Player Matchup

Cerberus
Cerberus
Atrox24
Cerberus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,364 Elo+
Party 2
Cernunnos
Cernunnos
FaZe KeY6112
Cernunnos
Level 28
God Stats
5W - 4L
1,169 SR
Queue Stats
144W - 180L
1,422 Elo+
Solo
Erlang Shen
Erlang Shen
Kaidash0202
Erlang Shen
Level 25
God Stats
9W - 5L
1,693 SR
Queue Stats
84W - 67L
1,515 Elo+
Solo
Arachne
Arachne
Tormento117
Arachne
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,094 Elo+
Solo
Thoth
Thoth
jerox1423
Thoth
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 23
1,472 SR
1,379 Elo+

VS

Team Averages
Level 16
1,558 SR
1,504 Elo+
Loki
Loki
Blayd JR
Loki
Level 16
God Stats
21W - 13L
1,399 SR
Queue Stats
37W - 28L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
RayosNegro1996
Cthulhu
Level 8
God Stats
1W - 1L
1,560 SR
Queue Stats
4W - 7L
1,609 Elo+
Solo
Bellona
Bellona
RoryMercury01
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Sad-EmigranT
Xbalanque
Level 23
God Stats
4W - 2L
1,764 SR
Queue Stats
71W - 72L
1,495 Elo+
Party 1
Fenrir
Fenrir
faquinhaDaPhilco
Fenrir
Level 28
God Stats
17W - 17L
1,566 SR
Queue Stats
44W - 52L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Atrox24
Cerberus
14
6 / 2 / 8
10,631
532
8,935
11,733
11,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
FaZe KeY6112
Cernunnos
15
5 / 2 / 8
10,198
510
10,079
8,226
2,937
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
Kaidash0202
Erlang Shen
16
8 / 4 / 3
11,068
553
13,609
20,436
13,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
Tormento117
Arachne
16
2 / 4 / 4
10,369
518
3,478
16,886
6,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thoth
jerox1423
Thoth
14
3 / 6 / 7
9,743
487
6,177
7,960
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
4 / 2 / 4
8,748
437
3,823
7,236
2,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 7 / 2
7,227
361
3,466
10,268
8,681
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
16
2 / 6 / 6
9,692
485
11,875
15,589
14,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
Sad-EmigranT
Xbalanque
13
3 / 6 / 2
8,662
433
9,332
15,161
4,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
9 / 4 / 4
9,914
496
12,397
11,492
4,952
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
36
24
Kills
18
18
Deaths
25
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Atrox24
Cerberus
6
2
8
5
L
Loki
4
2
4
3
W
Cernunnos
FaZe KeY6112
Cernunnos
5
2
8
4.5
W
Erlang Shen
Kaidash0202
Erlang Shen
8
4
3
2.38
L
0
7
2
0.14
L
Bellona
2
6
6
0.83
L
Xbalanque
Sad-EmigranT
Xbalanque
3
6
2
0.67
W
Arachne
Tormento117
Arachne
2
4
4
1
L
9
4
4
2.75
W
Thoth
jerox1423
Thoth
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,278
Damage
40,893
65,241
Taken
59,746
36,876
Mitigated
34,458
24,404
Healing
8,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Atrox24
Cerberus
8,935
620
0
2,639
11,733
11,733
566
1,397
10,286
21,246
0
L
Loki
3,823
1,066
0
1,141
7,236
2,508
0
970
6,266
0
30,532
W
Cernunnos
FaZe KeY6112
Cernunnos
10,079
4,370
0
3,195
8,226
2,937
2,958
1,249
6,977
0
51,352
W
Erlang Shen
Kaidash0202
Erlang Shen
13,609
7,978
0
10,740
20,436
13,540
2,430
976
18,935
266
61,130
L
3,466
153
0
0
10,268
8,681
156
4,937
5,331
17,945
0
L
Bellona
11,875
3,884
0
1,198
15,589
14,095
936
2,866
12,723
11,924
41,763
L
Xbalanque
Sad-EmigranT
Xbalanque
9,332
6,645
0
2,941
15,161
4,222
1,182
4,610
10,551
0
48,139
W
Arachne
Tormento117
Arachne
3,478
2,207
0
6,970
16,886
6,364
26
670
16,091
0
64,156
L
12,397
3,320
185
3,137
11,492
4,952
0
1,995
9,497
0
42,622
W
Thoth
jerox1423
Thoth
6,177
993
0
860
7,960
2,302
1,128
796
7,139
38,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,009
Gold Earned
44,243
441
Minions Killed
327
0
Camps Cleared
0
2,068,763
Distance Traveled
1,616,633
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,631
532
42
2
0
416,140
3
L
Loki
8,748
437
54
3
0
370,937
0
W
Cernunnos
10,198
510
114
6
0
392,292
1
W
Erlang Shen
11,068
553
95
5
0
377,987
3
L
Cthulhu
7,227
361
24
1
0
293,290
0
L
Bellona
9,692
485
101
5
0
353,358
1
L
Xbalanque
8,662
433
77
4
0
277,559
0
W
Arachne
10,369
518
114
6
0
469,235
0
L
Fenrir
9,914
496
71
4
0
321,489
2
W
Thoth
9,743
487
76
4
0
413,109
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role