Player Matchup

Hel
Hel
Demi2OP
Hel
Level 121
God Stats
6W - 4L
1,500 SR
Queue Stats
299W - 255L
1,497 Elo+
Party 2
Chaac
Chaac
PochitoSlayer50
Chaac
Level 33
God Stats
35W - 27L
1,689 SR
Queue Stats
241W - 255L
1,435 Elo+
Party 1
Ra
Ra
Raichy65
Ra
Level 43
God Stats
2W - 0L
1,450 SR
Queue Stats
26W - 26L
1,510 Elo+
Solo
Neith
Neith
WowYourTrashKid4
Neith
Level 29
God Stats
9W - 11L
1,575 SR
Queue Stats
53W - 57L
1,444 Elo+
Party 2
Mercury
Mercury
sebas_crack578
Mercury
Level 93
God Stats
14W - 9L
1,340 SR
Queue Stats
334W - 322L
1,441 Elo+
Party 1
Team Averages
Level 64
1,511 SR
1,465 Elo+

VS

Team Averages
Level 72
1,513 SR
1,449 Elo+
Bakasura
Bakasura
FrankSavioMc
Bakasura
Level 129
God Stats
42W - 33L
1,446 SR
Queue Stats
663W - 666L
1,523 Elo+
Solo
Apollo
Apollo
MLG2212
Apollo
Level 106
God Stats
26W - 24L
1,557 SR
Queue Stats
476W - 455L
1,471 Elo+
Solo
Nike
Nike
OgLemonTree4200
Nike
Level 37
God Stats
10W - 8L
1,630 SR
Queue Stats
62W - 76L
1,416 Elo+
Solo
Sol
Sol
SuciaCasquivana
Sol
Level 47
God Stats
1W - 3L
1,355 SR
Queue Stats
57W - 80L
1,414 Elo+
Solo
Artio
Artio
XzX Santy
Artio
Level 41
God Stats
0W - 4L
1,575 SR
Queue Stats
96W - 123L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
17
7 / 3 / 10
11,174
486
16,531
21,950
21,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
5 / 0 / 4
11,838
515
12,674
19,131
23,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
0 / 3 / 6
10,780
469
8,818
11,844
5,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
4 / 2 / 8
9,914
431
13,140
13,862
5,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
7 / 2 / 7
13,841
602
12,273
17,285
9,979
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FrankSavioMc
Bakasura
7
2 / 0 / 0
7,348
319
1,058
2,305
577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
MLG2212
Apollo
17
3 / 6 / 2
10,930
475
15,388
19,336
8,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 6 / 2
9,921
431
8,926
21,328
20,457
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 4 / 0
10,181
443
15,553
16,349
7,915
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
XzX Santy
Artio
14
1 / 7 / 6
9,758
424
9,631
23,936
25,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
23
Kills
10
10
Deaths
23
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hel
7
3
10
4
L
Bakasura
FrankSavioMc
Bakasura
2
0
0
2
L
Apollo
MLG2212
Apollo
3
6
2
0.67
L
1
6
2
0.33
W
5
0
4
7
W
0
3
6
1
L
3
4
0
0.75
W
4
2
8
4
L
Artio
XzX Santy
Artio
1
7
6
0.57
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,436
Damage
50,556
84,072
Taken
83,254
65,873
Mitigated
63,391
37,645
Healing
21,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
16,531
1,370
9,269
11,299
21,950
21,013
546
6,512
15,363
61,137
0
L
Bakasura
FrankSavioMc
Bakasura
1,058
958
0
1,432
2,305
577
0
0
2,305
0
10,455
L
Apollo
MLG2212
Apollo
15,388
7,318
0
5,090
19,336
8,831
0
8,096
11,240
0
84,770
L
8,926
2,155
0
2,825
21,328
20,457
448
3,400
17,928
0
53,529
W
12,674
2,363
0
4,814
19,131
23,470
1,023
3,406
15,300
0
66,745
W
8,818
162
3,661
3,668
11,844
5,852
1,813
6,642
5,152
65,471
0
L
15,553
2,611
486
4,640
16,349
7,915
369
5,038
11,311
74,915
0
W
13,140
7,241
0
4,448
13,862
5,559
841
4,351
9,411
0
43,423
L
Artio
XzX Santy
Artio
9,631
1,987
2,742
4,289
23,936
25,611
380
8,815
15,121
35,243
0
W
12,273
6,445
0
486
17,285
9,979
2,958
4,273
12,937
0
129,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,547
Gold Earned
48,138
570
Minions Killed
435
0
Camps Cleared
0
2,236,582
Distance Traveled
1,775,658
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,174
486
89
4
0
432,728
4
L
Bakasura
7,348
319
41
2
0
96,892
1
L
Apollo
10,930
475
130
6
0
424,384
3
L
Nike
9,921
431
102
4
0
408,105
0
W
Chaac
11,838
515
109
5
0
394,493
0
W
Ra
10,780
469
110
5
0
452,763
1
L
Sol
10,181
443
115
5
0
396,958
3
W
Neith
9,914
431
53
2
0
397,058
0
L
Artio
9,758
424
47
2
0
449,319
2
W
Mercury
13,841
602
209
9
0
559,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role