Player Matchup

Baron Samedi
Baron Samedi
BANDIT xS
Baron Samedi
Level 139
God Stats
3W - 1L
1,596 SR
Queue Stats
47W - 18L
1,738 Elo+
Party 1
Medusa
Medusa
DlETER69
Medusa
Level 153
God Stats
39W - 38L
1,306 SR
Queue Stats
448W - 394L
1,526 Elo+
Party 1
Ganesha
Ganesha
lx mtx0025 xl
Ganesha
Level 147
God Stats
8W - 3L
1,664 SR
Queue Stats
191W - 122L
1,607 Elo+
Party 1
Team Averages
Level 146
1,522 SR
1,624 Elo+

VS

Team Averages
Level 92
1,456 SR
1,415 Elo+
Horus
Horus
TH3 WEEBURAI
Horus
Level 89
God Stats
0W - 1L
1,775 SR
Queue Stats
64W - 62L
1,429 Elo+
Solo
Hun Batz
Hun Batz
YAGAMYARG
Hun Batz
Level 63
God Stats
0W - 2L
1,301 SR
Queue Stats
7W - 18L
1,392 Elo+
Solo
Tiamat
Tiamat
YatoLightDark
Tiamat
Level 123
God Stats
6W - 6L
1,293 SR
Queue Stats
50W - 54L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BANDIT xS
Baron Samedi
15
12 / 2 / 4
11,614
830
18,475
15,572
6,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
DlETER69
Medusa
13
4 / 5 / 5
9,662
690
6,709
7,661
2,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
13
0 / 1 / 15
10,509
751
9,202
13,219
10,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 6
8,681
620
7,687
14,547
8,538
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
YAGAMYARG
Hun Batz
12
2 / 6 / 5
8,694
621
7,045
14,618
5,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

13
5 / 6 / 3
9,931
709
12,291
12,256
7,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
16
Kills
8
8
Deaths
17
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BANDIT xS
Baron Samedi
12
2
4
7
W
Medusa
DlETER69
Medusa
4
5
5
1.3
L
1
5
6
0.8
L
Hun Batz
YAGAMYARG
Hun Batz
2
6
5
0.75
L
5
6
3
1.08
W
Ganesha
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,386
Damage
27,023
36,452
Taken
41,421
19,869
Mitigated
20,907
19,760
Healing
6,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BANDIT xS
Baron Samedi
18,475
1,513
2,843
8,047
15,572
6,428
1,100
4,174
11,128
60,196
0
W
Medusa
DlETER69
Medusa
6,709
2,799
657
909
7,661
2,460
1,163
1,360
6,097
0
39,573
L
7,687
4,320
990
2,490
14,547
8,538
250
10,128
4,058
0
17,279
L
Hun Batz
YAGAMYARG
Hun Batz
7,045
1,260
0
1,134
14,618
5,172
0
9,295
4,936
0
28,340
L
12,291
301
0
1,767
12,256
7,197
0
7,209
4,706
44,032
0
W
Ganesha
9,202
260
1,190
6,114
13,219
10,981
865
5,970
6,829
26,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,785
Gold Earned
27,306
163
Minions Killed
134
0
Camps Cleared
0
710,520
Distance Traveled
709,696
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,614
830
93
7
0
240,951
2
W
Medusa
9,662
690
65
5
0
214,295
4
L
Horus
8,681
620
31
2
0
228,750
0
L
Hun Batz
8,694
621
31
2
0
239,534
4
L
Tiamat
9,931
709
72
5
0
241,412
1
W
Ganesha
10,509
751
5
0
0
255,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role