Player Matchup

Tiamat
Tiamat
Contestantseven
Tiamat
Level 28
God Stats
2W - 2L
1,732 SR
Queue Stats
16W - 14L
1,580 Elo+
Solo
Nox
Nox
NephilimXD
Nox
Level 24
God Stats
8W - 2L
1,500 SR
Queue Stats
407W - 46L
2,089 Elo+
Party 1
Cabrakan
Cabrakan
Stinkmeaner123
Cabrakan
Level 30
God Stats
15W - 0L
1,940 SR
Queue Stats
326W - 36L
2,026 Elo+
Party 1
Susano
Susano
TheKaaaNG
Susano
Level 26
God Stats
27W - 36L
1,345 SR
Queue Stats
115W - 97L
1,586 Elo+
Solo
Nemesis
Nemesis
TheKiller18
Nemesis
Level 29
God Stats
4W - 1L
1,258 SR
Queue Stats
42W - 30L
1,482 Elo+
Solo
Team Averages
Level 27
1,555 SR
1,752 Elo+

VS

Team Averages
Level 24
1,505 SR
1,540 Elo+
Nu Wa
Nu Wa
Bailey27
Nu Wa
Level 27
God Stats
16W - 18L
1,301 SR
Queue Stats
230W - 182L
1,579 Elo+
Party 2
Cernunnos
Cernunnos
Clark78
Cernunnos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,614 Elo+
Solo
Tiamat
Tiamat
Dionied
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Juniologo
Guan Yu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,377 Elo+
Solo
Fenrir
Fenrir
真不要脸
Fenrir
Level 28
God Stats
3W - 2L
1,725 SR
Queue Stats
34W - 14L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 14
9,705
971
5,262
8,352
4,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
13 / 1 / 15
12,758
1,276
23,475
7,376
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
17
7 / 0 / 19
10,793
1,079
15,759
8,974
10,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
TheKaaaNG
Susano
17
2 / 0 / 18
9,749
975
8,851
4,600
2,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
TheKiller18
Nemesis
17
5 / 2 / 15
10,347
1,035
6,819
8,997
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

282

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bailey27
Nu Wa
15
1 / 9 / 5
9,106
911
12,667
12,026
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Clark78
Cernunnos
15
2 / 5 / 3
9,263
926
8,302
9,830
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Dionied
Tiamat
15
0 / 7 / 4
8,606
861
1,896
13,411
8,747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Juniologo
Guan Yu
15
2 / 5 / 4
9,060
906
3,428
16,561
14,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
14
2 / 3 / 4
9,205
921
6,601
11,537
7,406
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
27
29
Kills
7
7
Deaths
29
81
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Bailey27
Nu Wa
1
9
5
0.39
L
Cernunnos
Clark78
Cernunnos
2
5
3
0.7
W
2
4
14
2.25
L
Tiamat
Dionied
Tiamat
0
7
4
0.29
L
Guan Yu
Juniologo
Guan Yu
2
5
4
0.8
W
13
1
15
20.5
W
Cabrakan
7
0
19
16.5
W
Susano
TheKaaaNG
Susano
2
0
18
11
W
Nemesis
TheKiller18
Nemesis
5
2
15
6.25
L
Fenrir
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,166
Damage
32,894
38,299
Taken
63,365
23,092
Mitigated
36,733
6,797
Healing
6,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Bailey27
Nu Wa
12,667
3,836
0
0
12,026
3,484
0
9,712
2,314
39,324
0
L
Cernunnos
Clark78
Cernunnos
8,302
4,032
0
1,102
9,830
2,854
0
7,284
2,521
0
35,038
W
5,262
290
0
1,059
8,352
4,635
0
2,299
5,887
18,262
0
L
Tiamat
Dionied
Tiamat
1,896
669
0
831
13,411
8,747
0
10,307
3,054
11,742
0
L
Guan Yu
Juniologo
Guan Yu
3,428
388
1,618
2,404
16,561
14,242
0
11,191
5,207
0
15,279
W
23,475
1,567
0
410
7,376
2,711
0
3,790
3,586
52,811
0
W
Cabrakan
15,759
2,072
0
3,407
8,974
10,324
0
2,938
5,849
35,347
0
W
Susano
TheKaaaNG
Susano
8,851
415
0
252
4,600
2,269
0
1,886
2,714
0
20,035
W
Nemesis
TheKiller18
Nemesis
6,819
3,104
0
1,669
8,997
3,153
0
3,650
5,247
0
21,354
L
Fenrir
6,601
1,160
0
249
11,537
7,406
0
6,002
5,385
0
9,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,352
Gold Earned
45,240
189
Minions Killed
176
11
Camps Cleared
3
1,014,982
Distance Traveled
878,141
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,106
911
47
5
0
162,053
0
L
Cernunnos
9,263
926
68
7
1
146,468
0
W
Tiamat
9,705
971
20
2
0
173,999
0
L
Tiamat
8,606
861
26
3
1
172,180
0
L
Guan Yu
9,060
906
27
3
0
212,223
0
W
Nox
12,758
1,276
73
7
5
203,767
3
W
Cabrakan
10,793
1,079
35
4
2
194,999
0
W
Susano
9,749
975
32
3
0
217,585
1
W
Nemesis
10,347
1,035
29
3
4
224,632
2
L
Fenrir
9,205
921
8
1
1
185,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role