Player Matchup

Cerberus
Cerberus
ClancentStanley
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
EaSy x Jimbo
Tyr
Level 147
God Stats
2W - 4L
1,827 SR
Queue Stats
378W - 394L
1,590 Elo+
Solo
Apollo
Apollo
K1NGJROD
Apollo
Level 86
God Stats
2W - 4L
1,682 SR
Queue Stats
6W - 10L
1,507 Elo+
Solo
Tiamat
Tiamat
nerdnamedCJ
Tiamat
Level 122
God Stats
2W - 3L
1,742 SR
Queue Stats
105W - 95L
1,772 Elo+
Party 1
Cupid
Cupid
sauceboss1204
Cupid
Level 109
God Stats
0W - 3L
1,395 SR
Queue Stats
77W - 79L
1,717 Elo+
Solo
Team Averages
Level 122
1,629 SR
1,617 Elo+

VS

Team Averages
Level 107
1,492 SR
1,538 Elo+
Tiamat
Tiamat
A Divine Wolf
Tiamat
Level 121
God Stats
6W - 4L
1,394 SR
Queue Stats
12W - 9L
1,272 Elo+
Solo
Sun Wukong
Sun Wukong
Eludia_
Sun Wukong
Level 126
God Stats
2W - 0L
1,919 SR
Queue Stats
119W - 118L
1,518 Elo+
Solo
Ullr
Ullr
Old DarKMaSTeR
Ullr
Level 154
God Stats
7W - 8L
1,368 SR
Queue Stats
242W - 234L
1,555 Elo+
Solo
Camazotz
Camazotz
Prisefightr2113
Camazotz
Level 79
God Stats
2W - 1L
1,277 SR
Queue Stats
70W - 64L
1,547 Elo+
Solo
Anubis
Anubis
toutic
Anubis
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,797 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
2 / 6 / 8
9,926
662
10,114
16,398
15,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 5 / 4
9,595
640
7,513
18,667
17,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
K1NGJROD
Apollo
14
0 / 8 / 4
8,704
580
5,507
15,057
5,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
18
9 / 8 / 5
12,838
856
18,476
16,713
14,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 4
10,072
671
6,384
10,602
3,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 18
12,332
822
14,825
7,866
5,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Eludia_
Sun Wukong
19
9 / 3 / 17
13,242
883
19,321
15,822
16,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 1 / 13
12,086
806
9,356
11,782
4,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Camazotz
18
5 / 3 / 14
11,391
759
11,591
12,902
6,919
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
toutic
Anubis
19
6 / 5 / 15
12,308
821
11,394
14,121
6,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
108
14
Kills
31
31
Deaths
14
25
Assists
77
Player
Kills
Deaths
Assists
KDA
W
6
2
18
7.5
L
Cerberus
2
6
8
1
L
1
5
4
0.6
W
Sun Wukong
Eludia_
Sun Wukong
9
3
17
5.83
L
Apollo
K1NGJROD
Apollo
0
8
4
0.25
W
5
1
13
11.5
W
Camazotz
5
3
14
4
L
Tiamat
9
8
5
1.44
L
2
4
4
1
W
Anubis
toutic
Anubis
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,994
Damage
66,487
77,437
Taken
62,493
56,842
Mitigated
40,589
14,219
Healing
17,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,825
2,471
0
1,870
7,866
5,927
500
3,236
4,630
36,545
0
L
Cerberus
10,114
449
0
3,423
16,398
15,801
0
6,642
9,399
23,338
0
L
7,513
444
0
5,793
18,667
17,635
0
5,918
12,223
0
40,454
W
Sun Wukong
Eludia_
Sun Wukong
19,321
3,414
0
3,439
15,822
16,698
64
7,438
8,384
0
36,999
L
Apollo
K1NGJROD
Apollo
5,507
2,518
0
1,239
15,057
5,403
0
3,823
10,970
0
16,748
W
9,356
4,970
0
1,164
11,782
4,468
2,637
6,437
5,345
0
47,560
W
Camazotz
11,591
3,840
0
6,172
12,902
6,919
551
4,640
8,262
0
27,572
L
Tiamat
18,476
2,459
0
3,144
16,713
14,414
0
5,742
10,749
42,222
0
L
6,384
3,897
217
403
10,602
3,589
36
3,901
6,459
0
33,584
W
Anubis
toutic
Anubis
11,394
124
0
4,653
14,121
6,577
819
7,205
6,916
53,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,135
Gold Earned
61,359
312
Minions Killed
352
5
Camps Cleared
12
1,133,908
Distance Traveled
1,366,436
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,332
822
67
4
3
284,134
0
L
Cerberus
9,926
662
55
4
1
230,709
0
L
Tyr
9,595
640
81
5
1
256,731
0
W
Sun Wukong
13,242
883
50
3
3
295,539
2
L
Apollo
8,704
580
26
2
0
207,074
0
W
Ullr
12,086
806
87
6
3
264,027
1
W
Camazotz
11,391
759
29
2
2
292,139
5
L
Tiamat
12,838
856
68
5
2
224,520
1
L
Cupid
10,072
671
82
5
1
214,874
2
W
Anubis
12,308
821
119
8
1
230,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role