Player Matchup

Cthulhu
Cthulhu
Arawyek4991
Cthulhu
Level 29
God Stats
7W - 1L
1,556 SR
Queue Stats
23W - 25L
1,749 Elo+
Party 2
Vamana
Vamana
CapitanRocket
Vamana
Level 29
God Stats
12W - 8L
1,667 SR
Queue Stats
65W - 76L
1,381 Elo+
Solo
Izanami
Izanami
CxrsedLayX
Izanami
Level 28
God Stats
9W - 2L
1,629 SR
Queue Stats
41W - 43L
1,422 Elo+
Party 2
Loki
Loki
SkDiball1511
Loki
Level 25
God Stats
6W - 9L
1,320 SR
Queue Stats
171W - 172L
1,432 Elo+
Solo
Ravana
Ravana
faraon123deegipt
Ravana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,366 Elo+
Solo
Team Averages
Level 27
1,534 SR
1,470 Elo+

VS

Team Averages
Level 17
1,564 SR
1,380 Elo+
Tiamat
Tiamat
BimBoromBolo
Tiamat
Level 25
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Anubis
Anubis
JL_eneskork76
Anubis
Level 29
God Stats
3W - 4L
1,746 SR
Queue Stats
224W - 214L
1,496 Elo+
Solo
Ares
Ares
MaxMobail
Ares
Level 18
God Stats
3W - 3L
1,836 SR
Queue Stats
341W - 368L
1,111 Elo+
Party 1
Amaterasu
Amaterasu
Svvecx
Amaterasu
Level 10
God Stats
34W - 23L
1,448 SR
Queue Stats
722W - 551L
1,295 Elo+
Solo
Thanatos
Thanatos
mrcl-foul
Thanatos
Level 3
God Stats
0W - 2L
1,292 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arawyek4991
Cthulhu
10
2 / 1 / 6
6,565
505
5,849
9,591
6,485
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 0 / 1
6,948
534
6,064
7,503
5,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
CxrsedLayX
Izanami
11
5 / 3 / 1
6,974
536
5,151
6,575
1,917
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
5 / 3 / 3
6,833
526
5,358
9,385
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

9
3 / 5 / 4
6,027
464
2,718
7,460
2,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
7
0 / 1 / 0
5,275
406
2,209
3,067
1,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 4 / 2
6,682
514
9,502
7,739
3,903
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
9
4 / 5 / 1
6,299
485
4,631
10,680
8,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Svvecx
Amaterasu
9
2 / 2 / 3
6,075
467
4,725
9,694
3,838
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
mrcl-foul
Thanatos
8
1 / 6 / 1
5,501
423
3,076
7,912
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
18
Kills
9
12
Deaths
18
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Arawyek4991
Cthulhu
2
1
6
5
L
Tiamat
0
1
0
0
W
3
0
1
3.5
W
Izanami
CxrsedLayX
Izanami
5
3
1
1.83
L
2
4
2
0.75
L
Ares
4
5
1
0.9
W
5
3
3
2.17
L
Amaterasu
Svvecx
Amaterasu
2
2
3
1.75
W
3
5
4
1
L
Thanatos
mrcl-foul
Thanatos
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,140
Damage
24,143
40,514
Taken
39,092
18,375
Mitigated
20,290
10,319
Healing
11,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Arawyek4991
Cthulhu
5,849
1,341
0
803
9,591
6,485
108
3,557
6,034
19,997
0
L
Tiamat
2,209
137
0
1,724
3,067
1,120
115
21
2,836
17,194
0
W
6,064
2,450
0
4,141
7,503
5,495
78
2,565
4,938
114
31,295
W
Izanami
CxrsedLayX
Izanami
5,151
4,198
0
1,188
6,575
1,917
1,870
3,285
3,290
0
32,694
L
9,502
336
0
2,211
7,739
3,903
1,072
1,584
6,155
39,041
0
L
Ares
4,631
721
0
288
10,680
8,827
0
1,793
8,837
18,344
0
W
5,358
1,778
0
3,532
9,385
2,276
0
3,631
5,754
0
25,468
L
Amaterasu
Svvecx
Amaterasu
4,725
3,217
0
3,574
9,694
3,838
444
1,678
7,941
0
23,730
W
2,718
550
0
655
7,460
2,202
0
3,304
4,156
0
14,051
L
Thanatos
mrcl-foul
Thanatos
3,076
840
171
3,528
7,912
2,602
0
887
6,925
0
17,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,347
Gold Earned
29,832
249
Minions Killed
200
0
Camps Cleared
0
1,158,193
Distance Traveled
1,108,909
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,565
505
22
2
0
280,087
0
L
Tiamat
5,275
406
35
3
0
159,745
1
W
Vamana
6,948
534
81
6
0
213,709
0
W
Izanami
6,974
536
77
6
0
224,129
1
L
Anubis
6,682
514
70
5
0
178,616
1
L
Ares
6,299
485
24
2
0
255,114
0
W
Loki
6,833
526
42
3
0
225,458
0
L
Amaterasu
6,075
467
38
3
0
251,800
1
W
Ravana
6,027
464
27
2
0
214,810
2
L
Thanatos
5,501
423
33
3
0
263,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role