Player Matchup

Ares
Ares
GeileFiggladde08
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,465 Elo+
Party 2
Tiamat
Tiamat
LionOfJudah15
Tiamat
Level 28
God Stats
15W - 14L
1,986 SR
Queue Stats
322W - 372L
1,447 Elo+
Solo
Tyr
Tyr
NamelessGnom
Tyr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 50L
1,563 Elo+
Solo
Medusa
Medusa
Peanuttzzz
Medusa
Level 12
God Stats
8W - 2L
1,867 SR
Queue Stats
48W - 32L
1,644 Elo+
Solo
Fenrir
Fenrir
xXCrazyWeed420Xx
Fenrir
Level 8
God Stats
5W - 3L
1,751 SR
Queue Stats
5W - 7L
1,504 Elo+
Party 2
Team Averages
Level 17
1,721 SR
1,525 Elo+

VS

Team Averages
Level 25
1,516 SR
1,571 Elo+
Danzaburou
Danzaburou
AwfulRim
Danzaburou
Level 29
God Stats
3W - 16L
1,487 SR
Queue Stats
109W - 124L
1,506 Elo+
Solo
Cu Chulainn
Cu Chulainn
CorvoNL
Cu Chulainn
Level 29
God Stats
14W - 18L
1,498 SR
Queue Stats
343W - 392L
1,528 Elo+
Solo
Chang'e
Chang'e
Hìnata
Chang'e
Level 27
God Stats
3W - 1L
1,323 SR
Queue Stats
130W - 79L
1,620 Elo+
Party 1
Thor
Thor
Ra14u
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 44L
1,508 Elo+
Solo
Ymir
Ymir
Yamakaji
Ymir
Level 11
God Stats
10W - 6L
1,774 SR
Queue Stats
22W - 10L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 5
5,838
531
2,712
8,555
4,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 6 / 0
5,704
519
5,880
9,220
6,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 3 / 0
5,829
530
4,319
8,674
6,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Peanuttzzz
Medusa
11
4 / 4 / 0
6,215
565
5,798
9,044
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 3 / 2
4,971
452
2,878
5,329
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AwfulRim
Danzaburou
13
11 / 1 / 5
8,400
764
13,292
9,611
3,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
CorvoNL
Cu Chulainn
11
1 / 2 / 0
6,387
581
4,020
7,315
3,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
Hìnata
Chang'e
13
6 / 2 / 3
7,440
676
5,433
6,851
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Ra14u
Thor
11
1 / 1 / 6
6,521
593
1,975
6,783
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
10
2 / 2 / 9
6,369
579
3,290
9,428
4,304
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
7
Kills
21
21
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AwfulRim
Danzaburou
11
1
5
13.5
W
Cu Chulainn
CorvoNL
Cu Chulainn
1
2
0
0.5
L
0
5
5
0.5
W
Chang'e
Hìnata
Chang'e
6
2
3
3.75
L
1
6
0
0.17
L
2
3
0
0.67
L
Medusa
Peanuttzzz
Medusa
4
4
0
1
W
Thor
Ra14u
Thor
1
1
6
4
W
Ymir
2
2
9
3.25
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,587
Damage
28,010
40,822
Taken
39,988
22,705
Mitigated
14,644
10,001
Healing
15,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AwfulRim
Danzaburou
13,292
5,717
0
3,905
9,611
3,148
2,559
2,968
6,531
0
43,646
W
Cu Chulainn
CorvoNL
Cu Chulainn
4,020
1,275
0
1,792
7,315
3,208
304
0
7,065
0
28,696
L
2,712
402
0
696
8,555
4,362
264
1,383
7,162
15,101
0
W
Chang'e
Hìnata
Chang'e
5,433
378
1,127
3,406
6,851
2,103
476
1,745
4,942
35,035
0
L
5,880
1,067
0
1,399
9,220
6,846
0
3,007
5,905
25,374
0
L
4,319
827
0
2,929
8,674
6,822
560
1,288
7,309
0
20,358
L
Medusa
Peanuttzzz
Medusa
5,798
2,693
0
3,833
9,044
2,990
1,302
1,494
7,550
0
42,099
W
Thor
Ra14u
Thor
1,975
609
0
2,647
6,783
1,881
0
169
6,574
0
31,041
W
Ymir
3,290
1,322
306
2,565
9,428
4,304
354
3,295
6,009
12,327
0
L
2,878
613
0
1,144
5,329
1,685
0
1,034
4,173
0
19,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,557
Gold Earned
35,117
225
Minions Killed
269
0
Camps Cleared
0
1,042,733
Distance Traveled
1,082,355
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,400
764
68
6
0
223,667
1
W
Cu Chulainn
6,387
581
57
5
0
184,616
1
L
Ares
5,838
531
18
2
0
231,720
0
W
Chang'e
7,440
676
71
6
0
228,732
0
L
Tiamat
5,704
519
58
5
0
207,736
3
L
Tyr
5,829
530
35
3
0
202,928
3
L
Medusa
6,215
565
81
7
0
179,179
1
W
Thor
6,521
593
53
5
0
222,795
0
W
Ymir
6,369
579
20
2
0
222,545
3
L
Fenrir
4,971
452
33
3
0
221,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role