Player Matchup

Bacchus
Bacchus
Crisp_Packet101
Bacchus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 146L
1,467 Elo+
Party 2
Neith
Neith
Mygginho
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,520 Elo+
Party 1
Guan Yu
Guan Yu
Pattlisch
Guan Yu
Level 25
God Stats
5W - 1L
1,815 SR
Queue Stats
20W - 25L
1,520 Elo+
Party 1
Da Ji
Da Ji
TTV_Vengefulcake
Da Ji
Level 7
God Stats
1W - 0L
1,365 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Hel
Hel
xGarnIxGemachtx
Hel
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 62L
1,565 Elo+
Party 1
Team Averages
Level 26
1,536 SR
1,515 Elo+

VS

Team Averages
Level 20
1,469 SR
1,334 Elo+
Anubis
Anubis
Attacker12345
Anubis
Level 19
God Stats
6W - 2L
1,690 SR
Queue Stats
128W - 153L
1,413 Elo+
Party 3
Jing Wei
Jing Wei
RutinBugger
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 108L
1,237 Elo+
Party 3
Cerberus
Cerberus
Saintjerry78
Cerberus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,280 Elo+
Solo
Nu Wa
Nu Wa
ombreShoot
Nu Wa
Level 27
God Stats
1W - 2L
1,431 SR
Queue Stats
15W - 23L
1,446 Elo+
Solo
Fenrir
Fenrir
tereto
Fenrir
Level 17
God Stats
3W - 10L
1,224 SR
Queue Stats
10W - 23L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 13
9,647
536
6,659
13,270
13,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Mygginho
Neith
17
9 / 2 / 6
11,238
624
7,761
10,434
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Pattlisch
Guan Yu
15
11 / 3 / 6
10,454
581
7,413
16,549
8,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
4 / 3 / 13
8,749
486
3,362
10,319
3,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
8 / 3 / 8
10,134
563
15,730
11,315
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
6,185
344
605
5,900
1,902
Jing Wei
RutinBugger
Jing Wei
8
2 / 3 / 1
6,578
365
2,250
8,014
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
Saintjerry78
Cerberus
11
0 / 11 / 0
6,958
387
2,573
17,465
9,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
13
2 / 11 / 5
8,806
489
12,148
13,526
4,123
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
tereto
Fenrir
14
5 / 6 / 1
9,643
536
5,368
12,914
5,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
17
36
Kills
9
12
Deaths
37
46
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
4
1
13
10.5
W
Neith
Mygginho
Neith
9
2
6
6
W
Guan Yu
Pattlisch
Guan Yu
11
3
6
4.67
L
Jing Wei
RutinBugger
Jing Wei
2
3
1
0.83
L
Cerberus
Saintjerry78
Cerberus
0
11
0
0
W
4
3
13
3.5
L
Nu Wa
2
11
5
0.41
L
Fenrir
tereto
Fenrir
5
6
1
0.92
W
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,925
Damage
22,944
61,887
Taken
57,819
33,564
Mitigated
22,878
28,429
Healing
7,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
605
142
0
0
5,900
1,902
455
966
4,934
13,541
0
W
6,659
1,238
0
845
13,270
13,637
777
3,097
10,173
37,411
0
W
Neith
Mygginho
Neith
7,761
4,114
0
4,682
10,434
4,252
5,495
3,767
6,667
0
73,789
W
Guan Yu
Pattlisch
Guan Yu
7,413
2,736
1,512
4,752
16,549
8,035
3,116
4,936
11,613
0
55,679
L
Jing Wei
RutinBugger
Jing Wei
2,250
1,999
0
1,312
8,014
2,223
319
4,653
3,361
0
15,026
L
Cerberus
Saintjerry78
Cerberus
2,573
436
0
3,199
17,465
9,068
0
5,559
11,906
30,343
0
W
3,362
860
0
0
10,319
3,791
1,610
4,090
6,229
0
20,804
L
Nu Wa
12,148
3,513
210
1,396
13,526
4,123
964
5,446
8,080
49,975
0
L
Fenrir
tereto
Fenrir
5,368
1,353
0
975
12,914
5,562
195
5,765
7,149
0
33,807
W
15,730
580
9,661
6,977
11,315
3,849
1,000
4,886
6,429
62,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,222
Gold Earned
38,170
403
Minions Killed
245
0
Camps Cleared
0
1,688,162
Distance Traveled
1,242,083
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,185
344
14
1
0
156,516
0
W
Bacchus
9,647
536
55
3
0
360,013
0
W
Neith
11,238
624
130
7
0
281,088
1
W
Guan Yu
10,454
581
89
5
0
322,842
4
L
Jing Wei
6,578
365
27
2
0
216,531
1
L
Cerberus
6,958
387
74
4
0
253,798
2
W
Da Ji
8,749
486
33
2
0
388,302
0
L
Nu Wa
8,806
489
67
4
0
264,769
0
L
Fenrir
9,643
536
63
4
0
350,469
0
W
Hel
10,134
563
96
5
0
335,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role