Player Matchup

Tiamat
Tiamat
King LouLouL
Tiamat
Level 69
God Stats
6W - 6L
1,500 SR
Queue Stats
83W - 96L
1,322 Elo+
Solo
Vamana
Vamana
bighorses
Vamana
Level 142
God Stats
3W - 1L
1,500 SR
Queue Stats
96W - 118L
1,365 Elo+
Solo
Janus
Janus
finalECO419
Janus
Level 24
God Stats
18W - 12L
1,480 SR
Queue Stats
152W - 97L
1,406 Elo+
Party 1
Neith
Neith
oO PaNaMa 95Oo
Neith
Level 108
God Stats
55W - 41L
1,482 SR
Queue Stats
64W - 57L
1,330 Elo+
Party 1
Kuzenbo
Kuzenbo
scar-_-STARSTeam
Kuzenbo
Level 106
God Stats
3W - 0L
1,779 SR
Queue Stats
57W - 61L
1,405 Elo+
Solo
Team Averages
Level 90
1,548 SR
1,365 Elo+

VS

Team Averages
Level 55
1,463 SR
1,374 Elo+
Ne Zha
Ne Zha
DADDIDUCK
Ne Zha
Level 67
God Stats
3W - 5L
1,715 SR
Queue Stats
332W - 307L
1,389 Elo+
Solo
Anubis
Anubis
ExtremeTripod95
Anubis
Level 27
God Stats
8W - 13L
1,365 SR
Queue Stats
52W - 64L
1,302 Elo+
Party 2
Sobek
Sobek
lucashallberg21
Sobek
Level 49
God Stats
6W - 19L
1,251 SR
Queue Stats
247W - 244L
1,388 Elo+
Party 2
Tiamat
Tiamat
roinmelter
Tiamat
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 83L
1,419 Elo+
Solo
Mulan
Mulan
wockrocket
Mulan
Level 89
God Stats
5W - 5L
1,484 SR
Queue Stats
42W - 50L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
3 / 1 / 0
6,634
442
5,018
5,783
2,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vamana
bighorses
Vamana
10
0 / 0 / 1
6,205
414
3,670
6,111
3,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
5 / 2 / 0
8,457
564
6,766
7,024
2,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 1 / 0
8,912
594
6,679
7,351
2,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 0 / 4
7,094
473
4,657
7,653
5,678
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DADDIDUCK
Ne Zha
12
1 / 0 / 1
6,982
465
3,183
11,035
3,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 0
6,235
416
3,686
7,380
2,721
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 1 / 1
5,887
392
3,997
11,182
7,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
roinmelter
Tiamat
11
0 / 2 / 1
6,293
420
3,129
6,348
4,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
12
2 / 5 / 0
6,894
460
6,574
12,275
9,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
11
Kills
4
4
Deaths
11
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
DADDIDUCK
Ne Zha
1
0
1
1.5
L
1
3
0
0.33
W
Tiamat
3
1
0
3
W
Vamana
bighorses
Vamana
0
0
1
0.5
W
5
2
0
2.5
L
0
1
1
0.5
W
3
1
0
3
L
Tiamat
roinmelter
Tiamat
0
2
1
0.25
W
0
0
4
2
L
Mulan
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,790
Damage
20,569
33,922
Taken
48,220
16,688
Mitigated
27,947
13,078
Healing
20,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
DADDIDUCK
Ne Zha
3,183
722
0
6,539
11,035
3,844
0
1,236
9,799
0
42,026
L
3,686
366
258
2,459
7,380
2,721
0
3,719
3,661
32,284
0
W
Tiamat
5,018
264
0
1,346
5,783
2,343
441
4,053
1,730
22,432
0
W
Vamana
bighorses
Vamana
3,670
1,481
0
1,799
6,111
3,805
500
493
5,464
0
21,134
W
6,766
1,099
99
2,521
7,024
2,073
740
602
6,222
42,709
0
L
3,997
224
1
4,650
11,182
7,630
0
4,887
6,295
21,878
0
W
6,679
1,121
255
3,841
7,351
2,789
2,629
2,286
5,015
0
61,370
L
Tiamat
roinmelter
Tiamat
3,129
436
0
1,854
6,348
4,322
0
668
5,680
31,255
0
W
4,657
2,062
0
3,217
7,653
5,678
541
3,378
4,275
24,568
0
L
Mulan
6,574
635
0
4,392
12,275
9,430
0
5,931
6,344
0
38,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,302
Gold Earned
32,291
312
Minions Killed
300
0
Camps Cleared
0
1,227,841
Distance Traveled
1,266,128
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,982
465
86
6
0
295,713
1
L
Anubis
6,235
416
60
4
0
236,523
0
W
Tiamat
6,634
442
34
2
0
253,097
1
W
Vamana
6,205
414
34
2
0
184,030
0
W
Janus
8,457
564
75
5
0
270,808
0
L
Sobek
5,887
392
29
2
0
257,032
1
W
Neith
8,912
594
128
9
0
261,457
3
L
Tiamat
6,293
420
54
4
0
227,366
2
W
Kuzenbo
7,094
473
41
3
0
258,449
6
L
Mulan
6,894
460
71
5
0
249,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role