Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Vladimir444444v
Anubis
Level 63
God Stats
3W - 2L
1,467 SR
Queue Stats
9W - 10L
1,469 Elo+
Party 1
Chaac
Chaac
nighthawk1043
Chaac
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 9L
1,117 Elo+
Solo
Team Averages
Level 61
1,489 SR
1,362 Elo+

VS

Team Averages
Level 75
1,408 SR
1,466 Elo+
Rama
Rama
No Limit Crim
Rama
Level 69
God Stats
15W - 16L
1,446 SR
Queue Stats
32W - 37L
1,472 Elo+
Solo
Ymir
Ymir
bigikefan
Ymir
Level 53
God Stats
54W - 51L
1,535 SR
Queue Stats
147W - 137L
1,489 Elo+
Solo
Tiamat
Tiamat
deathsname
Tiamat
Level 102
God Stats
2W - 6L
1,244 SR
Queue Stats
106W - 106L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
8 / 1 / 7
10,305
793
9,188
6,997
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
4 / 3 / 14
10,019
771
14,050
11,762
5,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
8 / 2 / 12
11,503
885
10,512
11,329
6,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 1
9,094
700
7,312
9,910
2,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
11
0 / 8 / 5
8,700
669
6,891
19,173
11,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
deathsname
Tiamat
12
2 / 7 / 2
8,603
662
9,326
12,152
7,756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
20
Kills
6
6
Deaths
20
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
8
1
7
11.5
L
4
5
1
0.9
W
4
3
14
3.67
L
Ymir
0
8
5
0.31
L
Tiamat
deathsname
Tiamat
2
7
2
0.43
W
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,750
Damage
23,529
30,088
Taken
41,235
15,324
Mitigated
21,755
12,991
Healing
5,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
9,188
2,331
0
424
6,997
3,181
126
3,671
3,326
0
28,260
L
7,312
5,994
326
660
9,910
2,987
791
3,237
6,673
0
31,881
W
14,050
1,252
0
6,141
11,762
5,833
0
5,815
5,947
45,367
0
L
Ymir
6,891
585
0
1,939
19,173
11,012
145
7,809
11,364
25,236
0
L
Tiamat
deathsname
Tiamat
9,326
908
0
2,368
12,152
7,756
538
3,157
8,995
34,109
0
W
10,512
1,687
865
5,561
11,329
6,310
1,827
6,750
4,579
0
32,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,827
Gold Earned
26,397
164
Minions Killed
131
0
Camps Cleared
0
735,121
Distance Traveled
635,155
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,305
793
38
3
0
250,769
2
L
Rama
9,094
700
40
3
0
205,367
0
W
Anubis
10,019
771
74
6
0
203,570
2
L
Ymir
8,700
669
35
3
0
200,223
2
L
Tiamat
8,603
662
56
4
0
229,565
0
W
Chaac
11,503
885
52
4
0
280,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role