Player Matchup

Chaac
Chaac
RaidenPursuit
Chaac
Level 122
God Stats
4W - 3L
1,500 SR
Queue Stats
28W - 20L
1,524 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZeypherX175
Ah Muzen Cab
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 113L
1,409 Elo+
Solo
Tiamat
Tiamat
keluosu
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 94L
1,454 Elo+
Party 1
Artio
Artio
sacrilege
Artio
Level 135
God Stats
2W - 2L
1,715 SR
Queue Stats
219W - 193L
1,466 Elo+
Solo
Anubis
Anubis
奥里给干了兄弟们
Anubis
Level 34
God Stats
3W - 3L
1,538 SR
Queue Stats
68W - 85L
1,447 Elo+
Party 1
Team Averages
Level 74
1,551 SR
1,460 Elo+

VS

Team Averages
Level 100
1,592 SR
1,640 Elo+
Vulcan
Vulcan
DirtyScavenger
Vulcan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Staevin
King Arthur
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 14L
1,878 Elo+
Party 2
Cupid
Cupid
ZxMACHETExZ
Cupid
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 48L
1,538 Elo+
Solo
Kumbhakarna
Kumbhakarna
karen01momjyan
Kumbhakarna
Level 86
God Stats
1W - 2L
1,715 SR
Queue Stats
57W - 64L
1,563 Elo+
Solo
Tiamat
Tiamat
wonkiestchunky
Tiamat
Level 103
God Stats
1W - 2L
1,746 SR
Queue Stats
1W - 2L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 14
10,249
1,025
14,288
20,138
26,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
ZeypherX175
Ah Muzen Cab
17
4 / 4 / 10
10,555
1,056
12,970
8,471
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
keluosu
Tiamat
16
5 / 7 / 8
10,629
1,063
11,213
13,015
9,872
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
sacrilege
Artio
17
8 / 0 / 11
12,419
1,242
12,608
13,556
14,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 2 / 10
11,112
1,111
13,944
8,098
4,303
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

209

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 4
11,182
1,118
14,697
8,449
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Staevin
King Arthur
15
6 / 7 / 3
10,612
1,061
13,998
18,462
14,200
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 4 / 9
10,586
1,059
8,205
13,026
4,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
karen01momjyan
Kumbhakarna
16
1 / 4 / 8
9,586
959
6,690
16,482
6,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
1 / 6 / 6
9,573
957
12,387
13,800
9,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
46
22
Kills
16
16
Deaths
22
53
Assists
30
Player
Kills
Deaths
Assists
KDA
L
5
1
4
7
W
1
3
14
2.67
L
King Arthur
Staevin
King Arthur
6
7
3
1.07
W
Ah Muzen Cab
ZeypherX175
Ah Muzen Cab
4
4
10
2.25
L
3
4
9
1.88
L
Kumbhakarna
karen01momjyan
Kumbhakarna
1
4
8
1.25
W
Tiamat
keluosu
Tiamat
5
7
8
1.29
W
Artio
sacrilege
Artio
8
0
11
13.5
L
1
6
6
0.67
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,023
Damage
55,977
63,278
Taken
70,219
59,114
Mitigated
38,874
23,087
Healing
9,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,697
3,349
0
1,568
8,449
3,421
0
4,132
4,242
49,142
0
W
14,288
2,363
0
8,274
20,138
26,559
0
10,459
9,455
0
33,452
L
King Arthur
Staevin
King Arthur
13,998
2,770
0
1,055
18,462
14,200
0
10,166
8,078
0
22,502
W
Ah Muzen Cab
ZeypherX175
Ah Muzen Cab
12,970
4,110
0
1,156
8,471
3,395
0
5,143
3,076
0
37,424
L
8,205
4,098
522
3,733
13,026
4,947
0
6,962
5,914
0
26,895
L
Kumbhakarna
karen01momjyan
Kumbhakarna
6,690
238
0
521
16,482
6,851
0
9,620
6,712
19,423
0
W
Tiamat
keluosu
Tiamat
11,213
1,321
0
2,026
13,015
9,872
0
5,767
7,128
19,306
0
W
Artio
sacrilege
Artio
12,608
1,198
3,436
5,152
13,556
14,985
0
7,270
6,118
25,324
0
L
12,387
1,876
0
1,707
13,800
9,455
0
6,885
6,830
21,663
0
W
13,944
634
0
3,043
8,098
4,303
0
4,353
3,611
42,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,964
Gold Earned
51,539
220
Minions Killed
200
4
Camps Cleared
6
1,004,640
Distance Traveled
1,009,710
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,182
1,118
97
10
1
218,065
1
W
Chaac
10,249
1,025
36
4
1
214,174
1
L
King Arthur
10,612
1,061
20
2
2
206,953
0
W
Ah Muzen Cab
10,555
1,056
55
6
1
167,510
1
L
Cupid
10,586
1,059
35
4
0
205,581
0
L
Kumbhakarna
9,586
959
26
3
0
188,663
1
W
Tiamat
10,629
1,063
17
2
1
199,670
0
W
Artio
12,419
1,242
31
3
1
235,751
0
L
Tiamat
9,573
957
22
2
3
190,448
0
W
Anubis
11,112
1,111
81
8
0
187,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role