Player Matchup

Tiamat
Tiamat
Halfblood6455
Tiamat
Level 124
God Stats
7W - 0L
1,817 SR
Queue Stats
146W - 105L
1,582 Elo+
Party 1
Janus
Janus
HeatblasterAA
Janus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 62L
1,498 Elo+
Solo
Rama
Rama
Whizzywig
Rama
Level 106
God Stats
4W - 6L
1,741 SR
Queue Stats
154W - 111L
1,575 Elo+
Party 1
Cthulhu
Cthulhu
pogon0
Cthulhu
Level 63
God Stats
2W - 1L
1,437 SR
Queue Stats
81W - 82L
1,464 Elo+
Solo
Awilix
Awilix
xMatrix32
Awilix
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,689 Elo+
Solo
Team Averages
Level 90
1,599 SR
1,561 Elo+

VS

Team Averages
Level 91
1,464 SR
1,506 Elo+
Tsukuyomi
Tsukuyomi
DiaHard70
Tsukuyomi
Level 68
God Stats
6W - 10L
1,500 SR
Queue Stats
286W - 265L
1,380 Elo+
Solo
Tiamat
Tiamat
KingHellfire
Tiamat
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Meggal
Chernobog
Level 84
God Stats
17W - 20L
1,321 SR
Queue Stats
208W - 207L
1,374 Elo+
Solo
Jormungandr
Jormungandr
Ramp666
Jormungandr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,778 Elo+
Solo
Skadi
Skadi
XABALES
Skadi
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 2
9,040
695
7,977
9,999
12,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
2 / 3 / 2
7,123
548
4,092
6,230
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
13
5 / 0 / 1
7,699
592
6,512
9,930
3,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
pogon0
Cthulhu
11
3 / 1 / 5
6,665
513
5,073
10,348
3,791
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
xMatrix32
Awilix
13
6 / 4 / 7
8,055
620
9,354
9,686
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DiaHard70
Tsukuyomi
11
4 / 8 / 3
6,767
521
6,278
11,507
4,591
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tiamat
10
0 / 5 / 1
6,026
464
3,764
7,527
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
Meggal
Chernobog
11
2 / 2 / 2
6,474
498
5,785
9,157
3,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Ramp666
Jormungandr
10
1 / 3 / 1
6,108
470
4,719
8,903
6,161
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
XABALES
Skadi
9
1 / 6 / 0
5,609
431
5,914
8,107
2,128
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
24
Kills
8
9
Deaths
24
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DiaHard70
Tsukuyomi
4
8
3
0.69
W
8
1
2
9
W
2
3
2
1
L
Tiamat
0
5
1
0.1
L
Chernobog
Meggal
Chernobog
2
2
2
1.5
L
Jormungandr
Ramp666
Jormungandr
1
3
1
0.5
W
Rama
5
0
1
5.5
L
Skadi
XABALES
Skadi
1
6
0
0.17
W
Cthulhu
pogon0
Cthulhu
3
1
5
5.5
W
Awilix
xMatrix32
Awilix
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,008
Damage
26,460
46,193
Taken
45,201
24,364
Mitigated
19,383
18,580
Healing
8,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DiaHard70
Tsukuyomi
6,278
1,417
207
1,840
11,507
4,591
0
6,539
4,482
0
26,161
W
7,977
271
0
4,526
9,999
12,079
244
226
9,619
44,147
0
W
4,092
114
0
1,494
6,230
1,918
320
1,536
4,669
37,107
0
L
Tiamat
3,764
564
0
1,136
7,527
3,431
0
2,605
4,760
33,208
0
L
Chernobog
Meggal
Chernobog
5,785
3,954
0
2,275
9,157
3,072
0
2,795
6,194
0
28,822
L
Jormungandr
Ramp666
Jormungandr
4,719
1,137
0
2,762
8,903
6,161
0
2,193
6,660
30,564
0
W
Rama
6,512
5,480
0
6,633
9,930
3,192
2,807
2,281
7,649
0
50,381
L
Skadi
XABALES
Skadi
5,914
2,298
0
0
8,107
2,128
0
2,106
5,963
0
26,544
W
Cthulhu
pogon0
Cthulhu
5,073
977
373
3,260
10,348
3,791
76
2,975
7,373
25,151
0
W
Awilix
xMatrix32
Awilix
9,354
4,077
0
2,294
9,686
3,384
62
1,465
8,146
0
36,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,582
Gold Earned
30,984
348
Minions Killed
261
0
Camps Cleared
0
1,271,318
Distance Traveled
1,176,031
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,767
521
48
4
0
247,038
1
W
Tiamat
9,040
695
94
7
0
235,372
2
W
Janus
7,123
548
74
6
0
238,341
4
L
Tiamat
6,026
464
55
4
0
198,583
3
L
Chernobog
6,474
498
63
5
0
258,763
5
L
Jormungandr
6,108
470
62
5
0
248,937
2
W
Rama
7,699
592
91
7
0
228,021
4
L
Skadi
5,609
431
33
3
0
222,710
2
W
Cthulhu
6,665
513
31
2
0
254,883
3
W
Awilix
8,055
620
58
4
0
314,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role