Player Matchup

Fafnir
Fafnir
IchigoHatake
Fafnir
Level 97
God Stats
29W - 31L
1,548 SR
Queue Stats
362W - 354L
1,525 Elo+
Party 1
Merlin
Merlin
Itachi_Xzero0
Merlin
Level 63
God Stats
41W - 52L
1,487 SR
Queue Stats
632W - 643L
1,529 Elo+
Party 1
Guan Yu
Guan Yu
NLMB--Leek-__-
Guan Yu
Level 84
God Stats
10W - 5L
1,657 SR
Queue Stats
76W - 77L
1,488 Elo+
Solo
Tiamat
Tiamat
judoguy13
Tiamat
Level 97
God Stats
10W - 8L
1,606 SR
Queue Stats
381W - 397L
1,484 Elo+
Solo
Da Ji
Da Ji
l20nhol
Da Ji
Level 35
God Stats
2W - 0L
1,775 SR
Queue Stats
16W - 8L
1,707 Elo+
Solo
Team Averages
Level 75
1,615 SR
1,546 Elo+

VS

Team Averages
Level 44
1,504 SR
1,526 Elo+
Tiamat
Tiamat
FanaticRecord75
Tiamat
Level 83
God Stats
3W - 4L
1,498 SR
Queue Stats
61W - 55L
1,513 Elo+
Party 2
Bellona
Bellona
Fer_Viajero
Bellona
Level 37
God Stats
9W - 20L
1,381 SR
Queue Stats
76W - 96L
1,431 Elo+
Solo
Danzaburou
Danzaburou
Kommander91
Danzaburou
Level 42
God Stats
45W - 28L
1,639 SR
Queue Stats
112W - 111L
1,568 Elo+
Solo
Skadi
Skadi
RvN Guardian
Skadi
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,332 Elo+
Party 2
Fenrir
Fenrir
SrKan1
Fenrir
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,785 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
0 / 0 / 3
6,639
1,107
3,097
3,358
2,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 2
6,479
1,080
4,911
664
204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 3 / 1
6,453
1,076
2,136
5,389
3,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
judoguy13
Tiamat
11
0 / 0 / 3
6,287
1,048
1,076
988
1,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Da Ji
l20nhol
Da Ji
11
0 / 0 / 3
5,858
976
2,826
2,843
1,006
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

385

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,490
915
1,232
557
499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Fer_Viajero
Bellona
11
2 / 2 / 0
6,474
1,079
3,719
8,485
8,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Kommander91
Danzaburou
11
0 / 2 / 1
5,878
980
2,240
2,904
966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 1
5,396
899
1,233
1,118
329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
SrKan1
Fenrir
12
1 / 0 / 2
6,507
1,085
2,077
4,013
1,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
4
Kills
3
3
Deaths
4
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Bellona
Fer_Viajero
Bellona
2
2
0
1
W
Fafnir
0
0
3
1.5
W
2
0
2
3
L
Danzaburou
Kommander91
Danzaburou
0
2
1
0.25
W
2
3
1
0.83
L
0
0
1
0.5
L
Fenrir
SrKan1
Fenrir
1
0
2
2
W
Tiamat
judoguy13
Tiamat
0
0
3
1.5
W
Da Ji
l20nhol
Da Ji
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,046
Damage
10,501
13,242
Taken
17,077
8,592
Mitigated
11,319
3,676
Healing
1,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,232
68
123
123
557
499
0
557
0
4,928
0
L
Bellona
Fer_Viajero
Bellona
3,719
1,486
0
434
8,485
8,116
0
4,163
4,322
0
16,546
W
Fafnir
3,097
1,182
0
936
3,358
2,948
0
601
2,757
5,855
0
W
4,911
116
0
0
664
204
0
214
450
16,490
0
L
Danzaburou
Kommander91
Danzaburou
2,240
845
0
369
2,904
966
0
1,046
1,858
0
10,107
W
2,136
1,211
1,034
1,605
5,389
3,313
0
175
5,214
0
9,391
L
1,233
669
0
94
1,118
329
0
617
501
0
1,321
L
Fenrir
SrKan1
Fenrir
2,077
0
0
470
4,013
1,409
0
2,701
1,312
0
8,253
W
Tiamat
judoguy13
Tiamat
1,076
113
0
64
988
1,121
0
46
942
10,621
0
W
Da Ji
l20nhol
Da Ji
2,826
548
0
37
2,843
1,006
0
196
2,647
0
7,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,716
Gold Earned
29,745
75
Minions Killed
69
6
Camps Cleared
3
505,364
Distance Traveled
359,734
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,490
915
5
1
0
31,453
0
L
Bellona
6,474
1,079
28
5
2
107,891
0
W
Fafnir
6,639
1,107
9
2
1
109,528
0
W
Merlin
6,479
1,080
32
5
1
107,163
0
L
Danzaburou
5,878
980
17
3
1
64,801
0
W
Guan Yu
6,453
1,076
15
3
0
100,131
2
L
Skadi
5,396
899
0
0
0
42,672
0
L
Fenrir
6,507
1,085
19
3
0
112,917
0
W
Tiamat
6,287
1,048
14
2
2
96,020
0
W
Da Ji
5,858
976
5
1
2
92,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role