Player Matchup

Fafnir
Fafnir
Chamaline
Fafnir
Level 62
God Stats
3W - 2L
1,743 SR
Queue Stats
54W - 64L
1,383 Elo+
Party 1
Artemis
Artemis
HuKuuro
Artemis
Level 57
God Stats
1W - 1L
1,771 SR
Queue Stats
54W - 64L
1,383 Elo+
Party 1
Tiamat
Tiamat
Ttiimmy
Tiamat
Level 98
God Stats
6W - 9L
1,477 SR
Queue Stats
518W - 523L
1,447 Elo+
Solo
Agni
Agni
pogon0
Agni
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 82L
1,473 Elo+
Solo
Bastet
Bastet
ВасилиЙизСССР
Bastet
Level 109
God Stats
10W - 10L
1,483 SR
Queue Stats
397W - 438L
1,500 Elo+
Solo
Team Averages
Level 78
1,595 SR
1,437 Elo+

VS

Team Averages
Level 91
1,623 SR
1,537 Elo+
Da Ji
Da Ji
ArcanaMaiesta
Da Ji
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Aspoir
Hades
Level 59
God Stats
1W - 0L
1,743 SR
Queue Stats
5W - 2L
1,618 Elo+
Solo
Amaterasu
Amaterasu
EdictConflict
Amaterasu
Level 98
God Stats
4W - 6L
1,464 SR
Queue Stats
190W - 190L
1,571 Elo+
Solo
Artio
Artio
S1lverSurf3r
Artio
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Neith
Neith
Urshack
Neith
Level 126
God Stats
9W - 5L
1,909 SR
Queue Stats
40W - 35L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Chamaline
Fafnir
9
0 / 2 / 4
5,920
455
2,911
6,756
5,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
HuKuuro
Artemis
9
3 / 3 / 1
6,059
466
6,800
7,141
2,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Ttiimmy
Tiamat
8
0 / 1 / 0
5,416
417
1,494
3,020
1,699
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Agni
pogon0
Agni
10
1 / 7 / 3
6,532
502
6,835
9,477
2,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
5 / 0 / 1
6,950
535
3,734
8,414
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
7,266
559
2,197
5,930
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Hades
Aspoir
Hades
12
8 / 3 / 3
7,766
597
7,486
10,279
4,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
EdictConflict
Amaterasu
11
0 / 1 / 1
6,235
480
1,937
8,447
5,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 1 / 6
6,829
525
3,987
11,616
6,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Urshack
Neith
11
1 / 4 / 1
6,485
499
3,377
7,438
2,058
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
9
Kills
13
13
Deaths
9
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Hades
Aspoir
Hades
8
3
3
3.17
L
Fafnir
Chamaline
Fafnir
0
2
4
1
W
Amaterasu
EdictConflict
Amaterasu
0
1
1
0.5
L
Artemis
HuKuuro
Artemis
3
3
1
1.17
W
0
1
6
3
L
Tiamat
Ttiimmy
Tiamat
0
1
0
0
W
Neith
Urshack
Neith
1
4
1
0.38
L
Agni
pogon0
Agni
1
7
3
0.36
L
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,774
Damage
18,984
34,808
Taken
43,710
15,005
Mitigated
22,968
14,134
Healing
14,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,197
693
0
500
5,930
4,330
1,239
608
5,307
0
41,780
W
Hades
Aspoir
Hades
7,486
286
583
3,387
10,279
4,538
1,038
4,889
5,031
32,209
0
L
Fafnir
Chamaline
Fafnir
2,911
777
135
2,770
6,756
5,407
189
3,256
3,500
8,526
0
W
Amaterasu
EdictConflict
Amaterasu
1,937
755
0
2,866
8,447
5,121
543
1,175
7,272
0
32,978
L
Artemis
HuKuuro
Artemis
6,800
2,949
0
2,555
7,141
2,274
296
3,593
3,548
0
30,834
W
3,987
808
352
5,070
11,616
6,921
286
2,475
9,035
18,877
0
L
Tiamat
Ttiimmy
Tiamat
1,494
259
0
1,711
3,020
1,699
0
0
3,020
17,819
0
W
Neith
Urshack
Neith
3,377
1,336
0
1,663
7,438
2,058
1,982
1,559
5,825
0
35,529
L
Agni
pogon0
Agni
6,835
900
0
2,417
9,477
2,912
160
4,127
5,350
39,537
0
L
3,734
1,351
0
4,546
8,414
2,713
0
497
7,917
0
32,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,877
Gold Earned
34,581
233
Minions Killed
283
0
Camps Cleared
0
1,041,527
Distance Traveled
1,130,084
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,266
559
74
6
0
218,740
4
W
Hades
7,766
597
57
4
0
232,249
1
L
Fafnir
5,920
455
8
1
0
239,185
4
W
Amaterasu
6,235
480
57
4
0
234,602
3
L
Artemis
6,059
466
50
4
0
186,630
3
W
Artio
6,829
525
22
2
0
232,925
1
L
Tiamat
5,416
417
31
2
0
88,563
2
W
Neith
6,485
499
73
6
0
211,568
4
L
Agni
6,532
502
79
6
0
227,109
4
L
Bastet
6,950
535
65
5
0
300,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role