Player Matchup

Ra
Ra
BiElzIInkan
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,408 Elo+
Party 1
Fenrir
Fenrir
Eddiesmalls
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
fenix63
Tyr
Level 14
God Stats
3W - 6L
1,129 SR
Queue Stats
23W - 37L
1,457 Elo+
Solo
Yemoja
Yemoja
qmanqmoney
Yemoja
Level 29
God Stats
1W - 2L
1,679 SR
Queue Stats
312W - 261L
1,582 Elo+
Solo
Ullr
Ullr
torumakyto
Ullr
Level 3
God Stats
0W - 2L
1,300 SR
Queue Stats
0W - 4L
1,184 Elo+
Party 1
Team Averages
Level 16
1,421 SR
1,426 Elo+

VS

Team Averages
Level 18
1,577 SR
1,352 Elo+
Merlin
Merlin
Frost1194
Merlin
Level 6
God Stats
6W - 5L
1,500 SR
Queue Stats
18W - 17L
1,003 Elo+
Solo
Erlang Shen
Erlang Shen
NiuBi69
Erlang Shen
Level 18
God Stats
26W - 19L
1,545 SR
Queue Stats
183W - 194L
1,393 Elo+
Solo
Vamana
Vamana
Noujfi
Vamana
Level 30
God Stats
60W - 55L
1,585 SR
Queue Stats
76W - 70L
1,556 Elo+
Solo
Cupid
Cupid
OnlyTrollers
Cupid
Level 29
God Stats
17W - 9L
1,756 SR
Queue Stats
303W - 328L
1,461 Elo+
Solo
Nemesis
Nemesis
大青花鱼
Nemesis
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 7L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 1
8,693
435
6,619
11,181
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
13
1 / 5 / 0
8,369
418
5,681
14,081
4,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
14
3 / 4 / 1
8,852
443
8,404
17,958
15,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
qmanqmoney
Yemoja
14
0 / 4 / 1
7,709
385
9,333
13,141
5,786
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
2 / 9 / 2
7,862
393
4,449
15,755
4,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Frost1194
Merlin
17
8 / 3 / 5
10,867
543
14,725
9,644
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
NiuBi69
Erlang Shen
18
3 / 5 / 3
11,006
550
11,597
21,008
10,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
Noujfi
Vamana
17
7 / 0 / 7
10,547
527
9,223
14,562
6,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
6 / 0 / 5
11,316
566
10,928
12,877
6,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
大青花鱼
Nemesis
19
6 / 0 / 8
12,019
601
7,675
11,085
4,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
8
Kills
30
30
Deaths
8
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
L
Fenrir
1
5
0
0.2
W
Merlin
Frost1194
Merlin
8
3
5
3.5
W
Erlang Shen
NiuBi69
Erlang Shen
3
5
3
0.9
W
Vamana
Noujfi
Vamana
7
0
7
10.5
W
6
0
5
8.5
L
Tyr
3
4
1
0.88
L
Yemoja
qmanqmoney
Yemoja
0
4
1
0.13
L
2
9
2
0.33
W
Nemesis
大青花鱼
Nemesis
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,486
Damage
54,148
72,116
Taken
69,176
34,005
Mitigated
31,551
11,958
Healing
32,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,619
1,124
148
1,488
11,181
3,655
245
4,137
7,044
49,559
0
L
Fenrir
5,681
1,117
231
1,261
14,081
4,620
0
1,214
12,867
0
46,184
W
Merlin
Frost1194
Merlin
14,725
1,080
0
1,639
9,644
3,697
973
3,539
6,105
66,883
0
W
Erlang Shen
NiuBi69
Erlang Shen
11,597
6,391
0
8,506
21,008
10,188
2,085
2,479
18,529
0
78,157
W
Vamana
Noujfi
Vamana
9,223
4,495
0
7,432
14,562
6,403
1,402
5,396
9,166
0
60,283
W
10,928
8,554
175
7,664
12,877
6,800
3,752
4,512
8,365
0
83,104
L
Tyr
8,404
1,486
0
3,427
17,958
15,135
0
3,043
14,915
0
44,092
L
Yemoja
qmanqmoney
Yemoja
9,333
1,247
111
2,552
13,141
5,786
0
2,672
10,469
37,980
0
L
4,449
1,931
0
2,740
15,755
4,809
554
4,007
11,748
0
28,324
W
Nemesis
大青花鱼
Nemesis
7,675
2,769
0
6,660
11,085
4,463
580
178
10,907
0
75,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,485
Gold Earned
55,755
370
Minions Killed
565
0
Camps Cleared
0
1,631,998
Distance Traveled
1,943,049
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,693
435
107
5
0
307,380
3
L
Fenrir
8,369
418
79
4
0
350,286
6
W
Merlin
10,867
543
95
5
0
360,842
0
W
Erlang Shen
11,006
550
124
6
0
386,832
0
W
Vamana
10,547
527
88
4
0
450,772
0
W
Cupid
11,316
566
142
7
0
346,390
1
L
Tyr
8,852
443
81
4
0
350,752
0
L
Yemoja
7,709
385
55
3
0
331,000
0
L
Ullr
7,862
393
48
2
0
292,580
1
W
Nemesis
12,019
601
116
6
0
398,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role