Player Matchup

Neith
Neith
Arlura
Neith
Level 3
God Stats
3W - 2L
1,632 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Tyr
Tyr
Devslix
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,555 Elo+
Party 1
Hel
Hel
anyutkaa
Hel
Level 5
God Stats
0W - 2L
1,249 SR
Queue Stats
11W - 42L
1,500 Elo+
Solo
Team Averages
Level 8
1,460 SR
1,518 Elo+

VS

Team Averages
Level 21
1,587 SR
1,408 Elo+
Ymir
Ymir
KattyG27
Ymir
Level 29
God Stats
3W - 0L
1,566 SR
Queue Stats
5W - 3L
1,536 Elo+
Party 2
Artemis
Artemis
Literoh
Artemis
Level 8
God Stats
1W - 1L
1,724 SR
Queue Stats
1W - 4L
1,237 Elo+
Solo
Nu Wa
Nu Wa
magestiks
Nu Wa
Level 27
God Stats
27W - 40L
1,469 SR
Queue Stats
166W - 216L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arlura
Neith
12
2 / 7 / 8
9,639
689
8,625
10,745
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
14
9 / 3 / 4
11,070
791
11,465
18,738
16,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 12 / 6
8,956
640
3,354
12,198
2,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 4 / 17
9,538
681
4,250
13,475
12,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Literoh
Artemis
14
11 / 5 / 6
11,357
811
12,302
10,560
4,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
magestiks
Nu Wa
13
8 / 4 / 12
10,856
775
13,768
9,291
3,440
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
12
Kills
21
22
Deaths
13
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Neith
Arlura
Neith
2
7
8
0.86
L
Tyr
9
3
4
3.67
W
Ymir
2
4
17
2.63
W
Artemis
Literoh
Artemis
11
5
6
2.8
L
1
12
6
0.33
W
Nu Wa
magestiks
Nu Wa
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,444
Damage
30,320
41,681
Taken
33,326
22,431
Mitigated
21,017
8,937
Healing
4,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Arlura
Neith
8,625
4,374
0
2,351
10,745
3,506
930
5,738
5,007
0
29,046
L
Tyr
11,465
3,121
0
5,029
18,738
16,351
142
7,107
11,631
126
41,965
W
Ymir
4,250
1,293
0
1,368
13,475
12,816
113
2,093
11,232
16,543
0
W
Artemis
Literoh
Artemis
12,302
7,300
0
1,197
10,560
4,761
3,002
414
9,946
0
41,089
L
3,354
493
0
1,557
12,198
2,574
349
5,193
7,005
17,093
0
W
Nu Wa
magestiks
Nu Wa
13,768
3,182
930
1,071
9,291
3,440
601
1,519
7,747
46,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,665
Gold Earned
31,751
104
Minions Killed
116
0
Camps Cleared
0
595,612
Distance Traveled
620,767
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,639
689
30
2
0
161,741
0
L
Tyr
11,070
791
55
4
0
280,989
1
W
Ymir
9,538
681
17
1
0
224,486
0
W
Artemis
11,357
811
55
4
0
181,121
0
L
Hel
8,956
640
19
1
0
152,882
4
W
Nu Wa
10,856
775
44
3
0
215,160
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role