Player Matchup

Neith
Neith
Arlura
Neith
Level 3
God Stats
4W - 3L
1,703 SR
Queue Stats
4W - 7L
1,714 Elo+
Party 1
Bellona
Bellona
Bear422
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,357 Elo+
Solo
Hel
Hel
Devslix
Hel
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,411 Elo+
Party 1
Heimdallr
Heimdallr
Lyyo64
Heimdallr
Level 23
God Stats
26W - 25L
1,322 SR
Queue Stats
167W - 172L
1,375 Elo+
Solo
Sun Wukong
Sun Wukong
Суфар
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 11
1,505 SR
1,471 Elo+

VS

Team Averages
Level 14
1,431 SR
1,537 Elo+
Tiamat
Tiamat
Ciewm
Tiamat
Level 17
God Stats
1W - 3L
1,277 SR
Queue Stats
52W - 51L
1,297 Elo+
Solo
Thor
Thor
TraP27
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
WARUL12
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,694 Elo+
Solo
Artemis
Artemis
homegaSMITE
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,884 Elo+
Party 2
Nemesis
Nemesis
simfor
Nemesis
Level 16
God Stats
50W - 63L
1,379 SR
Queue Stats
56W - 76L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arlura
Neith
20
14 / 5 / 25
13,746
1,250
32,073
21,087
9,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Bear422
Bellona
20
14 / 2 / 23
14,407
1,310
20,830
23,044
23,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hel
19
11 / 7 / 23
12,273
1,116
21,508
23,528
13,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Lyyo64
Heimdallr
19
5 / 1 / 22
12,013
1,092
11,091
9,807
4,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
Суфар
Sun Wukong
18
3 / 4 / 25
11,859
1,078
10,802
19,329
17,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

172

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ciewm
Tiamat
18
3 / 3 / 12
11,836
1,076
18,715
16,722
14,178
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
TraP27
Thor
17
0 / 15 / 13
10,349
941
9,235
22,730
9,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
WARUL12
Izanami
17
7 / 9 / 8
12,084
1,099
24,309
20,887
7,944
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artemis
homegaSMITE
Artemis
18
7 / 6 / 12
12,639
1,149
27,411
17,782
7,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
simfor
Nemesis
17
2 / 14 / 12
10,818
983
11,195
23,692
10,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
76
47
Kills
19
19
Deaths
47
118
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Neith
Arlura
Neith
14
5
25
5.3
W
Bellona
Bear422
Bellona
14
2
23
12.75
L
Tiamat
Ciewm
Tiamat
3
3
12
3
W
Hel
11
7
23
3.21
W
Heimdallr
Lyyo64
Heimdallr
5
1
22
16
L
Thor
TraP27
Thor
0
15
13
0.43
L
Izanami
WARUL12
Izanami
7
9
8
1.22
L
Artemis
homegaSMITE
Artemis
7
6
12
2.17
L
Nemesis
simfor
Nemesis
2
14
12
0.57
W
Sun Wukong
Суфар
Sun Wukong
3
4
25
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,304
Damage
90,865
96,795
Taken
101,813
69,439
Mitigated
49,787
29,094
Healing
12,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Arlura
Neith
32,073
18,330
0
7,486
21,087
9,840
0
4,254
16,833
0
43,490
W
Bellona
Bear422
Bellona
20,830
5,628
0
888
23,044
23,556
0
4,983
18,061
305
33,709
L
Tiamat
Ciewm
Tiamat
18,715
2,067
131
5,384
16,722
14,178
0
4,203
12,399
44,366
0
W
Hel
21,508
2,549
10,152
9,718
23,528
13,979
0
5,019
18,509
32,811
0
W
Heimdallr
Lyyo64
Heimdallr
11,091
4,117
0
0
9,807
4,613
0
1,199
8,608
0
34,985
L
Thor
TraP27
Thor
9,235
1,012
0
211
22,730
9,397
0
4,995
17,660
0
20,793
L
Izanami
WARUL12
Izanami
24,309
18,956
0
0
20,887
7,944
0
3,239
17,475
0
42,935
L
Artemis
homegaSMITE
Artemis
27,411
13,576
0
4,526
17,782
7,863
0
4,371
13,332
0
54,953
L
Nemesis
simfor
Nemesis
11,195
4,203
0
1,942
23,692
10,405
0
5,005
18,487
0
18,816
W
Sun Wukong
Суфар
Sun Wukong
10,802
3,384
0
850
19,329
17,451
0
3,260
16,069
0
28,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,298
Gold Earned
57,726
203
Minions Killed
180
4
Camps Cleared
3
969,534
Distance Traveled
1,083,697
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,746
1,250
41
4
1
162,810
0
W
Bellona
14,407
1,310
31
3
1
239,799
1
L
Tiamat
11,836
1,076
48
4
2
211,932
0
W
Hel
12,273
1,116
29
3
1
157,654
0
W
Heimdallr
12,013
1,092
51
5
0
218,694
0
L
Thor
10,349
941
25
2
0
239,131
3
L
Izanami
12,084
1,099
33
3
0
173,221
0
L
Artemis
12,639
1,149
52
5
0
237,148
0
L
Nemesis
10,818
983
22
2
1
222,265
0
W
Sun Wukong
11,859
1,078
51
5
1
190,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role