Player Matchup

Tiamat
Tiamat
AidanRplayz
Tiamat
Level 15
God Stats
1W - 2L
1,765 SR
Queue Stats
10W - 21L
1,601 Elo+
Solo
Fenrir
Fenrir
JOlyrith
Fenrir
Level 28
God Stats
4W - 1L
1,828 SR
Queue Stats
75W - 47L
1,710 Elo+
Solo
Achilles
Achilles
RafaelBatist
Achilles
Level 22
God Stats
6W - 7L
1,595 SR
Queue Stats
163W - 172L
1,562 Elo+
Solo
Yemoja
Yemoja
RufusTheDoofus
Yemoja
Level 26
God Stats
3W - 2L
1,470 SR
Queue Stats
29W - 24L
1,648 Elo+
Solo
Poseidon
Poseidon
de_leiromsan7
Poseidon
Level 9
God Stats
0W - 2L
1,271 SR
Queue Stats
11W - 7L
1,662 Elo+
Solo
Team Averages
Level 20
1,585 SR
1,637 Elo+

VS

Team Averages
Level 24
1,584 SR
1,583 Elo+
Olorun
Olorun
Hyeana
Olorun
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
MIDDYatl
Ullr
Level 22
God Stats
114W - 82L
1,545 SR
Queue Stats
792W - 459L
1,654 Elo+
Solo
Tiamat
Tiamat
Uhh Rags
Tiamat
Level 18
God Stats
10W - 4L
1,596 SR
Queue Stats
45W - 28L
1,523 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
impathicpsycho54
Ah Muzen Cab
Level 30
God Stats
35W - 24L
1,643 SR
Queue Stats
55W - 64L
1,510 Elo+
Solo
Tyr
Tyr
nacreous_pinion6
Tyr
Level 26
God Stats
5W - 8L
1,634 SR
Queue Stats
56W - 30L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
1 / 7 / 7
10,948
912
4,736
18,736
11,334
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
JOlyrith
Fenrir
18
11 / 10 / 2
13,913
1,159
19,749
25,497
12,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
RafaelBatist
Achilles
17
1 / 8 / 8
11,100
925
13,818
28,505
25,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
1 / 2 / 11
11,547
962
8,827
20,887
24,755
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
de_leiromsan7
Poseidon
18
1 / 13 / 8
11,380
948
15,635
22,698
9,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Hyeana
Olorun
18
4 / 5 / 10
12,160
1,013
13,900
13,588
5,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ullr
20
13 / 2 / 11
14,373
1,198
18,485
15,367
6,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Uhh Rags
Tiamat
20
10 / 1 / 20
14,130
1,178
34,048
12,920
15,551
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
impathicpsycho54
Ah Muzen Cab
20
7 / 5 / 16
13,116
1,093
22,135
12,945
5,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 2 / 20
13,289
1,107
20,618
17,091
15,583
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
117
15
Kills
40
40
Deaths
15
36
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
7
7
0.64
W
Olorun
Hyeana
Olorun
4
5
10
1.8
L
Fenrir
JOlyrith
Fenrir
11
10
2
1.2
W
Ullr
13
2
11
9.25
L
Achilles
RafaelBatist
Achilles
1
8
8
0.63
L
1
2
11
3.25
W
Tiamat
Uhh Rags
Tiamat
10
1
20
20
L
Poseidon
de_leiromsan7
Poseidon
1
13
8
0.38
W
Ah Muzen Cab
impathicpsycho54
Ah Muzen Cab
7
5
16
3
W
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,765
Damage
109,186
116,323
Taken
71,911
83,769
Mitigated
48,370
9,460
Healing
23,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,736
325
0
614
18,736
11,334
0
6,675
11,763
14,245
0
W
Olorun
Hyeana
Olorun
13,900
9,066
1,761
4,151
13,588
5,408
0
4,960
8,528
29,438
0
L
Fenrir
JOlyrith
Fenrir
19,749
1,712
0
1,248
25,497
12,636
0
13,126
12,371
0
30,706
W
Ullr
18,485
14,217
0
5,047
15,367
6,575
0
4,622
10,545
0
41,857
L
Achilles
RafaelBatist
Achilles
13,818
2,682
0
2,396
28,505
25,204
0
12,253
16,018
0
23,557
L
8,827
1,473
3,283
1,910
20,887
24,755
0
6,513
14,374
23,048
0
W
Tiamat
Uhh Rags
Tiamat
34,048
1,747
967
5,514
12,920
15,551
0
6,116
6,609
51,228
0
L
Poseidon
de_leiromsan7
Poseidon
15,635
2,991
0
9
22,698
9,840
0
9,381
13,317
55,269
0
W
Ah Muzen Cab
impathicpsycho54
Ah Muzen Cab
22,135
12,634
306
3,177
12,945
5,253
0
6,219
6,656
0
47,812
W
20,618
3,819
0
2,693
17,091
15,583
0
7,281
9,610
0
39,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,888
Gold Earned
67,068
216
Minions Killed
238
5
Camps Cleared
13
1,093,603
Distance Traveled
1,150,845
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,948
912
22
2
2
202,205
0
W
Olorun
12,160
1,013
34
3
5
176,440
1
L
Fenrir
13,913
1,159
32
3
1
256,274
0
W
Ullr
14,373
1,198
51
4
4
239,769
0
L
Achilles
11,100
925
21
2
2
234,742
0
L
Yemoja
11,547
962
43
4
0
206,433
0
W
Tiamat
14,130
1,178
43
4
1
247,997
0
L
Poseidon
11,380
948
98
8
0
193,949
0
W
Ah Muzen Cab
13,116
1,093
63
5
2
219,916
0
W
Tyr
13,289
1,107
47
4
1
266,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role