Player Matchup

Ares
Ares
S6_Nister
Ares
Level 128
God Stats
10W - 17L
1,185 SR
Queue Stats
224W - 316L
1,493 Elo+
Solo
Medusa
Medusa
Trouuel
Medusa
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 52L
1,348 Elo+
Party 2
Discordia
Discordia
totof6269
Discordia
Level 49
God Stats
1W - 5L
1,189 SR
Queue Stats
3W - 14L
1,362 Elo+
Party 2
Team Averages
Level 82
1,291 SR
1,401 Elo+

VS

Team Averages
Level 107
1,385 SR
1,444 Elo+
Chaac
Chaac
 
Chaac
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Ryzariel
Amaterasu
Level 145
God Stats
3W - 1L
1,258 SR
Queue Stats
88W - 90L
1,488 Elo+
Party 1
Tiamat
Tiamat
shaggy96a354
Tiamat
Level 109
God Stats
67W - 74L
1,396 SR
Queue Stats
128W - 172L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 6 / 0
7,089
591
3,134
12,165
6,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Trouuel
Medusa
10
1 / 4 / 1
7,292
608
6,121
9,413
3,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
totof6269
Discordia
9
1 / 4 / 2
7,192
599
4,683
7,306
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 1 / 8
8,560
713
7,202
10,336
6,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Ryzariel
Amaterasu
12
5 / 0 / 6
9,304
775
6,762
10,198
5,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
13
6 / 2 / 8
9,425
785
9,333
6,583
4,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
14
14
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
8
7
W
Amaterasu
Ryzariel
Amaterasu
5
0
6
8
L
Ares
1
6
0
0.17
L
Medusa
Trouuel
Medusa
1
4
1
0.38
W
Tiamat
6
2
8
5
L
Discordia
totof6269
Discordia
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,938
Damage
23,297
28,884
Taken
27,117
11,962
Mitigated
16,515
5,233
Healing
7,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,202
716
0
3,801
10,336
6,410
607
3,139
6,873
0
27,743
W
Amaterasu
Ryzariel
Amaterasu
6,762
3,266
0
2,546
10,198
5,324
756
2,131
7,844
0
38,068
L
Ares
3,134
94
405
2,419
12,165
6,651
0
4,664
7,501
18,517
0
L
Medusa
Trouuel
Medusa
6,121
2,086
0
1,358
9,413
3,159
0
3,847
5,566
0
25,388
W
Tiamat
9,333
526
0
1,362
6,583
4,781
1,186
1,964
4,456
29,742
0
L
Discordia
totof6269
Discordia
4,683
730
0
1,051
7,306
2,152
0
1,188
6,118
17,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,573
Gold Earned
27,289
86
Minions Killed
123
0
Camps Cleared
0
543,024
Distance Traveled
678,758
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,560
713
28
2
0
223,671
2
W
Amaterasu
9,304
775
51
4
0
223,757
4
L
Ares
7,089
591
27
2
0
183,547
1
L
Medusa
7,292
608
30
3
0
185,752
4
W
Tiamat
9,425
785
44
4
0
231,330
1
L
Discordia
7,192
599
29
2
0
173,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role