Player Matchup

Bacchus
Bacchus
CALIRIAN
Bacchus
Level 28
God Stats
11W - 9L
1,500 SR
Queue Stats
322W - 304L
1,576 Elo+
Solo
Anubis
Anubis
KindaAbused
Anubis
Level 29
God Stats
30W - 23L
1,610 SR
Queue Stats
476W - 363L
1,648 Elo+
Solo
Arachne
Arachne
TrailesXx
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,548 Elo+
Solo
Tyr
Tyr
VALVERDE_25
Tyr
Level 30
God Stats
0W - 2L
1,745 SR
Queue Stats
127W - 131L
1,565 Elo+
Solo
Neith
Neith
michtodelguado39
Neith
Level 10
God Stats
9W - 10L
1,513 SR
Queue Stats
25W - 29L
1,429 Elo+
Solo
Team Averages
Level 22
1,574 SR
1,553 Elo+

VS

Team Averages
Level 21
1,520 SR
1,497 Elo+
Hachiman
Hachiman
Daark-Skyy
Hachiman
Level 28
God Stats
2W - 1L
1,488 SR
Queue Stats
78W - 90L
1,360 Elo+
Solo
Ymir
Ymir
Kravmagik23
Ymir
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 52L
1,490 Elo+
Solo
Hun Batz
Hun Batz
RumuN9728
Hun Batz
Level 18
God Stats
1W - 0L
1,174 SR
Queue Stats
25W - 31L
1,383 Elo+
Solo
Sun Wukong
Sun Wukong
Spartanidos
Sun Wukong
Level 24
God Stats
3W - 1L
1,833 SR
Queue Stats
151W - 137L
1,687 Elo+
Solo
Tiamat
Tiamat
Thismylane
Tiamat
Level 18
God Stats
3W - 3L
1,606 SR
Queue Stats
45W - 42L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CALIRIAN
Bacchus
12
2 / 2 / 1
7,949
442
8,100
10,716
7,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
16
6 / 4 / 0
9,125
507
11,928
14,048
7,988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
TrailesXx
Arachne
9
0 / 4 / 0
6,438
358
1,401
11,903
4,077
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 6 / 2
8,733
485
3,439
16,252
16,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 4 / 3
6,662
370
6,590
10,732
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Daark-Skyy
Hachiman
14
2 / 2 / 2
8,350
464
8,465
11,092
3,726
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 2 / 2
8,505
473
2,969
11,163
9,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
RumuN9728
Hun Batz
15
2 / 1 / 1
8,794
489
3,276
10,177
3,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Spartanidos
Sun Wukong
18
11 / 1 / 3
11,844
658
18,219
16,158
10,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Thismylane
Tiamat
17
3 / 2 / 3
10,321
573
6,823
10,567
5,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
8
Kills
19
20
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CALIRIAN
Bacchus
2
2
1
1.25
W
Hachiman
Daark-Skyy
Hachiman
2
2
2
1.5
L
Anubis
6
4
0
1.5
W
1
2
2
1
W
Hun Batz
RumuN9728
Hun Batz
2
1
1
2.5
W
Sun Wukong
Spartanidos
Sun Wukong
11
1
3
12.5
W
Tiamat
Thismylane
Tiamat
3
2
3
2.25
L
Arachne
TrailesXx
Arachne
0
4
0
0
L
0
6
2
0.17
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,458
Damage
39,752
63,651
Taken
59,157
39,349
Mitigated
31,984
17,796
Healing
19,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CALIRIAN
Bacchus
8,100
1,498
0
1,575
10,716
7,441
544
2,553
8,104
27,582
0
W
Hachiman
Daark-Skyy
Hachiman
8,465
3,551
0
5,722
11,092
3,726
72
3,164
7,928
0
66,012
L
Anubis
11,928
1,267
0
7,514
14,048
7,988
617
3,093
10,568
63,966
0
W
2,969
794
0
826
11,163
9,226
793
4,847
6,316
26,259
0
W
Hun Batz
RumuN9728
Hun Batz
3,276
946
0
4,429
10,177
3,364
470
3,032
7,145
0
59,480
W
Sun Wukong
Spartanidos
Sun Wukong
18,219
3,922
0
5,415
16,158
10,183
700
3,516
12,292
0
78,190
W
Tiamat
Thismylane
Tiamat
6,823
386
0
2,685
10,567
5,485
0
5,469
5,088
65,587
0
L
Arachne
TrailesXx
Arachne
1,401
819
0
2,918
11,903
4,077
0
616
11,261
0
33,941
L
3,439
198
0
2,820
16,252
16,684
466
541
15,647
0
54,513
L
6,590
3,671
0
2,969
10,732
3,159
546
2,383
8,279
0
27,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,907
Gold Earned
47,814
346
Minions Killed
562
0
Camps Cleared
0
1,449,558
Distance Traveled
1,631,168
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,949
442
31
2
0
350,526
4
W
Hachiman
8,350
464
106
6
0
301,687
0
L
Anubis
9,125
507
102
6
0
246,835
5
W
Ymir
8,505
473
37
2
0
327,465
0
W
Hun Batz
8,794
489
116
6
0
333,617
0
W
Sun Wukong
11,844
658
166
9
0
346,269
1
W
Tiamat
10,321
573
137
8
0
322,130
1
L
Arachne
6,438
358
57
3
0
244,174
0
L
Tyr
8,733
485
103
6
0
320,812
0
L
Neith
6,662
370
53
3
0
287,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role