Player Matchup

Baron Samedi
Baron Samedi
Ju-Lag-Tyr
Baron Samedi
Level 8
God Stats
6W - 0L
1,746 SR
Queue Stats
163W - 40L
1,641 Elo+
Party 1
Tiamat
Tiamat
Raven_SpiritHeal
Tiamat
Level 156
God Stats
44W - 25L
1,674 SR
Queue Stats
984W - 585L
1,609 Elo+
Party 1
Athena
Athena
kikosamy_94
Athena
Level 26
God Stats
14W - 13L
1,575 SR
Queue Stats
131W - 141L
1,431 Elo+
Solo
Discordia
Discordia
limp_q
Discordia
Level 27
God Stats
5W - 3L
1,841 SR
Queue Stats
357W - 353L
1,479 Elo+
Solo
Danzaburou
Danzaburou
monicahyde
Danzaburou
Level 28
God Stats
22W - 15L
1,633 SR
Queue Stats
64W - 47L
1,538 Elo+
Solo
Team Averages
Level 49
1,694 SR
1,540 Elo+

VS

Team Averages
Level 25
1,397 SR
1,482 Elo+
Apollo
Apollo
I_ChrisDavies_I
Apollo
Level 27
God Stats
6W - 7L
1,101 SR
Queue Stats
35W - 44L
1,609 Elo+
Solo
Bakasura
Bakasura
Lero-Roll
Bakasura
Level 22
God Stats
1W - 1L
1,623 SR
Queue Stats
59W - 60L
1,610 Elo+
Solo
Awilix
Awilix
Weckow
Awilix
Level 20
God Stats
0W - 2L
1,262 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Tiamat
Tiamat
Younes_Hicham_78
Tiamat
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 118L
1,251 Elo+
Solo
Kumbhakarna
Kumbhakarna
andreuvidalvilla
Kumbhakarna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ju-Lag-Tyr
Baron Samedi
18
9 / 0 / 19
12,143
1,104
18,100
4,567
2,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
16 / 0 / 16
14,125
1,284
30,917
8,183
6,785
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
16
0 / 7 / 14
10,074
916
4,173
16,967
11,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
limp_q
Discordia
18
6 / 0 / 19
12,008
1,092
17,477
7,059
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
monicahyde
Danzaburou
18
3 / 4 / 17
11,244
1,022
8,832
10,660
4,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

244

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 5
10,367
942
5,808
15,291
5,200
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Lero-Roll
Bakasura
15
3 / 9 / 6
10,026
911
12,080
19,248
7,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
Weckow
Awilix
15
2 / 11 / 4
9,223
838
10,719
17,722
5,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 4 / 6
9,501
864
6,913
10,766
4,916
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kumbhakarna
andreuvidalvilla
Kumbhakarna
16
2 / 5 / 6
9,974
907
7,124
21,620
15,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
38
34
Kills
11
11
Deaths
34
85
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
W
Baron Samedi
Ju-Lag-Tyr
Baron Samedi
9
0
19
18.5
L
Bakasura
Lero-Roll
Bakasura
3
9
6
0.67
W
16
0
16
24
L
Awilix
Weckow
Awilix
2
11
4
0.36
L
1
4
6
1
L
Kumbhakarna
andreuvidalvilla
Kumbhakarna
2
5
6
1
W
Athena
0
7
14
1
W
Discordia
limp_q
Discordia
6
0
19
15.5
W
Danzaburou
monicahyde
Danzaburou
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,499
Damage
42,644
47,436
Taken
84,647
28,028
Mitigated
39,345
13,228
Healing
7,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,808
3,839
348
900
15,291
5,200
0
13,703
1,588
0
44,672
W
Baron Samedi
Ju-Lag-Tyr
Baron Samedi
18,100
1,463
3,595
1,887
4,567
2,345
0
1,569
2,756
36,106
0
L
Bakasura
Lero-Roll
Bakasura
12,080
8,188
294
1,703
19,248
7,665
0
14,749
4,499
0
20,800
W
30,917
2,843
432
3,728
8,183
6,785
0
1,837
6,078
45,089
0
L
Awilix
Weckow
Awilix
10,719
3,934
0
860
17,722
5,988
0
14,749
2,973
0
19,602
L
6,913
1,105
0
1,445
10,766
4,916
0
8,493
2,273
14,455
0
L
Kumbhakarna
andreuvidalvilla
Kumbhakarna
7,124
599
242
1,883
21,620
15,576
0
18,973
2,647
25,501
0
W
Athena
4,173
1,780
0
648
16,967
11,549
0
3,596
12,353
14,224
0
W
Discordia
limp_q
Discordia
17,477
1,041
0
301
7,059
2,733
0
3,768
3,141
38,948
0
W
Danzaburou
monicahyde
Danzaburou
8,832
3,430
0
2,637
10,660
4,616
0
3,267
6,950
0
38,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,594
Gold Earned
49,091
235
Minions Killed
191
11
Camps Cleared
4
970,618
Distance Traveled
928,595
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,367
942
85
8
1
181,105
0
W
Baron Samedi
12,143
1,104
49
4
0
202,817
0
L
Bakasura
10,026
911
30
3
3
196,978
0
W
Tiamat
14,125
1,284
40
4
3
224,460
0
L
Awilix
9,223
838
13
1
0
173,061
2
L
Tiamat
9,501
864
14
1
0
166,064
1
L
Kumbhakarna
9,974
907
49
4
0
211,387
0
W
Athena
10,074
916
21
2
1
159,889
1
W
Discordia
12,008
1,092
50
5
0
222,467
0
W
Danzaburou
11,244
1,022
75
7
7
160,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role