Player Matchup

Ganesha
Ganesha
DeViLlIkECooKIE
Ganesha
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
328W - 340L
1,490 Elo+
Solo
Hachiman
Hachiman
Gfstone
Hachiman
Level 100
God Stats
2W - 3L
1,500 SR
Queue Stats
114W - 110L
1,482 Elo+
Solo
Scylla
Scylla
knientje
Scylla
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
sasar72
Aphrodite
Level 116
God Stats
2W - 3L
1,500 SR
Queue Stats
264W - 295L
1,425 Elo+
Solo
Medusa
Medusa
sevenfox
Medusa
Level 55
God Stats
3W - 3L
1,500 SR
Queue Stats
138W - 142L
1,494 Elo+
Solo
Team Averages
Level 104
1,500 SR
1,478 Elo+

VS

Team Averages
Level 111
1,572 SR
1,523 Elo+
Zeus
Zeus
GilGaladSM
Zeus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
OsmiumCrusader76
Nu Wa
Level 107
God Stats
2W - 0L
1,441 SR
Queue Stats
68W - 51L
1,589 Elo+
Party 1
Apollo
Apollo
WHySoSeRiOuS025
Apollo
Level 160
God Stats
11W - 18L
1,500 SR
Queue Stats
1,021W - 1,086L
1,421 Elo+
Solo
Olorun
Olorun
dizoa
Olorun
Level 121
God Stats
5W - 3L
1,703 SR
Queue Stats
338W - 363L
1,535 Elo+
Solo
Aphrodite
Aphrodite
permit_hurple_op
Aphrodite
Level 81
God Stats
2W - 0L
1,714 SR
Queue Stats
37W - 29L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 8
6,760
676
7,022
11,549
15,639
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Gfstone
Hachiman
15
2 / 4 / 7
7,500
750
8,964
9,789
3,490
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
knientje
Scylla
14
4 / 6 / 4
7,719
772
10,722
8,338
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Aphrodite
sasar72
Aphrodite
14
2 / 4 / 7
7,923
792
2,316
11,439
11,290
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
sevenfox
Medusa
15
4 / 3 / 6
8,200
820
8,612
7,179
2,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 10
9,042
904
16,420
5,968
1,732
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 2 / 10
9,284
928
11,857
12,134
4,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 5 / 9
8,365
837
6,489
10,510
3,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Olorun
dizoa
Olorun
13
3 / 3 / 12
8,075
808
5,613
12,264
4,443
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
15
3 / 1 / 12
8,673
867
5,503
7,994
3,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
76
12
Kills
23
23
Deaths
12
32
Assists
53
Player
Kills
Deaths
Assists
KDA
L
0
6
8
0.67
L
Hachiman
Gfstone
Hachiman
2
4
7
1.38
W
6
1
10
11
W
6
2
10
5.5
W
5
5
9
1.9
W
Olorun
dizoa
Olorun
3
3
12
3
L
Scylla
knientje
Scylla
4
6
4
1
W
Aphrodite
3
1
12
9
L
Aphrodite
sasar72
Aphrodite
2
4
7
1.38
L
Medusa
sevenfox
Medusa
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,636
Damage
45,882
48,294
Taken
48,870
36,316
Mitigated
17,503
14,764
Healing
27,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,022
411
890
1,159
11,549
15,639
0
8,649
2,384
11,540
0
L
Hachiman
Gfstone
Hachiman
8,964
2,362
486
1,220
9,789
3,490
0
7,841
1,650
0
30,915
W
16,420
1,528
1,644
549
5,968
1,732
1,511
3,030
2,826
31,265
0
W
11,857
2,092
616
1,673
12,134
4,131
1,576
4,939
7,064
26,324
0
W
6,489
1,991
629
1,847
10,510
3,356
243
2,748
7,620
0
10,180
W
Olorun
dizoa
Olorun
5,613
1,718
3,841
5,115
12,264
4,443
1,412
4,686
7,404
12,322
0
L
Scylla
knientje
Scylla
10,722
384
1,938
828
8,338
3,124
0
6,319
1,681
17,486
0
W
Aphrodite
5,503
619
6,539
5,096
7,994
3,841
722
3,978
3,896
9,457
0
L
Aphrodite
sasar72
Aphrodite
2,316
486
2,052
4,181
11,439
11,290
0
8,997
2,001
7,356
0
L
Medusa
sevenfox
Medusa
8,612
2,818
992
1,018
7,179
2,773
0
5,762
1,185
0
21,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,102
Gold Earned
43,439
104
Minions Killed
110
0
Camps Cleared
0
768,137
Distance Traveled
953,125
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,760
676
0
0
0
120,257
0
L
Hachiman
7,500
750
35
4
0
156,400
0
W
Zeus
9,042
904
32
3
0
179,603
4
W
Nu Wa
9,284
928
39
4
0
193,296
0
W
Apollo
8,365
837
10
1
0
176,718
4
W
Olorun
8,075
808
12
1
0
204,761
0
L
Scylla
7,719
772
20
2
0
150,797
1
W
Aphrodite
8,673
867
17
2
0
198,747
0
L
Aphrodite
7,923
792
17
2
0
150,256
0
L
Medusa
8,200
820
32
3
0
190,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role