Player Matchup

Hades
Hades
EmagJu
Hades
Level 27
God Stats
36W - 26L
1,733 SR
Queue Stats
147W - 168L
1,524 Elo+
Party 1
Thor
Thor
Fernanyahir
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,184 Elo+
Party 2
Loki
Loki
OmRiKaTz35
Loki
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,244 Elo+
Solo
Arachne
Arachne
Otaldodregus
Arachne
Level 27
God Stats
55W - 25L
1,904 SR
Queue Stats
287W - 307L
1,477 Elo+
Party 1
Cerberus
Cerberus
allthepowers123
Cerberus
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 19L
1,118 Elo+
Party 2
Team Averages
Level 22
1,627 SR
1,309 Elo+

VS

Team Averages
Level 11
1,448 SR
1,342 Elo+
Tiamat
Tiamat
Elder Dragon708
Tiamat
Level 21
God Stats
63W - 37L
1,238 SR
Queue Stats
65W - 38L
1,097 Elo+
Solo
Odin
Odin
Lello_RaVeN
Odin
Level 13
God Stats
5W - 6L
1,500 SR
Queue Stats
270W - 312L
1,291 Elo+
Solo
Hercules
Hercules
iQ Parasite
Hercules
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bastet
Bastet
juancho_lascano
Bastet
Level 15
God Stats
45W - 46L
1,500 SR
Queue Stats
235W - 270L
1,324 Elo+
Solo
Neith
Neith
sGAMES4_GG
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 186L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
EmagJu
Hades
20
11 / 4 / 9
15,361
480
28,934
26,917
14,875
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 5 / 0
8,368
262
123
3,722
652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 15 / 6
10,437
326
2,525
18,317
5,575
Arachne
Otaldodregus
Arachne
20
18 / 0 / 4
17,536
548
35,497
30,500
15,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
7
0 / 1 / 1
9,024
282
1,551
3,909
1,397
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 10 / 7
14,084
440
15,227
21,304
13,837
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 6 / 3
13,847
433
9,181
23,964
23,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hercules
iQ Parasite
Hercules
20
5 / 1 / 2
14,284
446
11,552
28,479
37,310
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
6 / 13 / 4
13,690
428
16,169
23,043
8,130
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
4
0 / 2 / 0
8,369
262
201
1,096
257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
37
31
Kills
21
25
Deaths
32
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
10
7
0.75
L
Hades
EmagJu
Hades
11
4
9
3.88
L
0
5
0
0
W
6
6
3
1.25
L
2
15
6
0.33
L
Arachne
Otaldodregus
Arachne
18
0
4
20
L
Cerberus
0
1
1
0.5
W
Hercules
iQ Parasite
Hercules
5
1
2
6
W
6
13
4
0.62
W
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,630
Damage
52,330
83,365
Taken
97,886
37,756
Mitigated
82,736
35,090
Healing
23,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,227
2,707
0
5,058
21,304
13,837
6,749
5,585
15,719
88,850
0
L
Hades
EmagJu
Hades
28,934
2,442
1,057
12,478
26,917
14,875
3,566
3,315
23,154
84,612
0
L
123
0
0
0
3,722
652
384
0
3,647
0
4,028
W
9,181
3,563
0
5,586
23,964
23,202
943
8,971
14,993
0
57,274
L
2,525
747
0
0
18,317
5,575
0
5,701
12,391
0
11,156
L
Arachne
Otaldodregus
Arachne
35,497
28,108
0
20,691
30,500
15,257
2,906
5,818
24,107
0
136,067
L
Cerberus
1,551
365
74
790
3,909
1,397
0
393
3,391
9,170
0
W
Hercules
iQ Parasite
Hercules
11,552
1,069
0
12,763
28,479
37,310
46
7,369
21,110
0
94,899
W
16,169
9,550
0
250
23,043
8,130
594
8,143
14,900
0
69,755
W
Neith
201
120
0
0
1,096
257
0
417
679
0
883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,726
Gold Earned
64,274
373
Minions Killed
508
0
Camps Cleared
0
1,862,677
Distance Traveled
2,153,508
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,084
440
159
5
0
486,314
2
L
Hades
15,361
480
129
4
0
495,316
0
L
Thor
8,368
262
8
0
0
134,305
0
W
Odin
13,847
433
110
3
0
510,063
0
L
Loki
10,437
326
20
1
0
386,773
0
L
Arachne
17,536
548
180
6
0
702,290
3
L
Cerberus
9,024
282
36
1
0
143,993
2
W
Hercules
14,284
446
155
5
0
631,082
0
W
Bastet
13,690
428
82
3
0
476,234
0
W
Neith
8,369
262
2
0
0
49,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role