Player Matchup

Odin
Odin
PsychoLollypop
Odin
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
87W - 128L
1,350 Elo+
Solo
Arachne
Arachne
melkor-ars86
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,310 Elo+
Solo
Tiamat
Tiamat
sauer1604
Tiamat
Level 12
God Stats
1W - 1L
1,248 SR
Queue Stats
5W - 28L
1,134 Elo+
Solo
Team Averages
Level 39
1,416 SR
1,265 Elo+

VS

Team Averages
Level 106
1,558 SR
1,526 Elo+
King Arthur
King Arthur
Cbom095
King Arthur
Level 146
God Stats
12W - 6L
1,889 SR
Queue Stats
294W - 182L
1,520 Elo+
Party 1
Hera
Hera
R3act0R 101
Hera
Level 146
God Stats
2W - 1L
1,286 SR
Queue Stats
274W - 175L
1,524 Elo+
Party 1
Ravana
Ravana
S1N1573R117
Ravana
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
210W - 194L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,984
570
2,906
9,308
5,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
melkor-ars86
Arachne
8
0 / 10 / 0
7,328
523
2,490
12,827
3,707
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
sauer1604
Tiamat
10
0 / 4 / 0
7,348
525
2,485
10,275
7,823
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cbom095
King Arthur
12
2 / 0 / 9
10,309
736
7,933
7,275
5,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
9 / 0 / 4
10,340
739
11,630
2,870
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
13
3 / 0 / 5
9,373
670
5,514
5,416
2,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
14
15
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Cbom095
King Arthur
2
0
9
6.5
L
0
1
0
0
W
9
0
4
11
W
Ravana
3
0
5
5.5
L
Arachne
melkor-ars86
Arachne
0
10
0
0
L
Tiamat
sauer1604
Tiamat
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,881
Damage
25,077
32,410
Taken
15,561
17,336
Mitigated
9,184
3,243
Healing
2,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Cbom095
King Arthur
7,933
936
0
2,231
7,275
5,328
348
949
6,326
0
38,046
L
2,906
598
0
1,000
9,308
5,806
0
4,450
4,858
0
32,173
W
11,630
1,978
0
467
2,870
932
1,125
596
2,274
51,627
0
W
Ravana
5,514
1,697
0
220
5,416
2,924
922
992
4,424
0
36,694
L
Arachne
melkor-ars86
Arachne
2,490
1,644
0
1,242
12,827
3,707
0
3,830
8,997
0
15,935
L
Tiamat
sauer1604
Tiamat
2,485
195
0
1,001
10,275
7,823
0
3,775
6,500
14,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,660
Gold Earned
30,022
109
Minions Killed
197
0
Camps Cleared
0
577,873
Distance Traveled
753,022
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,309
736
40
3
0
238,659
4
L
Odin
7,984
570
59
4
0
240,928
1
W
Hera
10,340
739
90
6
0
243,652
1
W
Ravana
9,373
670
67
5
0
270,711
0
L
Arachne
7,328
523
25
2
0
171,922
0
L
Tiamat
7,348
525
25
2
0
165,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role