 SR
Queue Stats
1W - 3L
1,243 Elo+
Party 1
Chaac
Chaac
NICKTHEGREEK520
Chaac
Level 29
God Stats
4W - 3L
1,222 SR
Queue Stats
21W - 21L
1,632 Elo+
Party 1
Tiamat
Tiamat
WalkingEagle293
Tiamat
Level 11
God Stats
2W - 3L
1,297 SR
Queue Stats
5W - 7L
1,237 Elo+
Solo
Scylla
Scylla
dimlazar
Scylla
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 3
5,432
362
890
5,889
1,564
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Samko_xD
Artemis
10
1 / 3 / 5
6,301
420
3,103
7,413
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
11
7 / 3 / 5
7,416
494
6,246
6,907
2,595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
flavius_1992
Baron Samedi
12
3 / 1 / 4
7,124
475
5,872
5,268
2,780
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
temp-305605
Ao Kuang
15
12 / 0 / 0
8,840
589
12,073
11,699
4,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DesmondoSith
Cthulhu
9
3 / 3 / 3
6,747
450
6,358
10,087
5,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 5 / 1
6,085
406
1,999
7,471
2,670
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 3 / 1
7,259
484
5,299
10,599
8,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 5 / 2
6,647
443
5,397
10,450
3,781
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
dimlazar
Scylla
9
2 / 8 / 1
6,201
413
3,263
8,355
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
23
Kills
11
11
Deaths
24
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
4
3
0.38
L
Cthulhu
DesmondoSith
Cthulhu
3
3
3
1.5
L
1
5
1
0.3
L
3
3
1
1.17
W
Artemis
Samko_xD
Artemis
1
3
5
1.17
L
2
5
2
0.6
W
Anubis
7
3
5
3.17
L
Scylla
dimlazar
Scylla
2
8
1
0.31
W
Baron Samedi
flavius_1992
Baron Samedi
3
1
4
5
W
Ao Kuang
temp-305605
Ao Kuang
12
0
0
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,184
Damage
22,316
37,176
Taken
46,962
13,667
Mitigated
21,657
12,612
Healing
8,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
890
81
0
0
5,889
1,564
269
2,398
3,467
0
14,671
L
Cthulhu
DesmondoSith
Cthulhu
6,358
943
0
516
10,087
5,081
0
5,911
4,176
20,044
0
L
1,999
274
0
797
7,471
2,670
216
4,559
2,912
13,889
0
L
5,299
458
195
3,546
10,599
8,089
232
4,345
6,254
0
32,268
W
Artemis
Samko_xD
Artemis
3,103
1,125
0
1,430
7,413
2,360
0
4,758
2,580
0
18,648
L
5,397
1,595
0
1,976
10,450
3,781
0
5,711
4,739
29,294
0
W
Anubis
6,246
1,470
0
870
6,907
2,595
0
2,626
4,256
24,777
0
L
Scylla
dimlazar
Scylla
3,263
687
0
1,003
8,355
2,036
420
3,665
4,690
24,660
0
W
Baron Samedi
flavius_1992
Baron Samedi
5,872
106
349
2,517
5,268
2,780
428
3,978
1,290
28,889
0
W
Ao Kuang
temp-305605
Ao Kuang
12,073
4,469
0
7,446
11,699
4,368
1,239
3,257
8,292
53,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,113
Gold Earned
32,939
228
Minions Killed
194
0
Camps Cleared
0
1,276,404
Distance Traveled
1,260,629
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,432
362
16
1
0
235,086
1
L
Cthulhu
6,747
450
22
1
0
327,553
4
L
Anubis
6,085
406
25
2
0
218,028
0
L
Chaac
7,259
484
60
4
0
247,234
1
W
Artemis
6,301
420
31
2
0
258,447
0
L
Tiamat
6,647
443
54
4
0
259,517
3
W
Anubis
7,416
494
40
3
0
223,015
0
L
Scylla
6,201
413
33
2
0
208,297
0
W
Baron Samedi
7,124
475
41
3
0
262,279
1
W
Ao Kuang
8,840
589
100
7
0
297,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role