Player Matchup

Susano
Susano
Adrl07-
Susano
Level 22
God Stats
14W - 9L
1,806 SR
Queue Stats
105W - 78L
1,572 Elo+
Solo
Chaac
Chaac
JeweledMicrobe5
Chaac
Level 29
God Stats
6W - 9L
1,495 SR
Queue Stats
85W - 72L
1,509 Elo+
Party 2
Scylla
Scylla
WriestCoyote251
Scylla
Level 29
God Stats
2W - 3L
1,269 SR
Queue Stats
75W - 54L
1,505 Elo+
Party 2
Cupid
Cupid
Xxelias2001xX
Cupid
Level 3
God Stats
1W - 3L
1,296 SR
Queue Stats
5W - 10L
1,261 Elo+
Solo
Sun Wukong
Sun Wukong
mihonliftor
Sun Wukong
Level 13
God Stats
17W - 28L
1,567 SR
Queue Stats
38W - 57L
1,511 Elo+
Solo
Team Averages
Level 19
1,487 SR
1,471 Elo+

VS

Team Averages
Level 23
1,510 SR
1,461 Elo+
Scylla
Scylla
Croonos001
Scylla
Level 28
God Stats
3W - 5L
1,266 SR
Queue Stats
110W - 104L
1,590 Elo+
Party 1
Tyr
Tyr
Dragons REX
Tyr
Level 26
God Stats
7W - 4L
1,819 SR
Queue Stats
48W - 32L
1,590 Elo+
Party 1
Nemesis
Nemesis
Kimbeebubble
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,285 Elo+
Solo
Ymir
Ymir
hervox100
Ymir
Level 17
God Stats
54W - 53L
1,497 SR
Queue Stats
69W - 83L
1,387 Elo+
Solo
Thor
Thor
tanman_x
Thor
Level 28
God Stats
5W - 9L
1,468 SR
Queue Stats
310W - 321L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Adrl07-
Susano
20
13 / 4 / 5
14,198
592
19,703
23,342
10,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 1 / 4
14,160
590
20,141
19,566
19,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
8 / 9 / 6
12,696
529
11,328
16,341
5,194
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 7 / 10
11,254
469
5,229
14,969
5,199
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
mihonliftor
Sun Wukong
19
1 / 6 / 4
12,483
520
4,441
18,423
13,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Croonos001
Scylla
18
11 / 11 / 1
12,808
534
15,233
20,302
6,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
9 / 6 / 4
12,129
505
20,866
23,205
17,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Kimbeebubble
Nemesis
13
3 / 8 / 4
9,479
395
9,207
14,806
7,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
4
0 / 1 / 0
6,787
283
304
2,624
1,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
18
4 / 11 / 5
11,003
458
12,720
20,108
7,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
41
36
Kills
27
27
Deaths
37
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Susano
Adrl07-
Susano
13
4
5
3.88
L
Scylla
Croonos001
Scylla
11
11
1
1.05
L
9
6
4
1.83
W
11
1
4
13
L
Nemesis
Kimbeebubble
Nemesis
3
8
4
0.63
W
8
9
6
1.22
W
3
7
10
1.14
L
Ymir
0
1
0
0
W
Sun Wukong
mihonliftor
Sun Wukong
1
6
4
0.5
L
Thor
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,842
Damage
58,330
92,641
Taken
81,045
54,511
Mitigated
40,238
21,574
Healing
8,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Adrl07-
Susano
19,703
7,203
0
5,332
23,342
10,311
116
2,556
20,662
0
119,375
L
Scylla
Croonos001
Scylla
15,233
1,930
0
2,151
20,302
6,689
415
2,184
17,943
56,852
0
L
20,866
6,658
0
4,518
23,205
17,097
608
3,739
18,941
0
61,281
W
20,141
5,892
0
8,860
19,566
19,887
725
4,131
15,305
0
80,807
L
Nemesis
Kimbeebubble
Nemesis
9,207
3,614
0
1,510
14,806
7,408
489
2,731
11,987
0
40,117
W
11,328
1,518
0
935
16,341
5,194
1,852
2,734
13,469
55,358
0
W
5,229
3,304
171
2,066
14,969
5,199
2,682
4,292
10,463
0
28,191
L
Ymir
304
108
0
180
2,624
1,059
0
0
2,482
6,703
0
W
Sun Wukong
mihonliftor
Sun Wukong
4,441
1,851
0
4,210
18,423
13,920
4,934
2,190
16,203
0
64,422
L
Thor
12,720
3,965
0
0
20,108
7,985
0
2,674
17,134
0
48,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,791
Gold Earned
52,206
541
Minions Killed
321
0
Camps Cleared
0
2,000,227
Distance Traveled
1,650,414
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
14,198
592
137
6
0
430,399
3
L
Scylla
12,808
534
95
4
0
392,135
0
L
Tyr
12,129
505
79
3
0
437,045
0
W
Chaac
14,160
590
133
6
0
435,783
4
L
Nemesis
9,479
395
58
2
0
330,985
1
W
Scylla
12,696
529
103
4
0
352,252
0
W
Cupid
11,254
469
33
1
0
332,203
2
L
Ymir
6,787
283
18
1
0
92,923
0
W
Sun Wukong
12,483
520
135
6
0
449,590
0
L
Thor
11,003
458
71
3
0
397,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role